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Automatic editor updates
Automatic updates performed by the editor after opening files in Godot v4.0-beta12.
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16 changed files with 306 additions and 707 deletions
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@ -3,7 +3,7 @@
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[ext_resource type="Theme" uid="uid://b7vd50tw2g1nl" path="res://themes/default.tres" id="1_nsh8i"]
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[ext_resource type="Animation" uid="uid://dcgqvylq0648u" path="res://examples/asciicast/example.cast" id="2_3048a"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_02l7k"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_eb6bs"]
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_data = {
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"example": ExtResource("2_3048a")
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}
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@ -22,5 +22,5 @@ autoplay = "example"
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playback_speed = 2.0
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method_call_mode = 1
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libraries = {
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"": SubResource("AnimationLibrary_02l7k")
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"": SubResource("AnimationLibrary_eb6bs")
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}
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