Further progress towards Godot 4.0 support

- Primary example scenes (menu, terminal, and asciicast) working but
  still a lot of warning/error messages and some regressions.
- Editor integrated terminal works, but still a lot of warning/error
  messages and some regressions.
- Added support for "blink" display attribute.
- Removed GDScript terminal code. Terminal node is now purely a
  GDExtension. So is LibuvUtils.
- GUT tests not working yet.
- Still a lot of things to fix.
- So far, only built for and manually tested on Linux x86_64.
This commit is contained in:
Leroy Hopson 2023-01-08 22:41:48 +13:00
parent aad8e39dae
commit ad7f97e493
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GPG key ID: D2747312A6DB51AA
30 changed files with 1385 additions and 1459 deletions

View file

@ -3,7 +3,7 @@
[ext_resource type="Script" path="res://addons/godot_xterm/resources/xrdb_theme.gd" id="1"]
[ext_resource type="FontFile" uid="uid://edo5q2qxos3u" path="res://addons/godot_xterm/themes/fonts/hack/hack_regular-3.003.ttf" id="2"]
[sub_resource type="FontFile" id="1"]
[sub_resource type="FontFile" id="FontFile_tdf0u"]
fallbacks = [ExtResource("2")]
face_index = null
embolden = null
@ -39,5 +39,5 @@ Terminal/font_sizes/font_size = 14
Terminal/fonts/bold_font = null
Terminal/fonts/bold_italics_font = null
Terminal/fonts/italics_font = null
Terminal/fonts/normal_font = SubResource("1")
Terminal/fonts/normal_font = SubResource("FontFile_tdf0u")
script = ExtResource("1")