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feat(pty): further pty development
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4 changed files with 332 additions and 110 deletions
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@ -1,8 +1,10 @@
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// SPDX-FileCopyrightText: 2021, 2024 Leroy Hopson <godot-xterm@leroy.nix.nz>
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// SPDX-FileCopyrightText: 2021, 2023-2024 Leroy Hopson <godot-xterm@leroy.nix.nz>
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// SPDX-License-Identifier: MIT
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#include "pty.h"
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#include "terminal.h"
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#include <uv.h>
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#include <xkbcommon/xkbcommon-keysyms.h>
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using namespace godot;
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@ -194,3 +196,131 @@ const Terminal::KeyMap Terminal::KEY_MAP = {
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{{KEY_F34, '\0'}, XKB_KEY_F34},
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{{KEY_F35, '\0'}, XKB_KEY_F35},
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};
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Error PTY::uv_err_to_godot_err(const int uv_err) {
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if (uv_err >= 0)
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return OK;
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// Rough translation of libuv error to godot error.
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// Not necessarily accurate.
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switch (uv_err) {
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case UV_EEXIST: // file already exists
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return ERR_ALREADY_EXISTS;
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case UV_EADDRINUSE: // address already in use
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return ERR_ALREADY_IN_USE;
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case UV_EBUSY: // resource busy or locked
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case UV_ETXTBSY: // text file is busy
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return ERR_BUSY;
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case UV_ECONNREFUSED: // connection refused
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return ERR_CANT_CONNECT;
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case UV_ECONNABORTED: // software caused connection abort
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case UV_ECONNRESET: // connection reset by peer
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case UV_EISCONN: // socket is already connected
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case UV_ENOTCONN: // socket is not connected
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return ERR_CONNECTION_ERROR;
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case UV_ENODEV: // no such device
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case UV_ENXIO: // no such device or address
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case UV_ESRCH: // no such process
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return ERR_DOES_NOT_EXIST;
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case UV_EROFS: // read-only file system
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return ERR_FILE_CANT_WRITE;
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case UV_EOF: // end of file
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return ERR_FILE_EOF;
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case UV_ENOENT: // no such file or directory
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return ERR_FILE_NOT_FOUND;
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case UV_EAI_BADFLAGS: // bad ai_flags value
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case UV_EAI_BADHINTS: // invalid value for hints
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case UV_EFAULT: // bad address in system call argument
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case UV_EFTYPE: // inappropriate file type or format
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case UV_EINVAL: // invalid argument
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case UV_ENOTTY: // inappropriate ioctl for device
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case UV_EPROTOTYPE: // protocol wrong type for socket
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return ERR_INVALID_PARAMETER; // Parameter passed is invalid
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case UV_ENOSYS: // function not implemented
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return ERR_METHOD_NOT_FOUND;
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case UV_EAI_MEMORY: // out of memory
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return ERR_OUT_OF_MEMORY;
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case UV_E2BIG: // argument list too long
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case UV_EFBIG: // file too large
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case UV_EMSGSIZE: // message too long
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case UV_ENAMETOOLONG: // name too long
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case UV_EOVERFLOW: // value too large for defined data type
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case UV_ERANGE: // result too large
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return ERR_PARAMETER_RANGE_ERROR; // Parameter given out of range
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case UV_ETIMEDOUT:
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return ERR_TIMEOUT; // connection timed out
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case UV_EACCES: // permission denied
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case UV_EPERM: // operation not permitted
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case UV_EXDEV: // cross-device link not permitted
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return ERR_UNAUTHORIZED;
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case UV_EADDRNOTAVAIL: // address not available
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case UV_EAFNOSUPPORT: // address family not supported
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case UV_EAGAIN: // resource temporarily unavailable
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case UV_EAI_ADDRFAMILY: // address family not supported
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case UV_EAI_FAMILY: // ai_family not supported
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case UV_EAI_SERVICE: // service not available for socket type
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case UV_EAI_SOCKTYPE: // socket type not supported
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case UV_ENOPROTOOPT: // protocol not available
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case UV_ENOTSUP: // operation not supported on socket
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case UV_EPROTONOSUPPORT: // protocol not supported
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case UV_ESOCKTNOSUPPORT: // socket type not supported
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return ERR_UNAVAILABLE; // What is requested is
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// unsupported/unavailable
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case UV_EAI_NODATA: // no address
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case UV_EDESTADDRREQ: // destination address required
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return ERR_UNCONFIGURED;
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case UV_EAI_AGAIN: // temporary failure
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case UV_EAI_CANCELED: // request canceled
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case UV_EAI_FAIL: // permanent failure
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case UV_EAI_NONAME: // unknown node or service
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case UV_EAI_OVERFLOW: // argument buffer overflow
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case UV_EAI_PROTOCOL: // resolved protocol is unknown
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case UV_EALREADY: // connection already in progress
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case UV_EBADF: // bad file descriptor
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case UV_ECANCELED: // operation canceled
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case UV_ECHARSET: // invalid Unicode character
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case UV_EHOSTUNREACH: // host is unreachable
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case UV_EIO: // i/o error
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case UV_EILSEQ: // illegal byte sequence
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case UV_EISDIR: // illegal operation on a directory
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case UV_ELOOP: // too many symbolic links encountered
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case UV_EMFILE: // too many open files
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case UV_ENETDOWN: // network is down
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case UV_ENETUNREACH: // network is unreachable
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case UV_ENFILE: // file table overflow
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case UV_ENOBUFS: // no buffer space available
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case UV_ENOMEM: // not enough memory
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case UV_ESHUTDOWN: // cannot send after transport endpoint shutdown
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case UV_EINTR: // interrupted system call
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case UV_EMLINK: // too many links
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case UV_ENONET: // machine is not on the network
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case UV_ENOSPC: // no space left on device
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case UV_ENOTDIR: // not a directory
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case UV_ENOTEMPTY: // directory not empty
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case UV_ENOTSOCK: // socket operation on non-socket
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case UV_EPIPE: // broken pipe
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case UV_EPROTO: // protocol error
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case UV_ESPIPE: // invalid seek
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case UV_UNKNOWN: // unknown error
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default:
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return FAILED; // Generic fail error
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}
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}
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