Update libtsm to not erase screen on palette change

Fixes #57.
Fixes #58.
This commit is contained in:
Leroy Hopson 2022-08-22 15:54:00 +12:00
parent 07f76f2956
commit d45ea7a3cd
No known key found for this signature in database
GPG key ID: D2747312A6DB51AA
4 changed files with 178 additions and 1 deletions

@ -1 +1 @@
Subproject commit 308bc9dc51819c1da0b4690e9a0654d28e83fc3c
Subproject commit 0c2d956b3110b72d35951dbf38ef6ed71e4bda9a

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@ -37,3 +37,139 @@ func test_writing_random_data_to_terminal_does_not_crash_application():
add_child_autofree(preload("res://test/scenes/write_random.tscn").instance())
yield(yield_frames(5, "Writing random data to terminal"), YIELD)
assert_true(true, "Expected no crash when writing random data to terminal.")
class TestTheme:
extends "res://addons/gut/test.gd"
const Terminal := preload("res://addons/godot_xterm/terminal.gd")
const TestScene := preload("../scenes/theme.tscn")
const default_theme := preload("res://addons/godot_xterm/themes/default.tres")
const alt_theme := preload("res://addons/godot_xterm/themes/default_light.tres")
const COLORS := [
"Black",
"Red",
"Green",
"Yellow",
"Blue",
"Magenta",
"Cyan",
"Light Grey",
"Dark Grey",
"Light Red",
"Light Green",
"Light Yellow",
"Light Blue",
"Light Magenta",
"Light Cyan",
"White",
]
var terminal: Terminal
# Current themes don't work with Godot 3.5. So skip tests on this version.
static func _version_gt_3_4() -> bool:
var version := Engine.get_version_info()
return version.major > 3 or (version.major == 3 and version.minor > 4)
func _get_pixelv(src: Vector2) -> Color:
var screen := get_tree().root.get_texture().get_data()
screen.lock()
screen.flip_y()
var pixel := screen.get_pixelv(src)
screen.unlock()
return pixel
func _check_colors(theme: Theme):
var cell_size := Vector2(
int(terminal.rect_size.x / terminal.get_cols()),
int(terminal.rect_size.y / terminal.get_rows())
)
var src := cell_size / 2
for i in range(16):
var color_name = COLORS[i]
var expected_color = "#" + theme.get_color(color_name, "Terminal").to_html(false)
var actual_color = "#" + _get_pixelv(src).to_html(false)
assert_eq(
actual_color,
expected_color,
"Expected color '%s' to be displayed for '%s'." % [expected_color, color_name]
)
src += Vector2(cell_size.x, 0)
func before_each():
terminal = autofree(TestScene.instance())
yield(yield_frames(1), YIELD)
func test_terminal_display_colors_from_default_theme():
if _version_gt_3_4():
return
terminal.theme = null
add_child(terminal)
yield(yield_to(terminal, "theme_changed", 5), YIELD)
_check_colors(default_theme)
func test_terminal_displays_colors_from_theme():
if _version_gt_3_4():
return
terminal.theme = alt_theme
add_child(terminal)
yield(yield_to(terminal, "theme_changed", 5), YIELD)
_check_colors(alt_theme)
func test_visible_characters_still_displayed_after_resize_with_default_theme():
if _version_gt_3_4():
return
terminal.theme = null
add_child(terminal)
yield(yield_frames(1), YIELD)
OS.window_size += Vector2(1, 0)
yield(yield_to(terminal, "size_changed", 5), YIELD)
_check_colors(default_theme)
func test_visible_characters_still_displayed_after_resize_with_custom_theme():
if _version_gt_3_4():
return
# Issue 57: https://github.com/lihop/godot-xterm/issues/57
terminal.theme = alt_theme
add_child(terminal)
yield(yield_to(terminal, "theme_changed", 5), YIELD)
OS.window_size += Vector2(1, 0)
yield(yield_to(terminal, "size_changed", 5), YIELD)
_check_colors(alt_theme)
func test_updates_colors_after_theme_set():
if _version_gt_3_4():
return
# Issue 58: https://github.com/lihop/godot-xterm/issues/58
terminal.theme = null
add_child(terminal)
yield(yield_frames(1), YIELD)
terminal.theme = alt_theme
yield(yield_to(terminal, "theme_changed", 50), YIELD)
_check_colors(alt_theme)
func test_updates_colors_after_theme_unset():
if _version_gt_3_4():
return
# Issue 58: https://github.com/lihop/godot-xterm/issues/58
terminal.theme = alt_theme
add_child(terminal)
yield(yield_to(terminal, "theme_changed", 5), YIELD)
terminal.theme = null
yield(yield_to(terminal, "theme_changed", 5), YIELD)
_check_colors(default_theme)
func test_updates_colors_after_theme_changed():
if _version_gt_3_4():
return
# Issue 58: https://github.com/lihop/godot-xterm/issues/58
terminal.theme = alt_theme
add_child(terminal)
yield(yield_to(terminal, "theme_changed", 5), YIELD)
terminal.theme = default_theme
yield(yield_to(terminal, "theme_changed", 5), YIELD)
_check_colors(default_theme)

33
test/scenes/theme.gd Normal file
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@ -0,0 +1,33 @@
tool
extends "res://addons/godot_xterm/terminal.gd"
signal theme_changed
func _ready():
# Print every background color.
for i in range(8):
write("\u001b[4%dm " % i) # Regular.
for i in range(8):
write("\u001b[10%dm " % i) # Bright.
write("\u001b[0m") # Reset.
# Print every foreground color.
for i in range(8):
write("\u001b[3%dm█" % i) # Regular.
for i in range(8):
write("\u001b[9%dm█" % i) # Bright.
write("\u001b[0m") # Reset.
# Print every font.
write("L\u001b[0m") # Regular.
write("\u001b[1mL\u001b[0m") # Bold.
write("\u001b[3mL\u001b[0m") # Italic.
write("\u001b[1m\u001b[3mL\u001b[0m") # Bold Italic.
func _notification(what):
._notification(what)
match what:
NOTIFICATION_THEME_CHANGED:
call_deferred("emit_signal", "theme_changed")

8
test/scenes/theme.tscn Normal file
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@ -0,0 +1,8 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://test/scenes/theme.gd" type="Script" id=1]
[node name="Terminal" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )