Further progress towards Godot 4.0 support

- Primary example scenes (menu, terminal, and asciicast) working but
  still a lot of warning/error messages and some regressions.
- Editor integrated terminal works, but still a lot of warning/error
  messages and some regressions.
- Added support for "blink" display attribute.
- Removed GDScript terminal code. Terminal node is now purely a
  GDExtension. So is LibuvUtils.
- GUT tests not working yet.
- Still a lot of things to fix.
- So far, only built for and manually tested on Linux x86_64.
This commit is contained in:
Leroy Hopson 2023-01-08 22:41:48 +13:00
parent aad8e39dae
commit ad7f97e493
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GPG key ID: D2747312A6DB51AA
30 changed files with 1385 additions and 1459 deletions

View file

@ -1,19 +1,26 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=4 format=3 uid="uid://did1ipako11pd"]
[ext_resource path="res://addons/godot_xterm/terminal.gd" type="Script" id=1]
[ext_resource path="res://examples/asciicast/example.cast" type="Animation" id=6]
[ext_resource type="Theme" uid="uid://b7vd50tw2g1nl" path="res://themes/default.tres" id="1_nsh8i"]
[ext_resource type="Animation" uid="uid://dcgqvylq0648u" path="res://examples/asciicast/example.cast" id="2_3048a"]
[node name="Terminal" type="Control"]
[sub_resource type="AnimationLibrary" id="AnimationLibrary_02l7k"]
_data = {
"example": ExtResource("2_3048a")
}
[node name="Terminal" type="Terminal"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
focus_mode = 1
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
theme = ExtResource("1_nsh8i")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "example"
playback_speed = 2.0
method_call_mode = 1
anims/example = ExtResource( 6 )
libraries = {
"": SubResource("AnimationLibrary_02l7k")
}