mirror of
https://github.com/lihop/godot-xterm.git
synced 2025-05-23 11:15:32 +02:00
Further progress towards Godot 4.0 support
- Primary example scenes (menu, terminal, and asciicast) working but still a lot of warning/error messages and some regressions. - Editor integrated terminal works, but still a lot of warning/error messages and some regressions. - Added support for "blink" display attribute. - Removed GDScript terminal code. Terminal node is now purely a GDExtension. So is LibuvUtils. - GUT tests not working yet. - Still a lot of things to fix. - So far, only built for and manually tested on Linux x86_64.
This commit is contained in:
parent
aad8e39dae
commit
ad7f97e493
30 changed files with 1385 additions and 1459 deletions
|
@ -41,6 +41,10 @@ config/icon="res://docs/media/icon.png"
|
|||
|
||||
window/vsync/use_vsync=false
|
||||
|
||||
[editor_plugins]
|
||||
|
||||
enabled=PackedStringArray("res://addons/godot_xterm/plugin.cfg")
|
||||
|
||||
[rendering]
|
||||
|
||||
quality/driver/driver_name="GLES2"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue