Multiple updates

- Use viewport as render target for terminal:
  Terminal now only draws cells which changed since the last _draw() call.
  A viewport is used with clear mode set to NEVER to cache previous draw
  calls. The terminal node and viewport are wrapped by a GDScript Terminal
  node which takes care of resizing the viewport scene, and forcing the
  terminal to redraw all cells when necessary (i.e. on resize or theme
  change).

  Adds update_mode to terminal interface which can be set to one of:
  - DISABLED: terminal will never be drawn
  - AUTO: terminal will only draw the cells that changed, but
    automatically redraw the full screen when necessary (for example,
    when the size or theme changed).
  - ALL: terminal will always draw every cell on every update. This is
    the most reliable but least performant option.
  - ALL_NEXT_FRAME: Will use update_mode ALL for the next _draw() call,
    then change update_mode back to AUTO.

- Upgraded libtsm:
  Includes changes from Fredrik Wikstrom (salass00)'s fork of libtsm.

- Don't require theme to be set.
  Terminal will use default fonts/colors if no theme is set.
This commit is contained in:
Leroy Hopson 2021-06-19 20:57:05 +07:00
parent 3dd89ec0a7
commit d2f073d7ae
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
13 changed files with 312 additions and 178 deletions

View file

@ -14,8 +14,6 @@
using namespace godot;
const struct Terminal::cell Terminal::empty_cell = {{0, 0, 0, 0, 0}, {}};
std::map<std::pair<int64_t, int64_t>, int> Terminal::_key_list = {};
void Terminal::_populate_key_list() {
if (!_key_list.empty())
@ -243,29 +241,27 @@ static void write_cb(struct tsm_vte *vte, const char *u8, size_t len,
}
static int text_draw_cb(struct tsm_screen *con, uint64_t id, const uint32_t *ch,
size_t len, unsigned int width, unsigned int posx,
unsigned int posy, const struct tsm_screen_attr *attr,
size_t len, unsigned int width, unsigned int col,
unsigned int row, const struct tsm_screen_attr *attr,
tsm_age_t age, void *data) {
Terminal *terminal = static_cast<Terminal *>(data);
if (age <= terminal->framebuffer_age)
if (terminal->update_mode == Terminal::UpdateMode::AUTO && age != 0 &&
age <= terminal->framebuffer_age)
return 0;
std::pair<Color, Color> color_pair = terminal->get_cell_colors(attr);
terminal->draw_background(row, col, color_pair.first);
size_t ulen;
char buf[5] = {0};
if (len > 0) {
char *utf8 = tsm_ucs4_to_utf8_alloc(ch, len, &ulen);
memcpy(terminal->cells[posy][posx].ch, utf8, ulen);
} else {
terminal->cells[posy][posx] = {};
}
if (len < 1) // No foreground to draw.
return 0;
memcpy(&terminal->cells[posy][posx].attr, attr, sizeof(tsm_screen_attr));
if (!terminal->sleep)
terminal->update();
char *utf8 = tsm_ucs4_to_utf8_alloc(ch, len, &ulen);
memcpy(buf, utf8, ulen);
terminal->draw_foreground(row, col, buf, attr, color_pair.second);
return 0;
}
@ -273,15 +269,19 @@ static int text_draw_cb(struct tsm_screen *con, uint64_t id, const uint32_t *ch,
void Terminal::_register_methods() {
register_method("_init", &Terminal::_init);
register_method("_ready", &Terminal::_ready);
register_method("_notification", &Terminal::_notification);
register_method("_gui_input", &Terminal::_gui_input);
register_method("_draw", &Terminal::_draw);
register_method("_notification", &Terminal::_notification);
register_method("write", &Terminal::write);
register_method("update_size", &Terminal::update_size);
register_method("_update_theme", &Terminal::update_theme);
register_method("_update_size", &Terminal::update_theme);
register_property<Terminal, int>("rows", &Terminal::rows, 24);
register_property<Terminal, int>("cols", &Terminal::cols, 80);
register_property<Terminal, int>("update_mode", &Terminal::update_mode,
UpdateMode::AUTO);
register_signal<Terminal>("data_sent", "data",
GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY);
@ -296,7 +296,8 @@ Terminal::Terminal() {}
Terminal::~Terminal() {}
void Terminal::_init() {
sleep = true;
framebuffer_age = 0;
update_mode = UpdateMode::AUTO;
if (tsm_screen_new(&screen, NULL, NULL)) {
ERR_PRINT("Error creating new tsm screen");
@ -307,14 +308,9 @@ void Terminal::_init() {
if (tsm_vte_new(&vte, screen, write_cb, this, NULL, NULL)) {
ERR_PRINT("Error creating new tsm vte");
}
update_theme();
}
void Terminal::_ready() {
update_size();
connect("resized", this, "update_size");
}
void Terminal::_ready() { update_theme(); }
void Terminal::_notification(int what) {
switch (what) {
@ -322,7 +318,7 @@ void Terminal::_notification(int what) {
update_size();
break;
case NOTIFICATION_THEME_CHANGED:
update_theme();
// update_theme();
break;
}
}
@ -356,42 +352,32 @@ void Terminal::_gui_input(Variant event) {
}
void Terminal::_draw() {
if (sleep)
if (update_mode == UpdateMode::DISABLED)
return;
/* Draw the full terminal rect background */
Color background_color = palette[TSM_COLOR_BACKGROUND];
draw_rect(Rect2(Vector2(0, 0), get_rect().size), background_color);
for (int row = 0; row < rows; row++) {
for (int col = 0; col < cols; col++) {
/* Draw cell background and foreground */
std::pair<Color, Color> color_pair = get_cell_colors(row, col);
draw_background(row, col, color_pair.first);
draw_foreground(row, col, color_pair.second);
}
if ((update_mode > UpdateMode::AUTO) || framebuffer_age == 0) {
/* Draw the full terminal rect background */
// Draw the rectangle slightly larger, so it fills the entire viewport.
Color background_color = palette[TSM_COLOR_BACKGROUND];
draw_rect(Rect2(Vector2(-4, -4), get_rect().size + Vector2(8, 8)),
background_color);
}
framebuffer_age = tsm_screen_draw(screen, text_draw_cb, this);
if (update_mode == UpdateMode::ALL_NEXT_FRAME)
update_mode = UpdateMode::AUTO;
}
void Terminal::update_theme() {
/* Generate color palette based on theme */
// Converts a color from the Control's theme to one that can
// be used in a tsm color palette.
auto set_pallete_color = [this](tsm_vte_color color, String theme_color,
int default_r, int default_g,
int default_b) -> void {
Color default_color) -> void {
Color c;
if (has_color(theme_color, "Terminal")) {
c = get_color(theme_color, "Terminal");
} else {
int r = default_r;
int g = default_g;
int b = default_b;
c = Color((float)r / 255.0, (float)g / 255.0, (float)b / 255.0);
}
c = has_color(theme_color, "Terminal") ? get_color(theme_color, "Terminal")
: default_color;
color_palette[color][0] = c.get_r8();
color_palette[color][1] = c.get_g8();
@ -400,25 +386,30 @@ void Terminal::update_theme() {
palette[color] = c;
};
set_pallete_color(TSM_COLOR_BLACK, "Black", 0, 0, 0);
set_pallete_color(TSM_COLOR_RED, "Red", 205, 0, 0);
set_pallete_color(TSM_COLOR_GREEN, "Green", 0, 205, 0);
set_pallete_color(TSM_COLOR_YELLOW, "Yellow", 205, 205, 0);
set_pallete_color(TSM_COLOR_BLUE, "Blue", 0, 0, 238);
set_pallete_color(TSM_COLOR_MAGENTA, "Magenta", 205, 0, 205);
set_pallete_color(TSM_COLOR_CYAN, "Cyan", 0, 205, 205);
set_pallete_color(TSM_COLOR_LIGHT_GREY, "Light Grey", 229, 229, 229);
set_pallete_color(TSM_COLOR_DARK_GREY, "Dark Grey", 127, 127, 127);
set_pallete_color(TSM_COLOR_LIGHT_RED, "Light Red", 255, 0, 0);
set_pallete_color(TSM_COLOR_LIGHT_GREEN, "Light Green", 0, 255, 0);
set_pallete_color(TSM_COLOR_LIGHT_YELLOW, "Light Yellow", 255, 255, 0);
set_pallete_color(TSM_COLOR_LIGHT_BLUE, "Light Blue", 0, 0, 255);
set_pallete_color(TSM_COLOR_LIGHT_MAGENTA, "Light Magenta", 255, 0, 255);
set_pallete_color(TSM_COLOR_LIGHT_CYAN, "Light Cyan", 0, 255, 255);
set_pallete_color(TSM_COLOR_WHITE, "White", 255, 255, 255);
set_pallete_color(TSM_COLOR_BLACK, "Black", Color(0, 0, 0, 1));
set_pallete_color(TSM_COLOR_RED, "Red", Color(0.501961, 0, 0, 1));
set_pallete_color(TSM_COLOR_GREEN, "Green", Color(0, 0.501961, 0, 1));
set_pallete_color(TSM_COLOR_YELLOW, "Yellow",
Color(0.501961, 0.501961, 0, 1));
set_pallete_color(TSM_COLOR_BLUE, "Blue", Color(0, 0, 0.501961, 1));
set_pallete_color(TSM_COLOR_MAGENTA, "Magenta",
Color(0.501961, 0, 0.501961, 1));
set_pallete_color(TSM_COLOR_CYAN, "Cyan", Color(0, 0.501961, 0.501961, 1));
set_pallete_color(TSM_COLOR_DARK_GREY, "Dark Grey",
Color(0.501961, 0.501961, 0.501961, 1));
set_pallete_color(TSM_COLOR_LIGHT_GREY, "Light Grey",
Color(0.752941, 0.752941, 0.752941, 1));
set_pallete_color(TSM_COLOR_LIGHT_RED, "Light Red", Color(1, 0, 0, 1));
set_pallete_color(TSM_COLOR_LIGHT_GREEN, "Light Green", Color(0, 1, 0, 1));
set_pallete_color(TSM_COLOR_LIGHT_YELLOW, "Light Yellow", Color(1, 1, 0, 1));
set_pallete_color(TSM_COLOR_LIGHT_BLUE, "Light Blue", Color(0, 0, 1, 1));
set_pallete_color(TSM_COLOR_LIGHT_MAGENTA, "Light Magenta",
Color(1, 0, 1, 1));
set_pallete_color(TSM_COLOR_LIGHT_CYAN, "Light Cyan", Color(0, 1, 1, 1));
set_pallete_color(TSM_COLOR_WHITE, "White", Color(1, 1, 1, 1));
set_pallete_color(TSM_COLOR_BACKGROUND, "Background", 255, 255, 255);
set_pallete_color(TSM_COLOR_FOREGROUND, "Foreground", 0, 0, 0);
set_pallete_color(TSM_COLOR_BACKGROUND, "Background", Color(0, 0, 0, 1));
set_pallete_color(TSM_COLOR_FOREGROUND, "Foreground", Color(1, 1, 1, 1));
if (tsm_vte_set_custom_palette(vte, color_palette)) {
ERR_PRINT("Error setting custom palette");
@ -442,9 +433,8 @@ void Terminal::update_theme() {
fontmap.insert(std::pair<String, Ref<Font>>(font_style, fontref));
};
set_font(
"Bold Italic",
"res://addons/godot_xterm/themes/fonts/cousine/cousine_bold_italic.tres");
set_font("Bold Italic", "res://addons/godot_xterm/themes/fonts/cousine/"
"cousine_bold_italic.tres");
set_font("Bold",
"res://addons/godot_xterm/themes/fonts/cousine/cousine_bold.tres");
set_font("Italic",
@ -452,32 +442,28 @@ void Terminal::update_theme() {
set_font(
"Regular",
"res://addons/godot_xterm/themes/fonts/cousine/cousine_regular.tres");
update_size();
}
void Terminal::draw_background(int row, int col, Color bgcolor) {
/* Draw the background */
Vector2 background_pos = Vector2(col * cell_size.x, row * cell_size.y);
Rect2 background_rect = Rect2(background_pos, cell_size);
draw_rect(background_rect, bgcolor);
}
void Terminal::draw_foreground(int row, int col, Color fgcolor) {
struct cell cell = cells[row][col];
if (cell.ch == nullptr)
return; // No foreground to draw
void Terminal::draw_foreground(int row, int col, char *ch,
const tsm_screen_attr *attr, Color fgcolor) {
/* Set the font */
Ref<Font> fontref = get_font("");
if (cell.attr.bold && cell.attr.italic) {
if (attr->bold && attr->italic) {
fontref = fontmap["Bold Italic"];
} else if (cell.attr.bold) {
} else if (attr->bold) {
fontref = fontmap["Bold"];
} else if (cell.attr.italic) {
} else if (attr->italic) {
fontref = fontmap["Italic"];
} else {
fontref = fontmap["Regular"];
@ -485,65 +471,61 @@ void Terminal::draw_foreground(int row, int col, Color fgcolor) {
/* Draw the foreground */
if (cell.attr.blink)
if (attr->blink)
; // TODO: Handle blink
int font_height = fontref.ptr()->get_height();
Vector2 foreground_pos =
Vector2(col * cell_size.x, row * cell_size.y + font_height / 1.25);
draw_string(fontref, foreground_pos, cell.ch, fgcolor);
draw_string(fontref, foreground_pos, ch, fgcolor);
if (cell.attr.underline)
if (attr->underline)
draw_string(fontref, foreground_pos, "_", fgcolor);
}
std::pair<Color, Color> Terminal::get_cell_colors(int row, int col) {
struct cell cell = cells[row][col];
std::pair<Color, Color> Terminal::get_cell_colors(const tsm_screen_attr *attr) {
Color fgcol, bgcol;
float fr = 0, fg = 0, fb = 0, br = 1, bg = 1, bb = 1;
/* Get foreground color */
if (cell.attr.fccode && palette.count(cell.attr.fccode)) {
fgcol = palette[cell.attr.fccode];
if (attr->fccode && palette.count(attr->fccode)) {
fgcol = palette[attr->fccode];
} else {
fr = (float)cell.attr.fr / 255.0;
fg = (float)cell.attr.fg / 255.0;
fb = (float)cell.attr.fb / 255.0;
fr = (float)attr->fr / 255.0;
fg = (float)attr->fg / 255.0;
fb = (float)attr->fb / 255.0;
fgcol = Color(fr, fg, fb);
if (cell.attr.fccode != -1) {
palette.insert(
std::pair<int, Color>(cell.attr.fccode, Color(fr, fg, fb)));
if (attr->fccode != -1) {
palette.insert(std::pair<int, Color>(attr->fccode, Color(fr, fg, fb)));
}
}
/* Get background color */
if (cell.attr.bccode && palette.count(cell.attr.bccode)) {
bgcol = palette[cell.attr.bccode];
if (attr->bccode && palette.count(attr->bccode)) {
bgcol = palette[attr->bccode];
} else {
br = (float)cell.attr.br / 255.0;
bg = (float)cell.attr.bg / 255.0;
bb = (float)cell.attr.bb / 255.0;
br = (float)attr->br / 255.0;
bg = (float)attr->bg / 255.0;
bb = (float)attr->bb / 255.0;
bgcol = Color(br, bg, bb);
if (cell.attr.bccode != -1) {
palette.insert(
std::pair<int, Color>(cell.attr.bccode, Color(br, bg, bb)));
if (attr->bccode != -1) {
palette.insert(std::pair<int, Color>(attr->bccode, Color(br, bg, bb)));
}
}
if (cell.attr.inverse)
if (attr->inverse)
std::swap(bgcol, fgcol);
return std::make_pair(bgcol, fgcol);
}
// Recalculates the cell_size and number of cols/rows based on font size and the
// Control's rect_size
void Terminal::update_size() {
sleep = true;
// Recalculates the cell_size and number of cols/rows based on font size and
// the Control's rect_size.
Ref<Font> fontref = fontmap.count("Regular")
? fontmap["Regular"]
@ -557,33 +539,12 @@ void Terminal::update_size() {
emit_signal("size_changed", Vector2(cols, rows));
Cells new_cells = {};
for (int x = 0; x < rows; x++) {
Row row(cols);
for (int y = 0; y < cols; y++) {
if (x < cells.size() && y < cells[x].size()) {
row[y] = cells[x][y];
} else {
row[y] = empty_cell;
}
}
new_cells.push_back(row);
}
cells = new_cells;
tsm_screen_resize(screen, cols, rows);
sleep = false;
framebuffer_age = tsm_screen_draw(screen, text_draw_cb, this);
update();
}
void Terminal::write(Variant data) {
const char *u8;
size_t len;
@ -606,5 +567,6 @@ void Terminal::write(Variant data) {
}
tsm_vte_input(vte, u8, len);
framebuffer_age = tsm_screen_draw(screen, text_draw_cb, this);
update();
}

View file

@ -14,18 +14,6 @@ class Terminal : public Control {
GODOT_CLASS(Terminal, Control)
public:
struct cell {
char ch[5];
struct tsm_screen_attr attr;
};
static const struct cell empty_cell;
public:
typedef std::vector<std::vector<struct cell>> Cells;
typedef std::vector<struct cell> Row;
Cells cells;
Ref<InputEventKey> input_event_key;
protected:
@ -44,11 +32,13 @@ private:
std::map<String, Ref<Font>> fontmap = {};
void update_size();
void update_theme();
std::pair<Color, Color> get_cell_colors(int row, int col);
public:
std::pair<Color, Color> get_cell_colors(const tsm_screen_attr *attr);
void draw_background(int row, int col, Color bgcol);
void draw_foreground(int row, int col, Color fgcol);
void draw_foreground(int row, int col, char *ch, const tsm_screen_attr *attr,
Color fgcol);
public:
static void _register_methods();
@ -64,10 +54,16 @@ public:
void write(Variant data);
enum UpdateMode {
DISABLED,
AUTO,
ALL,
ALL_NEXT_FRAME,
};
int rows;
int cols;
bool sleep;
int update_mode;
uint8_t color_palette[TSM_COLOR_NUM][3];

@ -1 +1 @@
Subproject commit 1f3ae2bc36236136b8ed328b0c64ed954beac33f
Subproject commit 1fd9cef6f2ddef2609d587ea3a5a8eeadb22a2e4

View file

@ -0,0 +1,99 @@
tool
extends Control
const DefaultTheme = preload("../../themes/default.tres")
signal data_sent(data)
signal key_pressed(data, event)
signal size_changed(new_size)
enum UpdateMode {
DISABLED,
AUTO,
ALL,
ALL_NEXT_FRAME,
}
export (UpdateMode) var update_mode = UpdateMode.AUTO setget set_update_mode
var rows: int setget , get_rows # TODO: Show in inspector.
var cols: int setget , get_cols # TODO: Show in inspector.
var _viewport: Viewport = preload("./viewport.tscn").instance()
var _native_terminal: Control = _viewport.get_node("Terminal")
var _screen := TextureRect.new()
var _visibility_notifier := VisibilityNotifier2D.new()
func set_update_mode(value):
update_mode = value
_native_terminal.update_mode = value
func get_rows() -> int:
return _native_terminal.rows
func get_cols() -> int:
return _native_terminal.cols
func write(data) -> void:
assert(data is String or data is PoolByteArray)
_native_terminal.write(data)
func _ready():
if theme:
_native_terminal.theme = theme
_native_terminal.update_mode = update_mode
_native_terminal.connect("data_sent", self, "_on_data_sent")
_native_terminal.connect("key_pressed", self, "_on_key_pressed")
_native_terminal.connect("size_changed", self, "_on_size_changed")
_viewport.size = rect_size
_viewport.render_target_update_mode = Viewport.UPDATE_ALWAYS
_screen.set_anchors_preset(PRESET_WIDE)
_screen.texture = _viewport.get_texture()
_visibility_notifier.connect("screen_entered", self, "_refresh")
add_child(_viewport)
add_child(_screen)
add_child(_visibility_notifier)
_refresh()
func _refresh():
if update_mode == UpdateMode.AUTO:
_native_terminal.update_mode = UpdateMode.ALL_NEXT_FRAME
func _gui_input(event):
_native_terminal._gui_input(event)
func _notification(what: int) -> void:
match what:
NOTIFICATION_RESIZED:
_viewport.size = rect_size
_visibility_notifier.rect = get_rect()
_refresh()
NOTIFICATION_THEME_CHANGED:
_native_terminal.theme = theme
_refresh()
func _on_data_sent(data: PoolByteArray):
emit_signal("data_sent", data)
func _on_key_pressed(data: String, event: InputEventKey):
emit_signal("key_pressed", data, event)
func _on_size_changed(new_size: Vector2):
emit_signal("size_changed", new_size)

View file

@ -0,0 +1,2 @@
tool
extends Viewport

View file

@ -0,0 +1,32 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=1]
[sub_resource type="GDScript" id=1]
script/source = "tool
extends Viewport
"
[node name="Viewport" type="Viewport"]
size = Vector2( 2, 2 )
own_world = true
transparent_bg = true
handle_input_locally = false
hdr = false
usage = 0
render_target_v_flip = true
render_target_clear_mode = 1
gui_snap_controls_to_pixels = false
script = SubResource( 1 )
[node name="Terminal" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = -2.0
margin_bottom = -2.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
rows = 2
cols = 1

View file

@ -1,20 +1,16 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/godot_xterm/themes/default_dark.tres" type="Theme" id=1]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=4]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gd" type="Script" id=1]
[ext_resource path="res://examples/asciicast/example.cast" type="Animation" id=6]
[node name="Terminal" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
focus_mode = 2
theme = ExtResource( 1 )
script = ExtResource( 4 )
focus_mode = 1
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
rows = 31
cols = 102
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "example"

View file

@ -1,8 +1,7 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=1]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gd" type="Script" id=1]
[ext_resource path="res://examples/menu/menu.gd" type="Script" id=2]
[ext_resource path="res://addons/godot_xterm/themes/default_dark.tres" type="Theme" id=3]
[node name="Menu" type="Control"]
anchor_right = 1.0
@ -15,15 +14,11 @@ __meta__ = {
[node name="Terminal" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
focus_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme = ExtResource( 3 )
rect_pivot_offset = Vector2( -731.582, 67.4799 )
focus_mode = 1
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
rows = 31
cols = 102
[connection signal="key_pressed" from="Terminal" to="." method="_on_Terminal_key_pressed"]

View file

@ -1,20 +1,16 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=1]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gd" type="Script" id=1]
[ext_resource path="res://addons/godot_xterm/nodes/pseudoterminal/pseudoterminal.gdns" type="Script" id=2]
[ext_resource path="res://addons/godot_xterm/themes/default_dark.tres" type="Theme" id=3]
[node name="Terminal" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
focus_mode = 2
theme = ExtResource( 3 )
focus_mode = 1
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
rows = 31
cols = 102
[node name="Pseudoterminal" type="Node" parent="."]
script = ExtResource( 2 )

View file

@ -1,7 +1,6 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/godot_xterm/themes/default_dark.tres" type="Theme" id=1]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=2]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gd" type="Script" id=2]
[ext_resource path="res://examples/web_console/web_console.gd" type="Script" id=3]
[node name="WebConsole" type="Control"]
@ -16,12 +15,9 @@ __meta__ = {
anchor_right = 1.0
anchor_bottom = 1.0
focus_mode = 2
theme = ExtResource( 1 )
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
rows = 31
cols = 102
[connection signal="key_pressed" from="Terminal" to="." method="_on_Terminal_key_pressed"]

10
test/scenes/basic.gd Normal file
View file

@ -0,0 +1,10 @@
extends Control
onready var terminal = $Terminal
func _ready():
print("terminal size; rows %d; cols %d;" % [terminal.rows, terminal.cols])
terminal.write("h")
yield(get_tree().create_timer(1), "timeout")
terminal.write(" i")

29
test/scenes/basic.tscn Normal file
View file

@ -0,0 +1,29 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gd" type="Script" id=2]
[ext_resource path="res://test/scenes/basic.gd" type="Script" id=3]
[node name="BasicNewTerm" type="Control"]
margin_right = 43.0
margin_bottom = 43.0
script = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ColorRect" type="ColorRect" parent="."]
margin_right = 40.0
margin_bottom = 40.0
color = Color( 0, 1, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Terminal" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
focus_mode = 1
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}

View file

@ -0,0 +1,21 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gd" type="Script" id=1]
[ext_resource path="res://test/scenes/basic.gd" type="Script" id=2]
[node name="BasicNewTerm" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Terminal" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
focus_mode = 1
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}