Automatic editor updates

Automatic updates performed by the editor after opening files in Godot
v4.0-beta12.
This commit is contained in:
Leroy Hopson 2023-01-14 22:33:56 +13:00
parent ad7f97e493
commit a26320d9a5
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
16 changed files with 306 additions and 707 deletions

View file

@ -3,7 +3,7 @@
[ext_resource type="Theme" uid="uid://b7vd50tw2g1nl" path="res://themes/default.tres" id="1_nsh8i"]
[ext_resource type="Animation" uid="uid://dcgqvylq0648u" path="res://examples/asciicast/example.cast" id="2_3048a"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_02l7k"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_eb6bs"]
_data = {
"example": ExtResource("2_3048a")
}
@ -22,5 +22,5 @@ autoplay = "example"
playback_speed = 2.0
method_call_mode = 1
libraries = {
"": SubResource("AnimationLibrary_02l7k")
"": SubResource("AnimationLibrary_eb6bs")
}