mirror of
https://github.com/lihop/godot-xterm.git
synced 2025-07-05 13:15:32 +02:00
Further progress towards Godot 4.0 support
- Primary example scenes (menu, terminal, and asciicast) working but still a lot of warning/error messages and some regressions. - Editor integrated terminal works, but still a lot of warning/error messages and some regressions. - Added support for "blink" display attribute. - Removed GDScript terminal code. Terminal node is now purely a GDExtension. So is LibuvUtils. - GUT tests not working yet. - Still a lot of things to fix. - So far, only built for and manually tested on Linux x86_64.
This commit is contained in:
parent
aad8e39dae
commit
ad7f97e493
30 changed files with 1385 additions and 1459 deletions
|
@ -1,93 +1,165 @@
|
|||
// SPDX-FileCopyrightText: 2021-2022 Leroy Hopson <godot-xterm@leroy.geek.nz>
|
||||
// SPDX-FileCopyrightText: 2021-2023 Leroy Hopson <godot-xterm@leroy.geek.nz>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#ifndef TERMINAL_H
|
||||
#define TERMINAL_H
|
||||
#ifndef GODOT_XTERM_TERMINAL_H
|
||||
#define GODOT_XTERM_TERMINAL_H
|
||||
|
||||
#include <godot_cpp/classes/control.hpp>
|
||||
#include <godot_cpp/classes/font.hpp>
|
||||
#include <godot_cpp/classes/input_event.hpp>
|
||||
#include <godot_cpp/classes/input_event_key.hpp>
|
||||
#include <godot_cpp/classes/input_event_mouse.hpp>
|
||||
#include <godot_cpp/classes/input_event_mouse_button.hpp>
|
||||
#include <godot_cpp/classes/sub_viewport.hpp>
|
||||
#include <godot_cpp/classes/texture_rect.hpp>
|
||||
#include <godot_cpp/classes/timer.hpp>
|
||||
#include <godot_cpp/variant/packed_byte_array.hpp>
|
||||
#include <libtsm.h>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
namespace godot {
|
||||
using namespace godot;
|
||||
|
||||
class Terminal : public Control {
|
||||
GDCLASS(Terminal, Control)
|
||||
|
||||
public:
|
||||
Ref<InputEventKey> input_event_key;
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
tsm_screen *screen;
|
||||
tsm_vte *vte;
|
||||
|
||||
private:
|
||||
static const uint8_t default_color_palette[TSM_COLOR_NUM][3];
|
||||
|
||||
static std::map<std::pair<int64_t, int64_t>, int> _key_list;
|
||||
static void _populate_key_list();
|
||||
static uint32_t mapkey(std::pair<int64_t, int64_t> key);
|
||||
|
||||
std::map<int, Color> palette = {};
|
||||
std::map<String, Ref<Font>> fontmap = {};
|
||||
|
||||
void update_size();
|
||||
void update_theme();
|
||||
|
||||
public:
|
||||
std::pair<Color, Color> get_cell_colors(const tsm_screen_attr *attr);
|
||||
void draw_background(int row, int col, Color bgcol, int width);
|
||||
void draw_foreground(int row, int col, char *ch, const tsm_screen_attr *attr,
|
||||
Color fgcol);
|
||||
|
||||
public:
|
||||
Terminal();
|
||||
~Terminal();
|
||||
|
||||
void _ready();
|
||||
void _notification(int what);
|
||||
void _gui_input(Variant event);
|
||||
void _draw();
|
||||
|
||||
void write(PackedByteArray data);
|
||||
|
||||
void sb_up(int num);
|
||||
void sb_down(int num);
|
||||
void sb_reset();
|
||||
void clear_sb();
|
||||
|
||||
void start_selection(Vector2 position);
|
||||
void select_to_pointer(Vector2 position);
|
||||
void reset_selection();
|
||||
String copy_selection();
|
||||
String copy_all();
|
||||
|
||||
enum UpdateMode {
|
||||
DISABLED,
|
||||
AUTO,
|
||||
ALL,
|
||||
ALL_NEXT_FRAME,
|
||||
};
|
||||
int update_mode = UpdateMode::AUTO;
|
||||
int get_update_mode();
|
||||
void set_update_mode(int update_mode);
|
||||
|
||||
static const UpdateMode UPDATE_MODE_DISABLED = UpdateMode::DISABLED;
|
||||
static const UpdateMode UPDATE_MODE_AUTO = UpdateMode::AUTO;
|
||||
static const UpdateMode UPDATE_MODE_ALL = UpdateMode::ALL;
|
||||
static const UpdateMode UPDATE_MODE_ALL_NEXT_FRAME =
|
||||
UpdateMode::ALL_NEXT_FRAME;
|
||||
|
||||
bool copy_on_selection = false;
|
||||
void set_copy_on_selection(bool value);
|
||||
bool get_copy_on_selection();
|
||||
|
||||
UpdateMode update_mode = UPDATE_MODE_AUTO;
|
||||
void set_update_mode(UpdateMode value);
|
||||
UpdateMode get_update_mode();
|
||||
|
||||
double bell_cooldown = 0.1f;
|
||||
void set_bell_cooldown(double value);
|
||||
double get_bell_cooldown();
|
||||
|
||||
bool bell_muted = false;
|
||||
void set_bell_muted(bool value);
|
||||
bool get_bell_muted();
|
||||
|
||||
bool blink_enabled = true;
|
||||
void set_blink_enabled(bool value);
|
||||
bool get_blink_enabled();
|
||||
|
||||
double blink_time_on = 0.6;
|
||||
void set_blink_time_on(double value);
|
||||
double get_blink_time_on();
|
||||
|
||||
double blink_time_off = 0.3;
|
||||
void set_blink_time_off(double value);
|
||||
double get_blink_time_off();
|
||||
|
||||
void clear();
|
||||
String copy_all();
|
||||
String copy_selection();
|
||||
int get_cols();
|
||||
int get_rows();
|
||||
void write(Variant data);
|
||||
|
||||
void _gui_input(Ref<InputEvent> event);
|
||||
void _notification(int what);
|
||||
|
||||
void _flush();
|
||||
void _on_back_buffer_draw();
|
||||
void _on_selection_held();
|
||||
void _toggle_blink();
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
private:
|
||||
struct ColorDef {
|
||||
const char *default_color;
|
||||
tsm_vte_color tsm_color;
|
||||
};
|
||||
|
||||
struct ThemeCache {
|
||||
int font_size = 0;
|
||||
std::map<String, Ref<Font>> fonts = std::map<String, Ref<Font>>{};
|
||||
std::map<String, Color> colors = std::map<String, Color>{};
|
||||
} theme_cache;
|
||||
|
||||
typedef std::map<const char *, ColorDef> ColorMap;
|
||||
typedef std::pair<Color, Color> ColorPair;
|
||||
typedef std::map<const char *, const char *> FontMap;
|
||||
typedef std::map<std::pair<Key, char32_t>, uint32_t> KeyMap;
|
||||
|
||||
static const KeyMap KEY_MAP;
|
||||
static const ColorMap COLORS;
|
||||
static const FontMap FONTS;
|
||||
|
||||
enum SelectionMode { NONE, POINTER };
|
||||
|
||||
Control *back_buffer = new Control();
|
||||
SubViewport *sub_viewport = new SubViewport();
|
||||
TextureRect *front_buffer = new TextureRect();
|
||||
|
||||
Timer *bell_timer = new Timer();
|
||||
Timer *blink_timer = new Timer();
|
||||
Timer *selection_timer = new Timer();
|
||||
|
||||
tsm_screen *screen;
|
||||
tsm_vte *vte;
|
||||
|
||||
Array write_buffer = Array();
|
||||
|
||||
int cols = 80;
|
||||
int rows = 24;
|
||||
|
||||
// Whether blinking characters are visible. Not whether blinking is enabled
|
||||
// which is determined by `blink_enabled`.
|
||||
bool blink_on = true;
|
||||
|
||||
Vector2 cell_size = Vector2(0, 0);
|
||||
Vector2 get_cell_size();
|
||||
int rows = 24;
|
||||
int get_rows();
|
||||
int cols = 80;
|
||||
int get_cols();
|
||||
|
||||
uint8_t color_palette[TSM_COLOR_NUM][3];
|
||||
std::map<int, Color> palette = {};
|
||||
|
||||
tsm_age_t framebuffer_age;
|
||||
};
|
||||
} // namespace godot
|
||||
|
||||
#endif // TERMINAL_H
|
||||
Ref<InputEventKey> last_input_event_key;
|
||||
|
||||
bool selecting = false;
|
||||
SelectionMode selection_mode = SelectionMode::NONE;
|
||||
|
||||
static void _bell_cb(tsm_vte *vte, void *data);
|
||||
static int _text_draw_cb(tsm_screen *con, uint64_t id, const uint32_t *ch,
|
||||
size_t len, unsigned int width, unsigned int col,
|
||||
unsigned int row, const tsm_screen_attr *attr,
|
||||
tsm_age_t age, void *data);
|
||||
static void _write_cb(tsm_vte *vte, const char *u8, size_t len, void *data);
|
||||
|
||||
void _draw_background(int row, int col, Color bgcol, int width);
|
||||
void _draw_foreground(int row, int col, char *ch, const tsm_screen_attr *attr,
|
||||
Color fgcol);
|
||||
ColorPair _get_cell_colors(const tsm_screen_attr *attr);
|
||||
|
||||
void _handle_key_input(Ref<InputEventKey> event);
|
||||
void _handle_mouse_wheel(Ref<InputEventMouseButton> event);
|
||||
void _handle_selection(Ref<InputEventMouse> event);
|
||||
void _recalculate_size();
|
||||
void _refresh();
|
||||
void _update_theme_item_cache();
|
||||
};
|
||||
|
||||
VARIANT_ENUM_CAST(Terminal, UpdateMode);
|
||||
|
||||
#endif // GODOT_XTERM_TERMINAL_H
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue