feat(pty): implement "write" method

This commit is contained in:
Leroy Hopson 2024-02-25 21:24:53 +13:00
parent 988788fc68
commit cf0beee0c1
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@ -19,6 +19,7 @@ using namespace godot;
void _alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf);
void _read_cb(uv_stream_t *pipe, ssize_t nread, const uv_buf_t *buf);
void _write_cb(uv_write_t *req, int status) { std::free(req); }
void _close_cb(uv_handle_t *handle);
void PTY::_bind_methods() {
@ -158,6 +159,31 @@ void PTY::resize(const int cols, const int rows) const {
}
void PTY::write(const Variant &data) const {
PackedByteArray bytes;
switch (data.get_type())
{
case Variant::STRING:
bytes = ((String)data).to_utf8_buffer();
break;
case Variant::PACKED_BYTE_ARRAY:
bytes = data;
break;
default:
ERR_FAIL_MSG("Data must be a String or PackedByteArray.");
}
if (status == STATUS_CONNECTED) {
#if defined(__linux__) || defined(__APPLE__)
uv_buf_t buf;
buf.base = (char *)bytes.ptr();
buf.len = bytes.size();
uv_write_t *req = (uv_write_t *)malloc(sizeof(uv_write_t));
req->data = (void *)buf.base;
uv_write(req, (uv_stream_t *)&pipe, &buf, 1, _write_cb);
uv_run(uv_default_loop(), UV_RUN_NOWAIT);
#endif
}
}
void PTY::_process(double delta) {