mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-24 18:20:25 +01:00
Move input handling into the Terminal node
This commit is contained in:
parent
0dabc56076
commit
d64800229f
6 changed files with 223 additions and 74 deletions
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@ -11,3 +11,4 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Changed
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### Changed
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- Implementation of Terminal node from GDScript to GDNative using [Aetf's patched version of libtsm](https://github.com/Aetf/libtsm).
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- Implementation of Terminal node from GDScript to GDNative using [Aetf's patched version of libtsm](https://github.com/Aetf/libtsm).
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- Move input handling to the Terminal node itself, rather than handling it in a seperate Control node.
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@ -99,7 +99,7 @@ else:
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cpp_library += '.' + str(bits)
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cpp_library += '.' + str(bits)
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# make sure our binding library is properly includes
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# make sure our binding library is properly includes
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env.Append(CPPPATH=['.', godot_headers_path, cpp_bindings_path + 'include/', cpp_bindings_path + 'include/core/', cpp_bindings_path + 'include/gen/', libtsm_path + 'src/tsm'])
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env.Append(CPPPATH=['.', godot_headers_path, cpp_bindings_path + 'include/', cpp_bindings_path + 'include/core/', cpp_bindings_path + 'include/gen/', libtsm_path + 'src/tsm', libtsm_path + 'external'])
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env.Append(LIBPATH=[cpp_bindings_path + 'bin/', libtsm_path + 'build/src/tsm'])
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env.Append(LIBPATH=[cpp_bindings_path + 'bin/', libtsm_path + 'build/src/tsm'])
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env.Append(LIBS=[cpp_library, 'tsm', 'util']) # Note util used by pseudoterminal, tsm used by terminal.
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env.Append(LIBS=[cpp_library, 'tsm', 'util']) # Note util used by pseudoterminal, tsm used by terminal.
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@ -1,6 +1,10 @@
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#include "terminal.h"
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#include "terminal.h"
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#include <algorithm>
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#include <algorithm>
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#include <GlobalConstants.hpp>
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#include <InputEventKey.hpp>
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#include <OS.hpp>
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#include <Theme.hpp>
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#include <Theme.hpp>
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#include <xkbcommon/xkbcommon-keysyms.h>
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using namespace godot;
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using namespace godot;
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@ -27,6 +31,170 @@ const uint8_t Terminal::default_color_palette[TSM_COLOR_NUM][3] = {
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[TSM_COLOR_BACKGROUND] = {0x00, 0x00, 0x00},
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[TSM_COLOR_BACKGROUND] = {0x00, 0x00, 0x00},
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};
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};
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const std::map<std::pair<int64_t, int64_t>, uint32_t> Terminal::keymap = {
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// Godot does not have seperate scancodes for keypad keys when NumLock is off.
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// We can check the unicode value to determine whether it is off and set the
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// appropriate scancode.
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// Based on the patch which adds support for this to TextEdit/LineEdit:
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// https://github.com/godotengine/godot/pull/3269/files
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{{'0', GlobalConstants::KEY_KP_0}, XKB_KEY_KP_0},
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{{0b0, GlobalConstants::KEY_KP_0}, XKB_KEY_KP_Insert},
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{{'1', GlobalConstants::KEY_KP_1}, XKB_KEY_KP_1},
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{{0b0, GlobalConstants::KEY_KP_1}, XKB_KEY_KP_End},
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{{'2', GlobalConstants::KEY_KP_2}, XKB_KEY_KP_2},
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{{0b0, GlobalConstants::KEY_KP_2}, XKB_KEY_KP_Down},
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{{'3', GlobalConstants::KEY_KP_3}, XKB_KEY_KP_3},
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{{0b0, GlobalConstants::KEY_KP_3}, XKB_KEY_KP_Page_Down},
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{{'4', GlobalConstants::KEY_KP_4}, XKB_KEY_KP_4},
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{{0b0, GlobalConstants::KEY_KP_4}, XKB_KEY_KP_Left},
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{{'5', GlobalConstants::KEY_KP_5}, XKB_KEY_KP_5},
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{{0b0, GlobalConstants::KEY_KP_5}, XKB_KEY_KP_Begin},
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{{'6', GlobalConstants::KEY_KP_6}, XKB_KEY_KP_6},
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{{0b0, GlobalConstants::KEY_KP_6}, XKB_KEY_KP_Right},
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{{'7', GlobalConstants::KEY_KP_7}, XKB_KEY_KP_7},
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{{0b0, GlobalConstants::KEY_KP_7}, XKB_KEY_KP_Home},
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{{'8', GlobalConstants::KEY_KP_8}, XKB_KEY_KP_8},
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{{0b0, GlobalConstants::KEY_KP_8}, XKB_KEY_KP_Up},
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{{'9', GlobalConstants::KEY_KP_9}, XKB_KEY_KP_9},
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{{0b0, GlobalConstants::KEY_KP_9}, XKB_KEY_KP_Page_Up},
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{{'.', GlobalConstants::KEY_KP_PERIOD}, XKB_KEY_KP_Decimal},
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{{0b0, GlobalConstants::KEY_KP_PERIOD}, XKB_KEY_KP_Delete},
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{{'/', GlobalConstants::KEY_KP_DIVIDE}, XKB_KEY_KP_Divide},
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{{'*', GlobalConstants::KEY_KP_MULTIPLY}, XKB_KEY_KP_Multiply},
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{{'-', GlobalConstants::KEY_KP_SUBTRACT}, XKB_KEY_KP_Subtract},
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{{'+', GlobalConstants::KEY_KP_ADD}, XKB_KEY_KP_Add},
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{{0b0, GlobalConstants::KEY_KP_ENTER}, XKB_KEY_KP_Enter},
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//{{ , }, XKB_KEY_KP_Equal},
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//{{ , }, XKB_KEY_KP_Separator},
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//{{ , }, XKB_KEY_KP_Tab},
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//{{ , }, XKB_KEY_KP_F1},
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//{{ , }, XKB_KEY_KP_F2},
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//{{ , }, XKB_KEY_KP_F3},
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//{{ , }, XKB_KEY_KP_F4},
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// Godot scancodes do not distinguish between uppercase and lowercase
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// letters, so we can check the unicode value to determine this.
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{{'a', GlobalConstants::KEY_A}, XKB_KEY_a},
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{{'A', GlobalConstants::KEY_A}, XKB_KEY_A},
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{{'b', GlobalConstants::KEY_B}, XKB_KEY_b},
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{{'B', GlobalConstants::KEY_B}, XKB_KEY_B},
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{{'c', GlobalConstants::KEY_C}, XKB_KEY_c},
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{{'C', GlobalConstants::KEY_C}, XKB_KEY_C},
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{{'d', GlobalConstants::KEY_D}, XKB_KEY_d},
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{{'D', GlobalConstants::KEY_D}, XKB_KEY_D},
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{{'e', GlobalConstants::KEY_E}, XKB_KEY_e},
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{{'E', GlobalConstants::KEY_E}, XKB_KEY_E},
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{{'f', GlobalConstants::KEY_F}, XKB_KEY_f},
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{{'F', GlobalConstants::KEY_F}, XKB_KEY_F},
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{{'g', GlobalConstants::KEY_G}, XKB_KEY_g},
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{{'G', GlobalConstants::KEY_G}, XKB_KEY_G},
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{{'h', GlobalConstants::KEY_H}, XKB_KEY_h},
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{{'H', GlobalConstants::KEY_H}, XKB_KEY_H},
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{{'i', GlobalConstants::KEY_I}, XKB_KEY_i},
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{{'I', GlobalConstants::KEY_I}, XKB_KEY_I},
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{{'j', GlobalConstants::KEY_J}, XKB_KEY_j},
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{{'J', GlobalConstants::KEY_J}, XKB_KEY_J},
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{{'k', GlobalConstants::KEY_K}, XKB_KEY_k},
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{{'K', GlobalConstants::KEY_K}, XKB_KEY_K},
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{{'l', GlobalConstants::KEY_L}, XKB_KEY_l},
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{{'L', GlobalConstants::KEY_L}, XKB_KEY_L},
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{{'m', GlobalConstants::KEY_M}, XKB_KEY_m},
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{{'M', GlobalConstants::KEY_M}, XKB_KEY_M},
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{{'n', GlobalConstants::KEY_N}, XKB_KEY_n},
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{{'N', GlobalConstants::KEY_N}, XKB_KEY_N},
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{{'o', GlobalConstants::KEY_O}, XKB_KEY_o},
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{{'O', GlobalConstants::KEY_O}, XKB_KEY_O},
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{{'p', GlobalConstants::KEY_P}, XKB_KEY_p},
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{{'P', GlobalConstants::KEY_P}, XKB_KEY_P},
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{{'q', GlobalConstants::KEY_Q}, XKB_KEY_q},
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{{'Q', GlobalConstants::KEY_Q}, XKB_KEY_Q},
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{{'r', GlobalConstants::KEY_R}, XKB_KEY_r},
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{{'R', GlobalConstants::KEY_R}, XKB_KEY_R},
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{{'s', GlobalConstants::KEY_S}, XKB_KEY_s},
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{{'S', GlobalConstants::KEY_S}, XKB_KEY_S},
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{{'t', GlobalConstants::KEY_T}, XKB_KEY_t},
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{{'T', GlobalConstants::KEY_T}, XKB_KEY_T},
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{{'u', GlobalConstants::KEY_U}, XKB_KEY_u},
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{{'U', GlobalConstants::KEY_U}, XKB_KEY_U},
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{{'v', GlobalConstants::KEY_V}, XKB_KEY_v},
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{{'V', GlobalConstants::KEY_V}, XKB_KEY_V},
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{{'w', GlobalConstants::KEY_W}, XKB_KEY_w},
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{{'W', GlobalConstants::KEY_W}, XKB_KEY_W},
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{{'x', GlobalConstants::KEY_X}, XKB_KEY_x},
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{{'X', GlobalConstants::KEY_X}, XKB_KEY_X},
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{{'y', GlobalConstants::KEY_Y}, XKB_KEY_y},
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{{'Y', GlobalConstants::KEY_Y}, XKB_KEY_Y},
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{{'z', GlobalConstants::KEY_Z}, XKB_KEY_z},
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{{'Z', GlobalConstants::KEY_Z}, XKB_KEY_Z},
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{{'0', GlobalConstants::KEY_0}, XKB_KEY_0},
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{{'1', GlobalConstants::KEY_1}, XKB_KEY_1},
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{{'2', GlobalConstants::KEY_2}, XKB_KEY_2},
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{{'3', GlobalConstants::KEY_3}, XKB_KEY_3},
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{{'4', GlobalConstants::KEY_4}, XKB_KEY_4},
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{{'5', GlobalConstants::KEY_5}, XKB_KEY_5},
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{{'6', GlobalConstants::KEY_6}, XKB_KEY_6},
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{{'7', GlobalConstants::KEY_7}, XKB_KEY_7},
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{{'8', GlobalConstants::KEY_8}, XKB_KEY_8},
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{{'9', GlobalConstants::KEY_9}, XKB_KEY_9},
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{{'[', GlobalConstants::KEY_BRACKETLEFT}, XKB_KEY_bracketleft},
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{{'[', GlobalConstants::KEY_BRACKETLEFT}, XKB_KEY_bracketright},
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{{'{', GlobalConstants::KEY_BRACELEFT}, XKB_KEY_braceleft},
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{{'}', GlobalConstants::KEY_BRACERIGHT}, XKB_KEY_braceright},
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{{'\\', GlobalConstants::KEY_BACKSLASH}, XKB_KEY_backslash},
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{{'|', GlobalConstants::KEY_BAR}, XKB_KEY_bar},
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{{'`', GlobalConstants::KEY_QUOTELEFT}, XKB_KEY_grave},
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{{'~', GlobalConstants::KEY_ASCIITILDE}, XKB_KEY_asciitilde},
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{{'/', GlobalConstants::KEY_SLASH}, XKB_KEY_slash},
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{{'?', GlobalConstants::KEY_QUESTION}, XKB_KEY_question},
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{{0, GlobalConstants::KEY_HOME}, XKB_KEY_Home},
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{{0, GlobalConstants::KEY_BACKSPACE}, XKB_KEY_BackSpace},
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{{0, GlobalConstants::KEY_BACKTAB}, XKB_KEY_ISO_Left_Tab},
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{{0, GlobalConstants::KEY_CLEAR}, XKB_KEY_Clear},
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{{0, GlobalConstants::KEY_PAUSE}, XKB_KEY_Pause},
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{{0, GlobalConstants::KEY_SCROLLLOCK}, XKB_KEY_Scroll_Lock},
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{{0, GlobalConstants::KEY_SYSREQ}, XKB_KEY_Sys_Req},
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{{0, GlobalConstants::KEY_ESCAPE}, XKB_KEY_Escape},
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{{0, GlobalConstants::KEY_ENTER}, XKB_KEY_Return},
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{{0, GlobalConstants::KEY_INSERT}, XKB_KEY_Insert},
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{{0, GlobalConstants::KEY_DELETE}, XKB_KEY_Delete},
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{{0, GlobalConstants::KEY_PAGEUP}, XKB_KEY_Page_Up},
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{{0, GlobalConstants::KEY_PAGEDOWN}, XKB_KEY_Page_Down},
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{{0, GlobalConstants::KEY_UP}, XKB_KEY_Up},
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{{0, GlobalConstants::KEY_DOWN}, XKB_KEY_Down},
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{{0, GlobalConstants::KEY_RIGHT}, XKB_KEY_Right},
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{{0, GlobalConstants::KEY_LEFT}, XKB_KEY_Left},
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{{0, GlobalConstants::KEY_TAB}, XKB_KEY_Tab},
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//{{ , }, XKB_KEY_Linefeed},
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//{{ , }, XKB_KEY_Find},
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//{{ , }, XKB_KEY_Select},
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{{0, GlobalConstants::KEY_F1}, XKB_KEY_F1},
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{{0, GlobalConstants::KEY_F2}, XKB_KEY_F2},
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{{0, GlobalConstants::KEY_F3}, XKB_KEY_F3},
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{{0, GlobalConstants::KEY_F4}, XKB_KEY_F4},
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{{0, GlobalConstants::KEY_F5}, XKB_KEY_F5},
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{{0, GlobalConstants::KEY_F6}, XKB_KEY_F6},
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{{0, GlobalConstants::KEY_F7}, XKB_KEY_F7},
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{{0, GlobalConstants::KEY_F8}, XKB_KEY_F8},
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{{0, GlobalConstants::KEY_F9}, XKB_KEY_F9},
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{{0, GlobalConstants::KEY_F10}, XKB_KEY_F10},
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{{0, GlobalConstants::KEY_F11}, XKB_KEY_F11},
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{{0, GlobalConstants::KEY_F12}, XKB_KEY_F12},
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{{0, GlobalConstants::KEY_F13}, XKB_KEY_F13},
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{{0, GlobalConstants::KEY_F14}, XKB_KEY_F14},
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{{0, GlobalConstants::KEY_F15}, XKB_KEY_F15},
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{{0, GlobalConstants::KEY_F16}, XKB_KEY_F16},
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//{{0, GlobalConstants::KEY_F17}, XKB_KEY_F17},
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//{{0, GlobalConstants::KEY_F18}, XKB_KEY_F18},
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//{{0, GlobalConstants::KEY_F19}, XKB_KEY_F19},
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//{{0, GlobalConstants::KEY_F20}, XKB_KEY_F20},
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};
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static struct
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static struct
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{
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{
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Color col;
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Color col;
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@ -41,6 +209,13 @@ static void write_cb(struct tsm_vte *vte, const char *u8, size_t len, void *data
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{
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{
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Terminal *term = static_cast<Terminal *>(data);
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Terminal *term = static_cast<Terminal *>(data);
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PoolByteArray bytes = PoolByteArray();
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for (int i = 0; i < len; i++)
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bytes.append(u8[i]);
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term->emit_signal("data_read", bytes);
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}
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}
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static int text_draw_cb(struct tsm_screen *con,
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static int text_draw_cb(struct tsm_screen *con,
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@ -86,7 +261,7 @@ void Terminal::_register_methods()
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register_method("_init", &Terminal::_init);
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register_method("_init", &Terminal::_init);
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register_method("_ready", &Terminal::_ready);
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register_method("_ready", &Terminal::_ready);
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register_method("_input", &Terminal::_input);
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register_method("_gui_input", &Terminal::_gui_input);
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register_method("_draw", &Terminal::_draw);
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register_method("_draw", &Terminal::_draw);
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register_method("write", &Terminal::write);
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register_method("write", &Terminal::write);
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@ -94,6 +269,8 @@ void Terminal::_register_methods()
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//register_property<Terminal, int>("rows", &Terminal::rows, 24);
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//register_property<Terminal, int>("rows", &Terminal::rows, 24);
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//register_property<Terminal, int>("cols", &Terminal::cols, 80);
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//register_property<Terminal, int>("cols", &Terminal::cols, 80);
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register_signal<Terminal>("data_read", "data", GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY);
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}
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}
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Terminal::Terminal()
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Terminal::Terminal()
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@ -148,8 +325,34 @@ void Terminal::_notification(int what)
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}
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}
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}
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}
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void Terminal::_input(Variant event)
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void Terminal::_gui_input(Variant event)
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{
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{
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Ref<InputEventKey> k = event;
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if (k.is_valid())
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{
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if (!k->is_pressed())
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{
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return;
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}
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int64_t scancode = k->get_scancode();
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int64_t unicode = k->get_unicode();
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uint32_t ascii = unicode <= 127 ? unicode : 0;
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unsigned int mods = 0;
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if (k->get_alt())
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mods |= TSM_ALT_MASK;
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if (k->get_control())
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mods |= TSM_CONTROL_MASK;
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if (k->get_shift())
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mods |= TSM_SHIFT_MASK;
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auto iter = keymap.find({unicode, scancode});
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uint32_t keysym = (iter != keymap.end() ? iter->second : XKB_KEY_NoSymbol);
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tsm_vte_handle_keyboard(vte, keysym, ascii, mods, unicode ? unicode : TSM_VTE_INVALID);
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}
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}
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}
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void Terminal::_draw()
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void Terminal::_draw()
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@ -34,6 +34,7 @@ namespace godot
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private:
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private:
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static const uint8_t default_color_palette[TSM_COLOR_NUM][3];
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static const uint8_t default_color_palette[TSM_COLOR_NUM][3];
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static const std::map<std::pair<int64_t, int64_t>, uint32_t> keymap;
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Vector2 cell_size;
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Vector2 cell_size;
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std::map<int, Color> palette = {};
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std::map<int, Color> palette = {};
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@ -54,7 +55,7 @@ namespace godot
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void _init();
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void _init();
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void _ready();
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void _ready();
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void _notification(int what);
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void _notification(int what);
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void _input(Variant event);
|
void _gui_input(Variant event);
|
||||||
void _draw();
|
void _draw();
|
||||||
|
|
||||||
void write(PoolByteArray bytes);
|
void write(PoolByteArray bytes);
|
||||||
|
|
|
@ -1,23 +1,22 @@
|
||||||
[gd_scene load_steps=5 format=2]
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=1]
|
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=1]
|
||||||
[ext_resource path="res://addons/godot_xterm/themes/default.theme" type="Theme" id=2]
|
[ext_resource path="res://addons/godot_xterm/nodes/pseudoterminal/pseudoterminal.gdns" type="Script" id=2]
|
||||||
[ext_resource path="res://addons/godot_xterm/nodes/pseudoterminal/pseudoterminal.gdns" type="Script" id=3]
|
[ext_resource path="res://addons/godot_xterm/themes/default.theme" type="Theme" id=4]
|
||||||
[ext_resource path="res://examples/terminal/container.gd" type="Script" id=4]
|
|
||||||
|
|
||||||
[node name="Container" type="Container"]
|
[node name="Terminal" type="Control"]
|
||||||
margin_right = 40.0
|
anchor_right = 1.0
|
||||||
margin_bottom = 40.0
|
anchor_bottom = 1.0
|
||||||
script = ExtResource( 4 )
|
focus_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 3
|
||||||
|
theme = ExtResource( 4 )
|
||||||
|
script = ExtResource( 1 )
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|
||||||
[node name="Terminal" type="Control" parent="."]
|
|
||||||
margin_right = 40.0
|
|
||||||
margin_bottom = 40.0
|
|
||||||
theme = ExtResource( 2 )
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="Pseudoterminal" type="Node" parent="."]
|
[node name="Pseudoterminal" type="Node" parent="."]
|
||||||
script = ExtResource( 3 )
|
script = ExtResource( 2 )
|
||||||
|
[connection signal="data_read" from="." to="Pseudoterminal" method="put_data"]
|
||||||
|
[connection signal="data_received" from="Pseudoterminal" to="." method="write"]
|
||||||
|
|
|
@ -1,55 +0,0 @@
|
||||||
extends Container
|
|
||||||
# This Container ensures that the terminal always fills
|
|
||||||
# the window and/or screen. It also connects the terminal
|
|
||||||
# to the input/output of the Psuedoterminal.
|
|
||||||
|
|
||||||
const ESCAPE = 27
|
|
||||||
const BACKSPACE = 8
|
|
||||||
const BEEP = 7
|
|
||||||
const SPACE = 32
|
|
||||||
const LEFT_BRACKET = 91
|
|
||||||
const ENTER = 10
|
|
||||||
const BACKSPACE_ALT = 127
|
|
||||||
|
|
||||||
onready var viewport = get_viewport()
|
|
||||||
|
|
||||||
func _ready():
|
|
||||||
$Pseudoterminal.connect("data_received", $Terminal, "write")
|
|
||||||
|
|
||||||
viewport.connect("size_changed", self, "_resize")
|
|
||||||
_resize()
|
|
||||||
|
|
||||||
|
|
||||||
func _input(event):
|
|
||||||
#return
|
|
||||||
if event is InputEventKey and event.pressed:
|
|
||||||
var data = PoolByteArray([])
|
|
||||||
accept_event()
|
|
||||||
|
|
||||||
# TODO: Handle more of these.
|
|
||||||
if (event.control and event.scancode == KEY_C):
|
|
||||||
data.append(3)
|
|
||||||
elif event.unicode:
|
|
||||||
data.append(event.unicode)
|
|
||||||
elif event.scancode == KEY_ENTER:
|
|
||||||
data.append(ENTER)
|
|
||||||
elif event.scancode == KEY_BACKSPACE:
|
|
||||||
data.append(BACKSPACE_ALT)
|
|
||||||
elif event.scancode == KEY_ESCAPE:
|
|
||||||
data.append(27)
|
|
||||||
elif event.scancode == KEY_TAB:
|
|
||||||
data.append(9)
|
|
||||||
elif OS.get_scancode_string(event.scancode) == "Shift":
|
|
||||||
pass
|
|
||||||
elif OS.get_scancode_string(event.scancode) == "Control":
|
|
||||||
pass
|
|
||||||
else:
|
|
||||||
pass
|
|
||||||
#push_warning('Unhandled input. scancode: ' + str(OS.get_scancode_string(event.scancode)))
|
|
||||||
#emit_signal("output", data)
|
|
||||||
$Pseudoterminal.put_data(data)
|
|
||||||
|
|
||||||
|
|
||||||
func _resize():
|
|
||||||
rect_size = viewport.size
|
|
||||||
$Terminal.rect_size = rect_size
|
|
Loading…
Reference in a new issue