From aa6b447c6c82b4219cf5d68e4610a17d387e8e10 Mon Sep 17 00:00:00 2001 From: Leroy Hopson Date: Sat, 24 Feb 2024 16:58:43 +1300 Subject: [PATCH] Wait 5 more frames in rendering test When using opengl3 rendering driver on macos, we need to wait a few more frames in order for the test to pass. --- test/test_rendering.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/test_rendering.gd b/test/test_rendering.gd index a91172d..a80fa66 100644 --- a/test/test_rendering.gd +++ b/test/test_rendering.gd @@ -30,6 +30,6 @@ class TestRendering: await get_tree().physics_frame terminal.queue_redraw() await wait_for_signal(terminal.draw, 3) - await wait_frames(10) + await wait_frames(15) var cell_color = pick_cell_color(Vector2i(0, 0)) assert_eq(cell_color, Color.RED)