mirror of
https://github.com/lihop/godot-xterm.git
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feat(compat): make compatible with godot v4.2+
Previously the plugin could only be used with v4.2.1. This commit extends support support back to v4.2.0.
This commit is contained in:
parent
1a5f0f96da
commit
c6609ebae5
6 changed files with 18 additions and 19 deletions
4
.github/actions/cache-submodules/action.yml
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4
.github/actions/cache-submodules/action.yml
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@ -29,7 +29,9 @@ runs:
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uses: actions/cache@v3
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id: cache
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with:
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path: addons/godot_xterm/native/thirdparty
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path: |
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addons/godot_xterm/native/thirdparty/libuv
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addons/godot_xterm/native/thirdparty/node-pty
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key: thirdparty-${{ inputs.platform }}-${{ inputs.arch }}-${{ inputs.target }}-${{ steps.hash.outputs.hash }}-${{ steps.hash.outputs.build-files-hash }}
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restore-keys: |
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thirdparty-${{ inputs.platform }}-${{ inputs.arch }}-${{ inputs.target }}-${{ steps.hash.outputs.hash }}-
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16
.github/workflows/main.yml
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16
.github/workflows/main.yml
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@ -234,13 +234,14 @@ jobs:
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path: docs/demo
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test:
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name: Test (${{ matrix.platform }}, ${{ matrix.arch }}, debug)
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name: Test (${{ matrix.platform }}, ${{ matrix.arch }}, ${{ matrix.godot-version }})
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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platform: [linux, macos, windows]
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arch: [x86_64, x86_32, universal]
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godot-version: ["v4.2-stable", "v4.2.1-stable"]
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exclude:
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- platform: linux
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arch: universal
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@ -262,7 +263,7 @@ jobs:
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- name: Setup Godot
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uses: lihop/setup-godot@v2
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with:
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version: "4.2.1-stable"
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version: ${{ matrix.godot-version }}
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- name: Macos setup
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if: ${{ matrix.platform == 'macos' }}
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run: |
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@ -299,9 +300,16 @@ jobs:
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shell: bash
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run: |
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if [ "${{ matrix.platform }}" = "windows" ]; then
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just test
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just test | tee output.log
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else
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just test-all
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just test-all | tee output.log
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fi
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# This step often passes when it shouldn't, due to GUT not failing on script errors
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# (see: https://github.com/bitwes/Gut/issues/210). Therefore, we check the output
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# for expected (and unexpected) strings.
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if 'SCRIPT_ERROR:' output.log; then
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exit 1
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fi
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merge-artifacts:
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@ -1,11 +0,0 @@
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[configuration]
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entry_symbol = "godot_xterm_library_init"
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compatibility_minimum = "4.2.1"
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[libraries]
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linux.debug.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.x86_64.so"
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linux.release.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.x86_64.so"
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linux.debug.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.x86_32.so"
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linux.release.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.x86_32.so"
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@ -1,7 +1,7 @@
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[configuration]
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entry_symbol = "godot_xterm_library_init"
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compatibility_minimum = "4.2.1"
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compatibility_minimum = "4.2.0"
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[libraries]
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@ -1 +1 @@
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Subproject commit 78ffea5b136f3178c31cddb28f6b963ceaa89420
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Subproject commit 54136ee8357c5140a3775c54f08db5f7deda2058
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@ -4,7 +4,7 @@
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<br/>
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[![Godot Version](https://img.shields.io/badge/Godot-3.4.x-blue.svg)](#supported-godot-versions)
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[![Godot Version](https://img.shields.io/badge/Godot-4.2+-blue.svg)](#supported-godot-versions)
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[![License](https://img.shields.io/badge/License-MIT-green.svg)](https://github.com/lihop/godot-xterm/blob/stable/LICENSE.md)
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[![Build and Test](https://github.com/lihop/godot-xterm/actions/workflows/main.yml/badge.svg?event=schedule)](https://github.com/lihop/godot-xterm/actions/workflows/main.yml)
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