mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-21 17:20:25 +01:00
Update libtsm to not erase screen on palette change
Fixes #57. Fixes #58.
This commit is contained in:
parent
07f76f2956
commit
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4 changed files with 178 additions and 1 deletions
2
addons/godot_xterm/native/thirdparty/libtsm
vendored
2
addons/godot_xterm/native/thirdparty/libtsm
vendored
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@ -1 +1 @@
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Subproject commit 308bc9dc51819c1da0b4690e9a0654d28e83fc3c
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Subproject commit 0c2d956b3110b72d35951dbf38ef6ed71e4bda9a
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@ -37,3 +37,139 @@ func test_writing_random_data_to_terminal_does_not_crash_application():
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add_child_autofree(preload("res://test/scenes/write_random.tscn").instance())
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yield(yield_frames(5, "Writing random data to terminal"), YIELD)
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assert_true(true, "Expected no crash when writing random data to terminal.")
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class TestTheme:
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extends "res://addons/gut/test.gd"
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const Terminal := preload("res://addons/godot_xterm/terminal.gd")
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const TestScene := preload("../scenes/theme.tscn")
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const default_theme := preload("res://addons/godot_xterm/themes/default.tres")
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const alt_theme := preload("res://addons/godot_xterm/themes/default_light.tres")
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const COLORS := [
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"Black",
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"Red",
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"Green",
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"Yellow",
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"Blue",
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"Magenta",
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"Cyan",
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"Light Grey",
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"Dark Grey",
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"Light Red",
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"Light Green",
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"Light Yellow",
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"Light Blue",
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"Light Magenta",
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"Light Cyan",
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"White",
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]
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var terminal: Terminal
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# Current themes don't work with Godot 3.5. So skip tests on this version.
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static func _version_gt_3_4() -> bool:
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var version := Engine.get_version_info()
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return version.major > 3 or (version.major == 3 and version.minor > 4)
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func _get_pixelv(src: Vector2) -> Color:
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var screen := get_tree().root.get_texture().get_data()
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screen.lock()
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screen.flip_y()
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var pixel := screen.get_pixelv(src)
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screen.unlock()
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return pixel
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func _check_colors(theme: Theme):
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var cell_size := Vector2(
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int(terminal.rect_size.x / terminal.get_cols()),
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int(terminal.rect_size.y / terminal.get_rows())
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)
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var src := cell_size / 2
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for i in range(16):
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var color_name = COLORS[i]
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var expected_color = "#" + theme.get_color(color_name, "Terminal").to_html(false)
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var actual_color = "#" + _get_pixelv(src).to_html(false)
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assert_eq(
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actual_color,
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expected_color,
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"Expected color '%s' to be displayed for '%s'." % [expected_color, color_name]
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)
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src += Vector2(cell_size.x, 0)
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func before_each():
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terminal = autofree(TestScene.instance())
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yield(yield_frames(1), YIELD)
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func test_terminal_display_colors_from_default_theme():
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if _version_gt_3_4():
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return
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terminal.theme = null
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add_child(terminal)
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yield(yield_to(terminal, "theme_changed", 5), YIELD)
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_check_colors(default_theme)
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func test_terminal_displays_colors_from_theme():
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if _version_gt_3_4():
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return
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terminal.theme = alt_theme
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add_child(terminal)
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yield(yield_to(terminal, "theme_changed", 5), YIELD)
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_check_colors(alt_theme)
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func test_visible_characters_still_displayed_after_resize_with_default_theme():
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if _version_gt_3_4():
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return
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terminal.theme = null
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add_child(terminal)
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yield(yield_frames(1), YIELD)
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OS.window_size += Vector2(1, 0)
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yield(yield_to(terminal, "size_changed", 5), YIELD)
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_check_colors(default_theme)
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func test_visible_characters_still_displayed_after_resize_with_custom_theme():
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if _version_gt_3_4():
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return
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# Issue 57: https://github.com/lihop/godot-xterm/issues/57
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terminal.theme = alt_theme
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add_child(terminal)
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yield(yield_to(terminal, "theme_changed", 5), YIELD)
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OS.window_size += Vector2(1, 0)
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yield(yield_to(terminal, "size_changed", 5), YIELD)
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_check_colors(alt_theme)
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func test_updates_colors_after_theme_set():
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if _version_gt_3_4():
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return
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# Issue 58: https://github.com/lihop/godot-xterm/issues/58
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terminal.theme = null
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add_child(terminal)
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yield(yield_frames(1), YIELD)
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terminal.theme = alt_theme
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yield(yield_to(terminal, "theme_changed", 50), YIELD)
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_check_colors(alt_theme)
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func test_updates_colors_after_theme_unset():
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if _version_gt_3_4():
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return
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# Issue 58: https://github.com/lihop/godot-xterm/issues/58
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terminal.theme = alt_theme
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add_child(terminal)
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yield(yield_to(terminal, "theme_changed", 5), YIELD)
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terminal.theme = null
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yield(yield_to(terminal, "theme_changed", 5), YIELD)
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_check_colors(default_theme)
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func test_updates_colors_after_theme_changed():
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if _version_gt_3_4():
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return
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# Issue 58: https://github.com/lihop/godot-xterm/issues/58
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terminal.theme = alt_theme
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add_child(terminal)
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yield(yield_to(terminal, "theme_changed", 5), YIELD)
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terminal.theme = default_theme
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yield(yield_to(terminal, "theme_changed", 5), YIELD)
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_check_colors(default_theme)
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33
test/scenes/theme.gd
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33
test/scenes/theme.gd
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tool
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extends "res://addons/godot_xterm/terminal.gd"
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signal theme_changed
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func _ready():
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# Print every background color.
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for i in range(8):
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write("\u001b[4%dm " % i) # Regular.
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for i in range(8):
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write("\u001b[10%dm " % i) # Bright.
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write("\u001b[0m") # Reset.
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# Print every foreground color.
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for i in range(8):
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write("\u001b[3%dm█" % i) # Regular.
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for i in range(8):
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write("\u001b[9%dm█" % i) # Bright.
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write("\u001b[0m") # Reset.
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# Print every font.
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write("L\u001b[0m") # Regular.
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write("\u001b[1mL\u001b[0m") # Bold.
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write("\u001b[3mL\u001b[0m") # Italic.
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write("\u001b[1m\u001b[3mL\u001b[0m") # Bold Italic.
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func _notification(what):
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._notification(what)
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match what:
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NOTIFICATION_THEME_CHANGED:
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call_deferred("emit_signal", "theme_changed")
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8
test/scenes/theme.tscn
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8
test/scenes/theme.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://test/scenes/theme.gd" type="Script" id=1]
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[node name="Terminal" type="Control"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 1 )
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