Remove unused/debug code

This commit is contained in:
Leroy Hopson 2021-06-19 19:54:44 +07:00
parent 03f9b84b71
commit bd296364d3
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
4 changed files with 1 additions and 63 deletions

View file

@ -11,7 +11,7 @@ func _enter_tree():
var asciicast_script = preload("res://addons/godot_xterm/resources/asciicast.gd") var asciicast_script = preload("res://addons/godot_xterm/resources/asciicast.gd")
add_custom_type("Asciicast", "Animation", asciicast_script, null) add_custom_type("Asciicast", "Animation", asciicast_script, null)
var terminal_script = preload("res://addons/godot_xterm/nodes/terminal/terminal.gdns") var terminal_script = preload("res://addons/godot_xterm/nodes/terminal/terminal.gd")
var terminal_icon = preload("res://addons/godot_xterm/nodes/terminal/terminal_icon.svg") var terminal_icon = preload("res://addons/godot_xterm/nodes/terminal/terminal_icon.svg")
add_custom_type("Terminal", "Control", terminal_script, terminal_icon) add_custom_type("Terminal", "Control", terminal_script, terminal_icon)

View file

@ -1,54 +0,0 @@
extends Container
# This Container ensures that the terminal always fills
# the window and/or screen. It also connects the terminal
# to the input/output of the Psuedoterminal.
const ESCAPE = 27
const BACKSPACE = 8
const BEEP = 7
const SPACE = 32
const LEFT_BRACKET = 91
const ENTER = 10
const BACKSPACE_ALT = 127
onready var viewport = get_viewport()
func _ready():
viewport.connect("size_changed", self, "_resize")
_resize()
$Terminal/AnimationPlayer.play("a")
func _input(event):
#return
if event is InputEventKey and event.pressed:
var data = PoolByteArray([])
accept_event()
# TODO: Handle more of these.
if event.control and event.scancode == KEY_C:
data.append(3)
elif event.unicode:
data.append(event.unicode)
elif event.scancode == KEY_ENTER:
data.append(ENTER)
elif event.scancode == KEY_BACKSPACE:
data.append(BACKSPACE_ALT)
elif event.scancode == KEY_ESCAPE:
data.append(27)
elif event.scancode == KEY_TAB:
data.append(9)
elif OS.get_scancode_string(event.scancode) == "Shift":
pass
elif OS.get_scancode_string(event.scancode) == "Control":
pass
else:
pass
#push_warning('Unhandled input. scancode: ' + str(OS.get_scancode_string(event.scancode)))
#emit_signal("output", data)
func _resize():
rect_size = viewport.size
$Terminal.rect_size = rect_size

View file

@ -156,9 +156,7 @@ func _on_Terminal_key_pressed(data: String, event: InputEventKey) -> void:
get_tree().get_root().add_child(scene) get_tree().get_root().add_child(scene)
visible = false visible = false
scene.grab_focus() scene.grab_focus()
print("await the exit!")
yield(pty, "exited") yield(pty, "exited")
print("a got here")
visible = true visible = true
$Terminal.grab_focus() $Terminal.grab_focus()
scene.queue_free() scene.queue_free()

View file

@ -1,6 +0,0 @@
extends Node
func _on_Terminal_key_pressed(event: InputEventKey, data: PoolByteArray):
print(data as Array)
print(event.scancode)