Move input handling into the Terminal node

This commit is contained in:
Leroy Hopson 2020-09-24 17:29:19 +07:00
parent 0dabc56076
commit d64800229f
6 changed files with 223 additions and 74 deletions

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@ -11,3 +11,4 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Changed ### Changed
- Implementation of Terminal node from GDScript to GDNative using [Aetf's patched version of libtsm](https://github.com/Aetf/libtsm). - Implementation of Terminal node from GDScript to GDNative using [Aetf's patched version of libtsm](https://github.com/Aetf/libtsm).
- Move input handling to the Terminal node itself, rather than handling it in a seperate Control node.

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@ -99,7 +99,7 @@ else:
cpp_library += '.' + str(bits) cpp_library += '.' + str(bits)
# make sure our binding library is properly includes # make sure our binding library is properly includes
env.Append(CPPPATH=['.', godot_headers_path, cpp_bindings_path + 'include/', cpp_bindings_path + 'include/core/', cpp_bindings_path + 'include/gen/', libtsm_path + 'src/tsm']) env.Append(CPPPATH=['.', godot_headers_path, cpp_bindings_path + 'include/', cpp_bindings_path + 'include/core/', cpp_bindings_path + 'include/gen/', libtsm_path + 'src/tsm', libtsm_path + 'external'])
env.Append(LIBPATH=[cpp_bindings_path + 'bin/', libtsm_path + 'build/src/tsm']) env.Append(LIBPATH=[cpp_bindings_path + 'bin/', libtsm_path + 'build/src/tsm'])
env.Append(LIBS=[cpp_library, 'tsm', 'util']) # Note util used by pseudoterminal, tsm used by terminal. env.Append(LIBS=[cpp_library, 'tsm', 'util']) # Note util used by pseudoterminal, tsm used by terminal.

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@ -1,6 +1,10 @@
#include "terminal.h" #include "terminal.h"
#include <algorithm> #include <algorithm>
#include <GlobalConstants.hpp>
#include <InputEventKey.hpp>
#include <OS.hpp>
#include <Theme.hpp> #include <Theme.hpp>
#include <xkbcommon/xkbcommon-keysyms.h>
using namespace godot; using namespace godot;
@ -27,6 +31,170 @@ const uint8_t Terminal::default_color_palette[TSM_COLOR_NUM][3] = {
[TSM_COLOR_BACKGROUND] = {0x00, 0x00, 0x00}, [TSM_COLOR_BACKGROUND] = {0x00, 0x00, 0x00},
}; };
const std::map<std::pair<int64_t, int64_t>, uint32_t> Terminal::keymap = {
// Godot does not have seperate scancodes for keypad keys when NumLock is off.
// We can check the unicode value to determine whether it is off and set the
// appropriate scancode.
// Based on the patch which adds support for this to TextEdit/LineEdit:
// https://github.com/godotengine/godot/pull/3269/files
{{'0', GlobalConstants::KEY_KP_0}, XKB_KEY_KP_0},
{{0b0, GlobalConstants::KEY_KP_0}, XKB_KEY_KP_Insert},
{{'1', GlobalConstants::KEY_KP_1}, XKB_KEY_KP_1},
{{0b0, GlobalConstants::KEY_KP_1}, XKB_KEY_KP_End},
{{'2', GlobalConstants::KEY_KP_2}, XKB_KEY_KP_2},
{{0b0, GlobalConstants::KEY_KP_2}, XKB_KEY_KP_Down},
{{'3', GlobalConstants::KEY_KP_3}, XKB_KEY_KP_3},
{{0b0, GlobalConstants::KEY_KP_3}, XKB_KEY_KP_Page_Down},
{{'4', GlobalConstants::KEY_KP_4}, XKB_KEY_KP_4},
{{0b0, GlobalConstants::KEY_KP_4}, XKB_KEY_KP_Left},
{{'5', GlobalConstants::KEY_KP_5}, XKB_KEY_KP_5},
{{0b0, GlobalConstants::KEY_KP_5}, XKB_KEY_KP_Begin},
{{'6', GlobalConstants::KEY_KP_6}, XKB_KEY_KP_6},
{{0b0, GlobalConstants::KEY_KP_6}, XKB_KEY_KP_Right},
{{'7', GlobalConstants::KEY_KP_7}, XKB_KEY_KP_7},
{{0b0, GlobalConstants::KEY_KP_7}, XKB_KEY_KP_Home},
{{'8', GlobalConstants::KEY_KP_8}, XKB_KEY_KP_8},
{{0b0, GlobalConstants::KEY_KP_8}, XKB_KEY_KP_Up},
{{'9', GlobalConstants::KEY_KP_9}, XKB_KEY_KP_9},
{{0b0, GlobalConstants::KEY_KP_9}, XKB_KEY_KP_Page_Up},
{{'.', GlobalConstants::KEY_KP_PERIOD}, XKB_KEY_KP_Decimal},
{{0b0, GlobalConstants::KEY_KP_PERIOD}, XKB_KEY_KP_Delete},
{{'/', GlobalConstants::KEY_KP_DIVIDE}, XKB_KEY_KP_Divide},
{{'*', GlobalConstants::KEY_KP_MULTIPLY}, XKB_KEY_KP_Multiply},
{{'-', GlobalConstants::KEY_KP_SUBTRACT}, XKB_KEY_KP_Subtract},
{{'+', GlobalConstants::KEY_KP_ADD}, XKB_KEY_KP_Add},
{{0b0, GlobalConstants::KEY_KP_ENTER}, XKB_KEY_KP_Enter},
//{{ , }, XKB_KEY_KP_Equal},
//{{ , }, XKB_KEY_KP_Separator},
//{{ , }, XKB_KEY_KP_Tab},
//{{ , }, XKB_KEY_KP_F1},
//{{ , }, XKB_KEY_KP_F2},
//{{ , }, XKB_KEY_KP_F3},
//{{ , }, XKB_KEY_KP_F4},
// Godot scancodes do not distinguish between uppercase and lowercase
// letters, so we can check the unicode value to determine this.
{{'a', GlobalConstants::KEY_A}, XKB_KEY_a},
{{'A', GlobalConstants::KEY_A}, XKB_KEY_A},
{{'b', GlobalConstants::KEY_B}, XKB_KEY_b},
{{'B', GlobalConstants::KEY_B}, XKB_KEY_B},
{{'c', GlobalConstants::KEY_C}, XKB_KEY_c},
{{'C', GlobalConstants::KEY_C}, XKB_KEY_C},
{{'d', GlobalConstants::KEY_D}, XKB_KEY_d},
{{'D', GlobalConstants::KEY_D}, XKB_KEY_D},
{{'e', GlobalConstants::KEY_E}, XKB_KEY_e},
{{'E', GlobalConstants::KEY_E}, XKB_KEY_E},
{{'f', GlobalConstants::KEY_F}, XKB_KEY_f},
{{'F', GlobalConstants::KEY_F}, XKB_KEY_F},
{{'g', GlobalConstants::KEY_G}, XKB_KEY_g},
{{'G', GlobalConstants::KEY_G}, XKB_KEY_G},
{{'h', GlobalConstants::KEY_H}, XKB_KEY_h},
{{'H', GlobalConstants::KEY_H}, XKB_KEY_H},
{{'i', GlobalConstants::KEY_I}, XKB_KEY_i},
{{'I', GlobalConstants::KEY_I}, XKB_KEY_I},
{{'j', GlobalConstants::KEY_J}, XKB_KEY_j},
{{'J', GlobalConstants::KEY_J}, XKB_KEY_J},
{{'k', GlobalConstants::KEY_K}, XKB_KEY_k},
{{'K', GlobalConstants::KEY_K}, XKB_KEY_K},
{{'l', GlobalConstants::KEY_L}, XKB_KEY_l},
{{'L', GlobalConstants::KEY_L}, XKB_KEY_L},
{{'m', GlobalConstants::KEY_M}, XKB_KEY_m},
{{'M', GlobalConstants::KEY_M}, XKB_KEY_M},
{{'n', GlobalConstants::KEY_N}, XKB_KEY_n},
{{'N', GlobalConstants::KEY_N}, XKB_KEY_N},
{{'o', GlobalConstants::KEY_O}, XKB_KEY_o},
{{'O', GlobalConstants::KEY_O}, XKB_KEY_O},
{{'p', GlobalConstants::KEY_P}, XKB_KEY_p},
{{'P', GlobalConstants::KEY_P}, XKB_KEY_P},
{{'q', GlobalConstants::KEY_Q}, XKB_KEY_q},
{{'Q', GlobalConstants::KEY_Q}, XKB_KEY_Q},
{{'r', GlobalConstants::KEY_R}, XKB_KEY_r},
{{'R', GlobalConstants::KEY_R}, XKB_KEY_R},
{{'s', GlobalConstants::KEY_S}, XKB_KEY_s},
{{'S', GlobalConstants::KEY_S}, XKB_KEY_S},
{{'t', GlobalConstants::KEY_T}, XKB_KEY_t},
{{'T', GlobalConstants::KEY_T}, XKB_KEY_T},
{{'u', GlobalConstants::KEY_U}, XKB_KEY_u},
{{'U', GlobalConstants::KEY_U}, XKB_KEY_U},
{{'v', GlobalConstants::KEY_V}, XKB_KEY_v},
{{'V', GlobalConstants::KEY_V}, XKB_KEY_V},
{{'w', GlobalConstants::KEY_W}, XKB_KEY_w},
{{'W', GlobalConstants::KEY_W}, XKB_KEY_W},
{{'x', GlobalConstants::KEY_X}, XKB_KEY_x},
{{'X', GlobalConstants::KEY_X}, XKB_KEY_X},
{{'y', GlobalConstants::KEY_Y}, XKB_KEY_y},
{{'Y', GlobalConstants::KEY_Y}, XKB_KEY_Y},
{{'z', GlobalConstants::KEY_Z}, XKB_KEY_z},
{{'Z', GlobalConstants::KEY_Z}, XKB_KEY_Z},
{{'0', GlobalConstants::KEY_0}, XKB_KEY_0},
{{'1', GlobalConstants::KEY_1}, XKB_KEY_1},
{{'2', GlobalConstants::KEY_2}, XKB_KEY_2},
{{'3', GlobalConstants::KEY_3}, XKB_KEY_3},
{{'4', GlobalConstants::KEY_4}, XKB_KEY_4},
{{'5', GlobalConstants::KEY_5}, XKB_KEY_5},
{{'6', GlobalConstants::KEY_6}, XKB_KEY_6},
{{'7', GlobalConstants::KEY_7}, XKB_KEY_7},
{{'8', GlobalConstants::KEY_8}, XKB_KEY_8},
{{'9', GlobalConstants::KEY_9}, XKB_KEY_9},
{{'[', GlobalConstants::KEY_BRACKETLEFT}, XKB_KEY_bracketleft},
{{'[', GlobalConstants::KEY_BRACKETLEFT}, XKB_KEY_bracketright},
{{'{', GlobalConstants::KEY_BRACELEFT}, XKB_KEY_braceleft},
{{'}', GlobalConstants::KEY_BRACERIGHT}, XKB_KEY_braceright},
{{'\\', GlobalConstants::KEY_BACKSLASH}, XKB_KEY_backslash},
{{'|', GlobalConstants::KEY_BAR}, XKB_KEY_bar},
{{'`', GlobalConstants::KEY_QUOTELEFT}, XKB_KEY_grave},
{{'~', GlobalConstants::KEY_ASCIITILDE}, XKB_KEY_asciitilde},
{{'/', GlobalConstants::KEY_SLASH}, XKB_KEY_slash},
{{'?', GlobalConstants::KEY_QUESTION}, XKB_KEY_question},
{{0, GlobalConstants::KEY_HOME}, XKB_KEY_Home},
{{0, GlobalConstants::KEY_BACKSPACE}, XKB_KEY_BackSpace},
{{0, GlobalConstants::KEY_BACKTAB}, XKB_KEY_ISO_Left_Tab},
{{0, GlobalConstants::KEY_CLEAR}, XKB_KEY_Clear},
{{0, GlobalConstants::KEY_PAUSE}, XKB_KEY_Pause},
{{0, GlobalConstants::KEY_SCROLLLOCK}, XKB_KEY_Scroll_Lock},
{{0, GlobalConstants::KEY_SYSREQ}, XKB_KEY_Sys_Req},
{{0, GlobalConstants::KEY_ESCAPE}, XKB_KEY_Escape},
{{0, GlobalConstants::KEY_ENTER}, XKB_KEY_Return},
{{0, GlobalConstants::KEY_INSERT}, XKB_KEY_Insert},
{{0, GlobalConstants::KEY_DELETE}, XKB_KEY_Delete},
{{0, GlobalConstants::KEY_PAGEUP}, XKB_KEY_Page_Up},
{{0, GlobalConstants::KEY_PAGEDOWN}, XKB_KEY_Page_Down},
{{0, GlobalConstants::KEY_UP}, XKB_KEY_Up},
{{0, GlobalConstants::KEY_DOWN}, XKB_KEY_Down},
{{0, GlobalConstants::KEY_RIGHT}, XKB_KEY_Right},
{{0, GlobalConstants::KEY_LEFT}, XKB_KEY_Left},
{{0, GlobalConstants::KEY_TAB}, XKB_KEY_Tab},
//{{ , }, XKB_KEY_Linefeed},
//{{ , }, XKB_KEY_Find},
//{{ , }, XKB_KEY_Select},
{{0, GlobalConstants::KEY_F1}, XKB_KEY_F1},
{{0, GlobalConstants::KEY_F2}, XKB_KEY_F2},
{{0, GlobalConstants::KEY_F3}, XKB_KEY_F3},
{{0, GlobalConstants::KEY_F4}, XKB_KEY_F4},
{{0, GlobalConstants::KEY_F5}, XKB_KEY_F5},
{{0, GlobalConstants::KEY_F6}, XKB_KEY_F6},
{{0, GlobalConstants::KEY_F7}, XKB_KEY_F7},
{{0, GlobalConstants::KEY_F8}, XKB_KEY_F8},
{{0, GlobalConstants::KEY_F9}, XKB_KEY_F9},
{{0, GlobalConstants::KEY_F10}, XKB_KEY_F10},
{{0, GlobalConstants::KEY_F11}, XKB_KEY_F11},
{{0, GlobalConstants::KEY_F12}, XKB_KEY_F12},
{{0, GlobalConstants::KEY_F13}, XKB_KEY_F13},
{{0, GlobalConstants::KEY_F14}, XKB_KEY_F14},
{{0, GlobalConstants::KEY_F15}, XKB_KEY_F15},
{{0, GlobalConstants::KEY_F16}, XKB_KEY_F16},
//{{0, GlobalConstants::KEY_F17}, XKB_KEY_F17},
//{{0, GlobalConstants::KEY_F18}, XKB_KEY_F18},
//{{0, GlobalConstants::KEY_F19}, XKB_KEY_F19},
//{{0, GlobalConstants::KEY_F20}, XKB_KEY_F20},
};
static struct static struct
{ {
Color col; Color col;
@ -41,6 +209,13 @@ static void write_cb(struct tsm_vte *vte, const char *u8, size_t len, void *data
{ {
Terminal *term = static_cast<Terminal *>(data); Terminal *term = static_cast<Terminal *>(data);
PoolByteArray bytes = PoolByteArray();
for (int i = 0; i < len; i++)
bytes.append(u8[i]);
term->emit_signal("data_read", bytes);
} }
static int text_draw_cb(struct tsm_screen *con, static int text_draw_cb(struct tsm_screen *con,
@ -86,7 +261,7 @@ void Terminal::_register_methods()
register_method("_init", &Terminal::_init); register_method("_init", &Terminal::_init);
register_method("_ready", &Terminal::_ready); register_method("_ready", &Terminal::_ready);
register_method("_input", &Terminal::_input); register_method("_gui_input", &Terminal::_gui_input);
register_method("_draw", &Terminal::_draw); register_method("_draw", &Terminal::_draw);
register_method("write", &Terminal::write); register_method("write", &Terminal::write);
@ -94,6 +269,8 @@ void Terminal::_register_methods()
//register_property<Terminal, int>("rows", &Terminal::rows, 24); //register_property<Terminal, int>("rows", &Terminal::rows, 24);
//register_property<Terminal, int>("cols", &Terminal::cols, 80); //register_property<Terminal, int>("cols", &Terminal::cols, 80);
register_signal<Terminal>("data_read", "data", GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY);
} }
Terminal::Terminal() Terminal::Terminal()
@ -148,8 +325,34 @@ void Terminal::_notification(int what)
} }
} }
void Terminal::_input(Variant event) void Terminal::_gui_input(Variant event)
{ {
Ref<InputEventKey> k = event;
if (k.is_valid())
{
if (!k->is_pressed())
{
return;
}
int64_t scancode = k->get_scancode();
int64_t unicode = k->get_unicode();
uint32_t ascii = unicode <= 127 ? unicode : 0;
unsigned int mods = 0;
if (k->get_alt())
mods |= TSM_ALT_MASK;
if (k->get_control())
mods |= TSM_CONTROL_MASK;
if (k->get_shift())
mods |= TSM_SHIFT_MASK;
auto iter = keymap.find({unicode, scancode});
uint32_t keysym = (iter != keymap.end() ? iter->second : XKB_KEY_NoSymbol);
tsm_vte_handle_keyboard(vte, keysym, ascii, mods, unicode ? unicode : TSM_VTE_INVALID);
}
} }
void Terminal::_draw() void Terminal::_draw()

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@ -34,6 +34,7 @@ namespace godot
private: private:
static const uint8_t default_color_palette[TSM_COLOR_NUM][3]; static const uint8_t default_color_palette[TSM_COLOR_NUM][3];
static const std::map<std::pair<int64_t, int64_t>, uint32_t> keymap;
Vector2 cell_size; Vector2 cell_size;
std::map<int, Color> palette = {}; std::map<int, Color> palette = {};
@ -54,7 +55,7 @@ namespace godot
void _init(); void _init();
void _ready(); void _ready();
void _notification(int what); void _notification(int what);
void _input(Variant event); void _gui_input(Variant event);
void _draw(); void _draw();
void write(PoolByteArray bytes); void write(PoolByteArray bytes);

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@ -1,23 +1,22 @@
[gd_scene load_steps=5 format=2] [gd_scene load_steps=4 format=2]
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=1] [ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=1]
[ext_resource path="res://addons/godot_xterm/themes/default.theme" type="Theme" id=2] [ext_resource path="res://addons/godot_xterm/nodes/pseudoterminal/pseudoterminal.gdns" type="Script" id=2]
[ext_resource path="res://addons/godot_xterm/nodes/pseudoterminal/pseudoterminal.gdns" type="Script" id=3] [ext_resource path="res://addons/godot_xterm/themes/default.theme" type="Theme" id=4]
[ext_resource path="res://examples/terminal/container.gd" type="Script" id=4]
[node name="Container" type="Container"] [node name="Terminal" type="Control"]
margin_right = 40.0 anchor_right = 1.0
margin_bottom = 40.0 anchor_bottom = 1.0
script = ExtResource( 4 ) focus_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
theme = ExtResource( 4 )
script = ExtResource( 1 )
__meta__ = { __meta__ = {
"_edit_use_anchors_": false "_edit_use_anchors_": false
} }
[node name="Terminal" type="Control" parent="."]
margin_right = 40.0
margin_bottom = 40.0
theme = ExtResource( 2 )
script = ExtResource( 1 )
[node name="Pseudoterminal" type="Node" parent="."] [node name="Pseudoterminal" type="Node" parent="."]
script = ExtResource( 3 ) script = ExtResource( 2 )
[connection signal="data_read" from="." to="Pseudoterminal" method="put_data"]
[connection signal="data_received" from="Pseudoterminal" to="." method="write"]

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@ -1,55 +0,0 @@
extends Container
# This Container ensures that the terminal always fills
# the window and/or screen. It also connects the terminal
# to the input/output of the Psuedoterminal.
const ESCAPE = 27
const BACKSPACE = 8
const BEEP = 7
const SPACE = 32
const LEFT_BRACKET = 91
const ENTER = 10
const BACKSPACE_ALT = 127
onready var viewport = get_viewport()
func _ready():
$Pseudoterminal.connect("data_received", $Terminal, "write")
viewport.connect("size_changed", self, "_resize")
_resize()
func _input(event):
#return
if event is InputEventKey and event.pressed:
var data = PoolByteArray([])
accept_event()
# TODO: Handle more of these.
if (event.control and event.scancode == KEY_C):
data.append(3)
elif event.unicode:
data.append(event.unicode)
elif event.scancode == KEY_ENTER:
data.append(ENTER)
elif event.scancode == KEY_BACKSPACE:
data.append(BACKSPACE_ALT)
elif event.scancode == KEY_ESCAPE:
data.append(27)
elif event.scancode == KEY_TAB:
data.append(9)
elif OS.get_scancode_string(event.scancode) == "Shift":
pass
elif OS.get_scancode_string(event.scancode) == "Control":
pass
else:
pass
#push_warning('Unhandled input. scancode: ' + str(OS.get_scancode_string(event.scancode)))
#emit_signal("output", data)
$Pseudoterminal.put_data(data)
func _resize():
rect_size = viewport.size
$Terminal.rect_size = rect_size