mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-24 18:20:25 +01:00
feat(compat): make compatible with godot v4.2+
Previously the plugin could only be used with v4.2.1. This commit extends support support back to v4.2.0.
This commit is contained in:
parent
1a5f0f96da
commit
c6609ebae5
6 changed files with 18 additions and 19 deletions
4
.github/actions/cache-submodules/action.yml
vendored
4
.github/actions/cache-submodules/action.yml
vendored
|
@ -29,7 +29,9 @@ runs:
|
|||
uses: actions/cache@v3
|
||||
id: cache
|
||||
with:
|
||||
path: addons/godot_xterm/native/thirdparty
|
||||
path: |
|
||||
addons/godot_xterm/native/thirdparty/libuv
|
||||
addons/godot_xterm/native/thirdparty/node-pty
|
||||
key: thirdparty-${{ inputs.platform }}-${{ inputs.arch }}-${{ inputs.target }}-${{ steps.hash.outputs.hash }}-${{ steps.hash.outputs.build-files-hash }}
|
||||
restore-keys: |
|
||||
thirdparty-${{ inputs.platform }}-${{ inputs.arch }}-${{ inputs.target }}-${{ steps.hash.outputs.hash }}-
|
||||
|
|
16
.github/workflows/main.yml
vendored
16
.github/workflows/main.yml
vendored
|
@ -234,13 +234,14 @@ jobs:
|
|||
path: docs/demo
|
||||
|
||||
test:
|
||||
name: Test (${{ matrix.platform }}, ${{ matrix.arch }}, debug)
|
||||
name: Test (${{ matrix.platform }}, ${{ matrix.arch }}, ${{ matrix.godot-version }})
|
||||
runs-on: ${{ matrix.os }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
platform: [linux, macos, windows]
|
||||
arch: [x86_64, x86_32, universal]
|
||||
godot-version: ["v4.2-stable", "v4.2.1-stable"]
|
||||
exclude:
|
||||
- platform: linux
|
||||
arch: universal
|
||||
|
@ -262,7 +263,7 @@ jobs:
|
|||
- name: Setup Godot
|
||||
uses: lihop/setup-godot@v2
|
||||
with:
|
||||
version: "4.2.1-stable"
|
||||
version: ${{ matrix.godot-version }}
|
||||
- name: Macos setup
|
||||
if: ${{ matrix.platform == 'macos' }}
|
||||
run: |
|
||||
|
@ -299,9 +300,16 @@ jobs:
|
|||
shell: bash
|
||||
run: |
|
||||
if [ "${{ matrix.platform }}" = "windows" ]; then
|
||||
just test
|
||||
just test | tee output.log
|
||||
else
|
||||
just test-all
|
||||
just test-all | tee output.log
|
||||
fi
|
||||
|
||||
# This step often passes when it shouldn't, due to GUT not failing on script errors
|
||||
# (see: https://github.com/bitwes/Gut/issues/210). Therefore, we check the output
|
||||
# for expected (and unexpected) strings.
|
||||
if 'SCRIPT_ERROR:' output.log; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
merge-artifacts:
|
||||
|
|
|
@ -1,11 +0,0 @@
|
|||
[configuration]
|
||||
|
||||
entry_symbol = "godot_xterm_library_init"
|
||||
compatibility_minimum = "4.2.1"
|
||||
|
||||
[libraries]
|
||||
|
||||
linux.debug.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.x86_64.so"
|
||||
linux.release.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.x86_64.so"
|
||||
linux.debug.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.x86_32.so"
|
||||
linux.release.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.x86_32.so"
|
|
@ -1,7 +1,7 @@
|
|||
[configuration]
|
||||
|
||||
entry_symbol = "godot_xterm_library_init"
|
||||
compatibility_minimum = "4.2.1"
|
||||
compatibility_minimum = "4.2.0"
|
||||
|
||||
[libraries]
|
||||
|
|
@ -1 +1 @@
|
|||
Subproject commit 78ffea5b136f3178c31cddb28f6b963ceaa89420
|
||||
Subproject commit 54136ee8357c5140a3775c54f08db5f7deda2058
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
<br/>
|
||||
|
||||
[![Godot Version](https://img.shields.io/badge/Godot-3.4.x-blue.svg)](#supported-godot-versions)
|
||||
[![Godot Version](https://img.shields.io/badge/Godot-4.2+-blue.svg)](#supported-godot-versions)
|
||||
[![License](https://img.shields.io/badge/License-MIT-green.svg)](https://github.com/lihop/godot-xterm/blob/stable/LICENSE.md)
|
||||
[![Build and Test](https://github.com/lihop/godot-xterm/actions/workflows/main.yml/badge.svg?event=schedule)](https://github.com/lihop/godot-xterm/actions/workflows/main.yml)
|
||||
|
||||
|
|
Loading…
Reference in a new issue