From a7195f3f9bc6126b7ab7a65323e859ca21ce229b Mon Sep 17 00:00:00 2001 From: Leroy Hopson Date: Sun, 15 May 2022 10:42:42 +0700 Subject: [PATCH] Move CHANGELOG links inline This is so they don't get forgotten when updating the CHANGELOG. --- CHANGELOG.md | 17 +++++------------ 1 file changed, 5 insertions(+), 12 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 185c959..75fd7dc 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,10 +5,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). -## [Unreleased] +## [Unreleased](https://github.com/lihop/godot-xterm/compare/v2.0.0...HEAD) -## [v2.0.0] - 2021-07-25 +## [v2.0.0](https://github.com/lihop/godot-xterm/compare/v1.2.1...v2.0.0) - 2021-07-25 ### Added - Terminal editor plugin. Adds integrated terminal to Godot editor. - Xresources import plugin. @@ -34,7 +34,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 [i44]: https://github.com/lihop/godot-xterm/issues/44 -## [v1.2.1] - 2020-11-23 +## [v1.2.1](https://github.com/lihop/godot-xterm/compare/v1.2.0...v1.2.1) - 2020-11-23 ### Changed - GitHub Actions workflow now produces both a release and debug zip archive. @@ -42,7 +42,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Release binary for Windows 64-bit export. -## [v1.2.0] - 2020-11-21 +## [v1.2.0](https://github.com/lihop/godot-xterm/compare/v1.0.0...v1.2.0) - 2020-11-21 ### Added - Support for macOS 64-bit including Pseudoterminal. - Partial support for Windows 64-bit and compiling on Windows using MSVC. Pseudoterminal not yet supported. 32-bit builds might be possible but not yet built/tested. @@ -57,7 +57,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Passed correct argv to the execvp call of Pseudoterminal. Previously argv[0] was not set to the program's name which caused the Pseudoterminal node not to work on macOS with the zsh shell. -## [v1.0.0] - 2020-10-05 +## [v1.0.0](https://github.com/lihop/godot-xterm/releases/tag/v1.0.0) - 2020-10-05 ### Added - Changelog. - Asciicast importer plugin. Enables the import of .cast ([asciicast files v2](https://github.com/asciinema/asciinema/blob/master/doc/asciicast-v2.md)) that can be made using the [asciinema](https://asciinema.org/) terminal session recorder. See the [asciicast scene](/examples/asciicast) for example usage. @@ -67,10 +67,3 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Implementation of Terminal node from GDScript to GDNative using [Aetf's patched version of libtsm](https://github.com/Aetf/libtsm). - Move input handling to the Terminal node itself, rather than handling it in a seperate Control node. - The Terminal `write()` method now accepts both String and PoolByteArray. - - -[Unreleased]: https://github.com/lihop/godot-xterm/compare/v2.0.0...HEAD -[v2.0.0]: https://github.com/lihop/godot-xterm/compare/v1.2.1...v2.0.0 -[v1.2.1]: https://github.com/lihop/godot-xterm/compare/v1.2.0...v1.2.1 -[v1.2.0]: https://github.com/lihop/godot-xterm/compare/v1.0.0...v1.2.0 -[v1.0.0]: https://github.com/lihop/godot-xterm/releases/tag/v1.0.0