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Update license information
- Renamed LICENSE -> LICENSE.md as it contains markdown, and added contact address. - Adds THIRDPARTY_NOTICES.txt and THIRDPARTY_NOTICES_nopty.txt which bundles licenses of all third-party components for versions of GodotXterm compiled with and without PTY node support. - Adds misc/gen_3rdparty_licenses.sh file to generate the above mentioned text files. - Seperated node_pty and tmux licenses. - Updated libuv submodule to use version that contains additional license information. - Updated README to reflect these changes.
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README.md
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README.md
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@ -158,20 +158,28 @@ There are three example scenes included in this project which you can study to l
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- terminal.tscn
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- asciicast.tscn
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## Credits
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## [License](/LICENSE.md)
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[bell.wav](/examples/bell.wav) by InspectorJ (<www.jshaw.co.uk>), downloaded from [freesound.org](https://freesound.org/people/InspectorJ/sounds/484344/), released under [CC-BY-3.0](https://creativecommons.org/licenses/by/3.0/).
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Copyright (c) 2020-2021, Leroy Hopson and [contributors](https://github.com/lihop/godot-xterm/graphs/contributors) (MIT License).
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## License
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### Contributor License Agreement
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If you contribute code to this project, you are implicitly allowing your code to be distributed under the MIT license.
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You are also implicitly verifying that all code is your original work, or unoriginal work which is published under a compatible license or waiver.
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Copyright (c) 2020-2021 Leroy Hopson and [Contributors](https://github.com/lihop/godot-xterm/graphs/contributors) (MIT License)<br>
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### Sounds
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The fonts used in this project are published under a seperate license.
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See the various license files in the [subdirectories](addons/godot_xterm/themes/fonts/) for each font.
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- [bell.wav](/examples/bell.wav) by InspectorJ (<https://www.jshaw.co.uk>), downloaded from [freesound.org](https://freesound.org/people/InspectorJ/sounds/484344/), released under [CC-BY-3.0](https://creativecommons.org/licenses/by/3.0/).
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### Fonts
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- [Hack](https://sourcefoundry.org/hack/) (see [LICENSE.md](/addons/godot_xterm/themes/fonts/hack_v3.003/LICENSE.md)).
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### Third-party components
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The GDNative source code incorporates code snippets and source code from many third-party libraries. The licenses of these components can be found in the various sub-directories of this project (provided git submodules have been cloned). Many of these licenses must be distributed with source and binary distributions of this software. For convenience, the texts of these licenses have been bundled together (but clearly demarcated) in the [THIRDPARTY_NOTICES.txt](/THIRDPARTY_NOTICES.txt) file.
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**Note:** On platforms where the PTY node is not supported or if the library has been compiled with the option `disable_pty=yes` then only the licenses bundled in [THIRDPARTY_NOTICES_nopty.txt](/THIRDPARTY_NOTICES_nopty.txt) are applicable.
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[build.sh]: /addons/godot_xterm/native/build.sh
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[dist]: /addons/godot_xterm/native/dist
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