mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-22 09:40:25 +01:00
Multiple changes
This commit is contained in:
parent
f63246d8ea
commit
db8e674358
31 changed files with 5058 additions and 1031 deletions
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@ -1,64 +0,0 @@
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tool
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extends EditorPlugin
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const Label3D = preload("label_3d.gd")
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var converter_button : Button
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var edited_node : Label3D
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func _enter_tree():
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yield(get_tree(), "idle_frame")
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add_custom_type(
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"Label3D", "Spatial",
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Label3D,
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preload("icon_label_3d.svg")
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)
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if not converter_button:
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converter_button = preload("label_3d_converter.tscn").instance()
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add_control_to_container(EditorPlugin.CONTAINER_SPATIAL_EDITOR_MENU, converter_button)
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converter_button.connect("mesh_generated", self, "generate_mesh")
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converter_button.hide()
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print("3d text plugin added to project.")
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func _exit_tree():
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remove_custom_type("Label3D")
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remove_control_from_container(EditorPlugin.CONTAINER_SPATIAL_EDITOR_MENU, converter_button)
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print("3d text plugin removed from project.")
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func handles(object : Object) -> bool:
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var handle = object is Label3D
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if not handle:
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converter_button.hide()
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return handle
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func edit(object):
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edited_node = object
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if edited_node is Label3D:
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converter_button.show()
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converter_button.label3d = object
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else:
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converter_button.hide()
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func clear():
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edited_node = null
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converter_button.hide()
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func generate_mesh(mesh_inst):
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var undo_redo = get_undo_redo()
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undo_redo.create_action("Convert Text")
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undo_redo.add_do_method(edited_node.get_parent(), "add_child", mesh_inst)
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undo_redo.add_undo_method(edited_node.get_parent(), "remove_child", mesh_inst)
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undo_redo.commit_action()
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mesh_inst.set_owner(get_editor_interface().get_edited_scene_root())
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@ -1,21 +0,0 @@
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MIT License
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Copyright (c) 2019 Roujel Williams
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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class_name ArrayUtils
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# Shifts the array's values by a specified amount.
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# Positive amount shifts right while negative shifts left.
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static func shift_array(array : Array, amount : int):
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var right = bool(sign(amount) * 0.5 + 0.5)
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for i in abs(amount):
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var value
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if right:
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value = array.pop_back()
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array.push_front(value)
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else:
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value = array.pop_front()
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array.push_back(value)
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# Combines the array with the other array.
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static func append_array(array : Array, other : Array):
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for i in other:
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array.append(i)
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# Splits the array between a and b at index.
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static func split_array(array : Array, index : int, a : Array, b : Array):
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for i in range(0, index):
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a.append(array[i])
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for i in range(index, array.size()):
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b.append(array[i])
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# Converts array to dictionary
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static func to_dictionary(array : Array) -> Dictionary:
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var dict = {}
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for i in array.size():
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dict[i] = array[i]
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return dict
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# Calls a function per object in the array with variable arguments.
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static func call_per_element(array : Array, function : String, vars = null):
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match typeof(vars):
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TYPE_NIL:
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for e in array:
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e.call(function)
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TYPE_ARRAY:
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for e in array:
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e.callv(function, vars)
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_:
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for e in array:
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e.call(function, vars)
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@ -1,8 +0,0 @@
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://addons/SIsilicon.3d.text/default_font.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 100
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use_filter = true
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font_data = ExtResource( 1 )
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Binary file not shown.
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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m6 3a1.0001 1.0001 0 0 0 -.70703.29297l-4 4a1.0001 1.0001 0 0 0 0 1.4141l4 4a1.0001 1.0001 0 0 0 .70703.29297h8a1.0001 1.0001 0 0 0 1-1v-8a1.0001 1.0001 0 0 0 -1-1h-8zm-1 4a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 1 1 0 0 1 -1-1 1 1 0 0 1 1-1z" fill="#fc9c9c" fill-rule="evenodd"/></svg>
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Before Width: | Height: | Size: 367 B |
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/icon_label_3d.svg-66ebb0fa17446da110a5ed153702e3c3.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://addons/SIsilicon.3d.text/icon_label_3d.svg"
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dest_files=[ "res://.import/icon_label_3d.svg-66ebb0fa17446da110a5ed153702e3c3.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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tool
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extends Spatial
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export(String, MULTILINE) var text = "Text" setget set_text
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export(float) var text_scale = 0.01 setget set_text_scale
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export(float) var extrude = 0.0 setget set_extrude
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export(Font) var font setget set_font;
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export(int, "Left", "Right", "Center", "Fill") var align setget set_align
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export(Color) var color = Color(0.6, 0.6, 0.6) setget set_color
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export(float, 0, 1) var metallic = 0.0 setget set_metallic
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export(float, 0, 1) var roughness = 0.5 setget set_roughness
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export(int) var max_steps = 256 setget set_max_steps
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export(float) var step_size = 1.0 setget set_step_size
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var label
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var viewport
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var proxy
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var material
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func _ready():
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for i in range(get_child_count()):
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remove_child(get_child(0))
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viewport = preload("text_viewport.tscn").instance()
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label = viewport.get_node("Label")
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add_child(viewport)
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proxy = MeshInstance.new()
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proxy.mesh = CubeMesh.new()
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proxy.material_override = preload("label_3d.material").duplicate()
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material = proxy.material_override
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var view_texture = viewport.get_texture()
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view_texture.flags = Texture.FLAG_FILTER
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material.set_shader_param("text", view_texture)
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add_child(proxy)
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set_align(align)
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set_font(font)
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set_text(text)
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set_text_scale(text_scale)
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set_extrude(extrude)
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set_color(color)
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set_metallic(metallic)
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set_roughness(roughness)
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set_max_steps(max_steps)
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set_step_size(step_size)
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func set_text(string):
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text = string;
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if label:
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label.text = text
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label.rect_size = Vector2()
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label.force_update_transform()
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var size = label.rect_size
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viewport.size = size
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viewport.render_target_update_mode = Viewport.UPDATE_ALWAYS
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yield(get_tree(), "idle_frame")
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label.rect_size = Vector2()
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label.force_update_transform()
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size = label.rect_size
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viewport.size = size
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yield(get_tree(), "idle_frame")
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viewport.render_target_update_mode = Viewport.UPDATE_DISABLED
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proxy.scale.x = size.x * text_scale
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proxy.scale.y = size.y * text_scale
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func set_text_scale(scale):
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text_scale = scale
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if label:
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var size = label.rect_size
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if proxy:
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proxy.scale.x = size.x * text_scale
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proxy.scale.y = size.y * text_scale
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func set_extrude(ext):
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extrude = ext
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if proxy:
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proxy.scale.z = extrude if extrude != 0 else 1
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material.set_shader_param("extrude", extrude != 0)
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if extrude == 0 and proxy.mesh is CubeMesh:
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proxy.mesh = QuadMesh.new()
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proxy.mesh.size = Vector2(2, 2)
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elif proxy.mesh is QuadMesh:
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proxy.mesh = CubeMesh.new()
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func set_font(f):
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font = f
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if label:
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if font:
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label.add_font_override("font", font)
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else:
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label.add_font_override("font", preload("default_font.tres"))
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set_text(text)
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func set_align(al):
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align = al
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if label:
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match align:
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0:
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label.align = Label.ALIGN_LEFT
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1:
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label.align = Label.ALIGN_RIGHT
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2:
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label.align = Label.ALIGN_CENTER
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3:
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label.align = Label.ALIGN_FILL
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set_text(text)
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func set_color(col):
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color = col
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if material:
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material.set_shader_param("albedo", color)
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func set_metallic(metal):
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metallic = metal
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if material:
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material.set_shader_param("metallic", metallic)
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func set_roughness(rough):
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roughness = rough
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if material:
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material.set_shader_param("roughness", roughness)
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func set_max_steps(max_s):
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max_steps = max(max_s, 8)
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if material:
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material.set_shader_param("maxSteps", max_steps)
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func set_step_size(step_s):
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step_size = max(step_s, 0)
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if material:
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material.set_shader_param("stepSize", step_size)
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Binary file not shown.
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@ -1,461 +0,0 @@
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tool
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extends Button
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signal mesh_generated(mesh_inst)
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const Label3D = preload("label_3d.gd")
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var label3d : Label3D
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var image_cache = PoolRealArray()
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# These variables are used to spread the marching_square function
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# across multiple frames.
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var finished_marching = false
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var os_time
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func _on_Button_pressed():
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generate_geometry()
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func generate_geometry():
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$PopupDialog.popup_centered()
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var text_scale = label3d.text_scale
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var extrude = label3d.extrude
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var viewport = label3d.get_node("Viewport")
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viewport.render_target_update_mode = Viewport.UPDATE_ALWAYS
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yield(get_tree(), "idle_frame")
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yield(get_tree(), "idle_frame")
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viewport.render_target_update_mode = Viewport.UPDATE_DISABLED
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var image = viewport.get_texture().get_data()
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image.lock()
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var edges = Dictionary()
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finished_marching = false
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os_time = OS.get_ticks_msec()
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do_marching_squares(image, edges)
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while not finished_marching:
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yield(get_tree(), "idle_frame")
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# Contours are the edges and holes of the text.
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# The paths are said edges combined with the holes for easier triangulation.
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var contours = []
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collect_contours(edges.duplicate(), contours)
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var paths = contours.duplicate(true)
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||||||
decimate_holes(edges, paths, Rect2(0, 0, image.get_width(), image.get_height()))
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var triangle_data = []
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var vertex_data = []
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for path in paths:
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path.points = douglas_peucker(path.points, 0.125)
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# Edge data beyond this point will no longer be valid
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var triangles = []
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ear_clipping(path, triangles)
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# points are converted into vector3 here.
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for p in path.points.size():
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var point = path.points[p]
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point -= Vector2(image.get_width(), image.get_height()) / 2.0
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point *= text_scale * 2.0
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path.points[p] = Vector3(point.x, point.y, extrude)
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||||||
|
|
||||||
ArrayUtils.call_per_element(triangles, "offset_indices", vertex_data.size())
|
|
||||||
|
|
||||||
ArrayUtils.append_array(vertex_data, path.points)
|
|
||||||
ArrayUtils.append_array(triangle_data, triangles)
|
|
||||||
|
|
||||||
if extrude != 0:
|
|
||||||
# Generate the back triangles
|
|
||||||
var original_vert_size = vertex_data.size()
|
|
||||||
for v in original_vert_size:
|
|
||||||
var vertex = vertex_data[v]
|
|
||||||
vertex_data.append(vertex * Vector3(1, 1, -1))
|
|
||||||
|
|
||||||
var tri_size = triangle_data.size()
|
|
||||||
for t in tri_size:
|
|
||||||
var triangle = triangle_data[t].duplicate()
|
|
||||||
triangle.offset_indices(original_vert_size)
|
|
||||||
triangle.reverse_order()
|
|
||||||
triangle_data.append(triangle)
|
|
||||||
|
|
||||||
# And now the triangles inbetween
|
|
||||||
for path in paths:
|
|
||||||
var vertices = path.points.duplicate()
|
|
||||||
var points_size = path.points.size()
|
|
||||||
for vert in points_size:
|
|
||||||
var back_vertex = path.points[vert] * Vector3(1, 1, -1)
|
|
||||||
vertices.append(back_vertex)
|
|
||||||
|
|
||||||
var triangles = []
|
|
||||||
for i in points_size:
|
|
||||||
var index = i + vertex_data.size()
|
|
||||||
var a = index
|
|
||||||
var b = (index + 1) if i != points_size - 1 else vertex_data.size()
|
|
||||||
var c = index + points_size
|
|
||||||
var d = ((index + 1) if i != points_size - 1 else vertex_data.size()) + points_size
|
|
||||||
|
|
||||||
triangles.append(Triangle.new(c, b, a))
|
|
||||||
triangles.append(Triangle.new(d, b, c))
|
|
||||||
|
|
||||||
ArrayUtils.append_array(vertex_data, vertices)
|
|
||||||
ArrayUtils.append_array(triangle_data, triangles)
|
|
||||||
|
|
||||||
var geom = SurfaceTool.new()
|
|
||||||
geom.clear()
|
|
||||||
|
|
||||||
geom.begin(Mesh.PRIMITIVE_TRIANGLES)
|
|
||||||
for vert in vertex_data:
|
|
||||||
geom.add_vertex(vert)
|
|
||||||
for tri in triangle_data:
|
|
||||||
geom.add_index(tri.a)
|
|
||||||
geom.add_index(tri.b)
|
|
||||||
geom.add_index(tri.c)
|
|
||||||
geom.generate_normals()
|
|
||||||
|
|
||||||
var material = SpatialMaterial.new()
|
|
||||||
material.albedo_color = label3d.color
|
|
||||||
material.metallic = label3d.metallic
|
|
||||||
material.roughness = label3d.roughness
|
|
||||||
|
|
||||||
var mesh_inst = MeshInstance.new()
|
|
||||||
mesh_inst.mesh = geom.commit()
|
|
||||||
mesh_inst.material_override = material
|
|
||||||
mesh_inst.transform = label3d.transform
|
|
||||||
mesh_inst.name = label3d.name + "-mesh"
|
|
||||||
|
|
||||||
emit_signal("mesh_generated", mesh_inst)
|
|
||||||
|
|
||||||
image_cache.resize(0)
|
|
||||||
image.unlock()
|
|
||||||
$PopupDialog.hide()
|
|
||||||
|
|
||||||
|
|
||||||
func do_marching_squares(image, edges):
|
|
||||||
for y in image.get_height() - 1:
|
|
||||||
for x in image.get_width() - 1:
|
|
||||||
var i = Vector2(x, y)
|
|
||||||
|
|
||||||
var p_ul = get_pixel(image, x, y)
|
|
||||||
var p_ll = get_pixel(image, x, y+1)
|
|
||||||
var p_ur = get_pixel(image, x+1, y)
|
|
||||||
var p_lr = get_pixel(image, x+1, y+1)
|
|
||||||
|
|
||||||
var top = inverse_lerp(p_ul, p_ur, 1)
|
|
||||||
var bottom = inverse_lerp(p_ll, p_lr, 1)
|
|
||||||
var left = inverse_lerp(p_ul, p_ll, 1)
|
|
||||||
var right = inverse_lerp(p_ur, p_lr, 1)
|
|
||||||
|
|
||||||
var ul = int(p_ul > 1) * 1
|
|
||||||
var ll = int(p_ll > 1) * 2
|
|
||||||
var ur = int(p_ur > 1) * 4
|
|
||||||
var lr = int(p_lr > 1) * 8
|
|
||||||
|
|
||||||
var bit = ul | ll | ur | lr
|
|
||||||
|
|
||||||
# Notice: cases 6 and 9 have not been implemented.
|
|
||||||
match bit:
|
|
||||||
# Corner Cases
|
|
||||||
1:
|
|
||||||
create_edge(edges, i, x, y + left, x + top, y, Vector2.UP)
|
|
||||||
2:
|
|
||||||
create_edge(edges, i, x + bottom, y + 1, x, y + left, Vector2.LEFT)
|
|
||||||
4:
|
|
||||||
create_edge(edges, i, x + top, y, x + 1, y + right, Vector2.RIGHT)
|
|
||||||
8:
|
|
||||||
create_edge(edges, i, x + 1, y + right, x + bottom, y + 1, Vector2.DOWN)
|
|
||||||
|
|
||||||
# Edge Cases
|
|
||||||
3:
|
|
||||||
create_edge(edges, i, x + bottom, y + 1, x + top, y, Vector2.UP)
|
|
||||||
5:
|
|
||||||
create_edge(edges, i, x, y + left, x + 1, y + right, Vector2.RIGHT)
|
|
||||||
10:
|
|
||||||
create_edge(edges, i, x + 1, y + right, x, y + left, Vector2.LEFT)
|
|
||||||
12:
|
|
||||||
create_edge(edges, i, x + top, y, x + bottom, y + 1, Vector2.DOWN)
|
|
||||||
|
|
||||||
# Inner Corner cases
|
|
||||||
14:
|
|
||||||
create_edge(edges, i, x + top, y, x, y + left, Vector2.LEFT)
|
|
||||||
13:
|
|
||||||
create_edge(edges, i, x, y + left, x + bottom, y + 1, Vector2.DOWN)
|
|
||||||
11:
|
|
||||||
create_edge(edges, i, x + 1, y + right, x + top, y, Vector2.UP)
|
|
||||||
7:
|
|
||||||
create_edge(edges, i, x + bottom, y + 1, x + 1, y + right, Vector2.RIGHT)
|
|
||||||
|
|
||||||
if OS.get_ticks_msec() - os_time > 20:
|
|
||||||
var max_i = (image.get_width() - 1) * (image.get_height() - 1)
|
|
||||||
var curr_i = x + (y * image.get_width() - 1)
|
|
||||||
$PopupDialog/VBoxContainer/ProgressBar.value = float(curr_i) / max_i * 100
|
|
||||||
|
|
||||||
yield(get_tree(), "idle_frame")
|
|
||||||
os_time = OS.get_ticks_msec()
|
|
||||||
|
|
||||||
finished_marching = true
|
|
||||||
|
|
||||||
func collect_contours(edges, contours):
|
|
||||||
|
|
||||||
var directions = [Vector2.UP, Vector2.DOWN, Vector2.LEFT, Vector2.RIGHT]
|
|
||||||
var coord = edges.keys()[0]
|
|
||||||
|
|
||||||
var start_edge = edges[coord]
|
|
||||||
var contour = Contour.new(start_edge.direction == Vector2.UP || \
|
|
||||||
start_edge.direction == Vector2.RIGHT)
|
|
||||||
contours.append(contour)
|
|
||||||
|
|
||||||
contour.points.append(edges[coord].end)
|
|
||||||
contour.edges.append(edges[coord])
|
|
||||||
var edge = edges[coord]
|
|
||||||
|
|
||||||
edges.erase(coord)
|
|
||||||
|
|
||||||
var loop_started = true
|
|
||||||
while loop_started or edge != start_edge:
|
|
||||||
var edge_found = false
|
|
||||||
|
|
||||||
for dir in directions:
|
|
||||||
if edges.has(coord + dir) and edges[coord + dir].begin == edge.end:
|
|
||||||
edge_found = true
|
|
||||||
|
|
||||||
coord += dir
|
|
||||||
contour.points.append(edges[coord].end)
|
|
||||||
contour.edges.append(edges[coord])
|
|
||||||
edge = edges[coord]
|
|
||||||
edges.erase(coord)
|
|
||||||
|
|
||||||
break
|
|
||||||
|
|
||||||
if not edge_found:
|
|
||||||
break
|
|
||||||
|
|
||||||
loop_started = false
|
|
||||||
|
|
||||||
if not edges.empty():
|
|
||||||
collect_contours(edges, contours)
|
|
||||||
|
|
||||||
func decimate_holes(edges, contours, bounds):
|
|
||||||
for c in range(contours.size()-1, -1, -1):
|
|
||||||
var contour = contours[c]
|
|
||||||
if contour.is_hole:
|
|
||||||
for i in contour.edges.size():
|
|
||||||
var edge = contour.edges[i]
|
|
||||||
var edge_found = false
|
|
||||||
|
|
||||||
var dir = edge.direction
|
|
||||||
dir = Vector2(dir.y, -dir.x)
|
|
||||||
var pos = ((edge.begin + edge.end) / 2.0).floor()
|
|
||||||
var other_edge
|
|
||||||
|
|
||||||
while not other_edge and bounds.has_point(pos):
|
|
||||||
pos += dir
|
|
||||||
if edges.has(pos):
|
|
||||||
other_edge = edges[pos]
|
|
||||||
|
|
||||||
if other_edge:
|
|
||||||
|
|
||||||
for other_contour in contours:
|
|
||||||
if other_contour == contour:
|
|
||||||
continue
|
|
||||||
|
|
||||||
for j in other_contour.edges.size():
|
|
||||||
var other_point = other_contour.edges[j]
|
|
||||||
if other_edge == other_point:
|
|
||||||
edge_found = true
|
|
||||||
other_contour.fuse_with(contour, j, i + 1)
|
|
||||||
break
|
|
||||||
|
|
||||||
if edge_found:
|
|
||||||
break
|
|
||||||
|
|
||||||
if edge_found:
|
|
||||||
break
|
|
||||||
|
|
||||||
contours.remove(c)
|
|
||||||
|
|
||||||
func douglas_peucker(points, tolerance):
|
|
||||||
var farthest = farthest_point(points)
|
|
||||||
|
|
||||||
|
|
||||||
# Farthest point not existing must mean the points only made of two,
|
|
||||||
# and cannot be simplified any further.
|
|
||||||
if not farthest:
|
|
||||||
return points
|
|
||||||
|
|
||||||
if farthest.distance < tolerance:
|
|
||||||
return [points[0], points[-1]]
|
|
||||||
else:
|
|
||||||
var left = []
|
|
||||||
var right = []
|
|
||||||
ArrayUtils.split_array(points, farthest.index, left, right)
|
|
||||||
|
|
||||||
left = douglas_peucker(left, tolerance)
|
|
||||||
right = douglas_peucker(right, tolerance)
|
|
||||||
|
|
||||||
ArrayUtils.append_array(left, right)
|
|
||||||
return left
|
|
||||||
|
|
||||||
func ear_clipping(contour, triangles):
|
|
||||||
var points = ArrayUtils.to_dictionary(contour.points)
|
|
||||||
|
|
||||||
var i = 0
|
|
||||||
var counter = 0
|
|
||||||
while points.size() > 3:
|
|
||||||
counter += 1
|
|
||||||
if(counter > 4000):
|
|
||||||
printerr("Hmmm... Infinite loop much?")
|
|
||||||
break
|
|
||||||
|
|
||||||
var keys = points.keys()
|
|
||||||
var point_a = points[keys[i-1]]
|
|
||||||
var point_b = points[keys[i]]
|
|
||||||
var point_c = points[keys[(i+1) % keys.size()]]
|
|
||||||
|
|
||||||
if (point_b - point_a).cross(point_c - point_b) < 0:
|
|
||||||
var has_point = false
|
|
||||||
for p in points:
|
|
||||||
var point = points[p]
|
|
||||||
if point == point_a or point == point_b or point == point_c:
|
|
||||||
continue
|
|
||||||
if point_inside_triangle(point, point_a, point_b, point_c):
|
|
||||||
has_point = true
|
|
||||||
break
|
|
||||||
|
|
||||||
if not has_point:
|
|
||||||
var tri = Triangle.new(keys[i-1], keys[i], keys[(i+1) % keys.size()])
|
|
||||||
triangles.append(tri)
|
|
||||||
points.erase(keys[i])
|
|
||||||
|
|
||||||
i = wrapi(i + 1, 0, points.size())
|
|
||||||
|
|
||||||
var keys = points.keys()
|
|
||||||
triangles.append(Triangle.new(keys[0], keys[1], keys[2]))
|
|
||||||
|
|
||||||
# This returns a dictionary containing the farthest point,
|
|
||||||
# the distance associated with it, and its index in the array.
|
|
||||||
func farthest_point(points):
|
|
||||||
var first = points[0]
|
|
||||||
var last = points[-1]
|
|
||||||
|
|
||||||
if points.size() < 3:
|
|
||||||
return
|
|
||||||
|
|
||||||
var farthest
|
|
||||||
var max_dist = -1
|
|
||||||
var index
|
|
||||||
for i in range(1, points.size() - 1):
|
|
||||||
var distance = distance_to_segment(points[i], first, last)
|
|
||||||
if distance > max_dist:
|
|
||||||
farthest = points[i]
|
|
||||||
max_dist = distance
|
|
||||||
index = i
|
|
||||||
|
|
||||||
return {"point": farthest, "distance": max_dist, "index": index}
|
|
||||||
|
|
||||||
func distance_to_segment(point, a, b):
|
|
||||||
# This is because I don't know how to snap a point onto a line,
|
|
||||||
# so I'm relying on Plane in the meantime.
|
|
||||||
var plane = Plane(Vector3(a.x, a.y, 0),
|
|
||||||
Vector3(b.x, b.y, 0), Vector3(a.x, a.y, 1))
|
|
||||||
|
|
||||||
var projected = plane.project(Vector3(point.x, point.y, 0))
|
|
||||||
var t = inverse_lerp(a.x, b.x, projected.x) if a.x != b.x else \
|
|
||||||
inverse_lerp(a.y, b.y, projected.y)
|
|
||||||
|
|
||||||
var snapped = a.linear_interpolate(b, t)
|
|
||||||
return point.distance_squared_to(snapped)
|
|
||||||
|
|
||||||
func vec_sign(p1, p2, p3):
|
|
||||||
return (p1.x - p3.x) * (p2.y - p3.y) - (p2.x - p3.x) * (p1.y - p3.y)
|
|
||||||
|
|
||||||
func point_inside_triangle(point, a, b, c):
|
|
||||||
var d1 = vec_sign(point, a, b)
|
|
||||||
var d2 = vec_sign(point, b, c)
|
|
||||||
var d3 = vec_sign(point, c, a)
|
|
||||||
|
|
||||||
var has_neg = (d1 < 0) or (d2 < 0) or (d3 < 0)
|
|
||||||
var has_pos = (d1 > 0) or (d2 > 0) or (d3 > 0)
|
|
||||||
return not (has_neg and has_pos)
|
|
||||||
|
|
||||||
func create_edge(edges, offset, p1x, p1y, p2x, p2y, dir):
|
|
||||||
edges[offset] = MSEdge.new(Vector2(p1x, p1y), Vector2(p2x, p2y), dir)
|
|
||||||
|
|
||||||
func get_pixel(image : Image, x : int, y : int):
|
|
||||||
if x < 1 || y < 1 || x > image.get_width()-1 || y > image.get_height()-1:
|
|
||||||
return 0
|
|
||||||
|
|
||||||
var i = x + y * image.get_width()
|
|
||||||
if image_cache.size() > i and image_cache[i] != null:
|
|
||||||
return image_cache[i]
|
|
||||||
else:
|
|
||||||
var real = image.get_pixel(x, y).r;
|
|
||||||
if image_cache.size() <= i:
|
|
||||||
image_cache.resize(i+1)
|
|
||||||
image_cache[i] = real
|
|
||||||
return real
|
|
||||||
|
|
||||||
|
|
||||||
class MSEdge:
|
|
||||||
var begin : Vector2
|
|
||||||
var end : Vector2
|
|
||||||
|
|
||||||
var coordinate : Vector2
|
|
||||||
|
|
||||||
# One of the four cardinal directions
|
|
||||||
var direction : Vector2
|
|
||||||
|
|
||||||
func _init(begin, end, direction):
|
|
||||||
self.begin = begin
|
|
||||||
self.end = end
|
|
||||||
self.direction = direction
|
|
||||||
|
|
||||||
|
|
||||||
class Contour:
|
|
||||||
var points := []
|
|
||||||
var edges := []
|
|
||||||
var is_hole : bool
|
|
||||||
|
|
||||||
func _init(is_hole):
|
|
||||||
self.is_hole = is_hole
|
|
||||||
|
|
||||||
func fuse_with(contour, self_point, other_point):
|
|
||||||
var points_behind = []
|
|
||||||
var points_after = []
|
|
||||||
|
|
||||||
ArrayUtils.split_array(points, self_point + 1, points_behind, points_after)
|
|
||||||
|
|
||||||
var shifted_contour = contour.points.duplicate()
|
|
||||||
ArrayUtils.shift_array(shifted_contour, other_point)
|
|
||||||
|
|
||||||
ArrayUtils.append_array(points_behind, shifted_contour)
|
|
||||||
points_behind.append(shifted_contour[0])
|
|
||||||
points_behind.append(points[self_point])
|
|
||||||
ArrayUtils.append_array(points_behind, points_after)
|
|
||||||
|
|
||||||
points = points_behind
|
|
||||||
|
|
||||||
|
|
||||||
class Triangle:
|
|
||||||
var a : int
|
|
||||||
var b : int
|
|
||||||
var c : int
|
|
||||||
|
|
||||||
func _init(a, b, c):
|
|
||||||
self.a = a
|
|
||||||
self.b = b
|
|
||||||
self.c = c
|
|
||||||
|
|
||||||
func offset_indices(offset):
|
|
||||||
a += offset
|
|
||||||
b += offset
|
|
||||||
c += offset
|
|
||||||
|
|
||||||
func reverse_order():
|
|
||||||
var temp = a
|
|
||||||
a = b
|
|
||||||
b = temp
|
|
||||||
|
|
||||||
func duplicate():
|
|
||||||
return Triangle.new(a, b, c)
|
|
|
@ -1,40 +0,0 @@
|
||||||
[gd_scene load_steps=2 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://addons/SIsilicon.3d.text/label_3d_converter.gd" type="Script" id=1]
|
|
||||||
|
|
||||||
[node name="Button" type="Button"]
|
|
||||||
margin_right = 172.0
|
|
||||||
margin_bottom = 20.0
|
|
||||||
text = "Convert to MeshInstance"
|
|
||||||
flat = true
|
|
||||||
script = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="PopupDialog" type="PopupDialog" parent="."]
|
|
||||||
visible = true
|
|
||||||
margin_left = 340.0
|
|
||||||
margin_top = 200.0
|
|
||||||
margin_right = 610.0
|
|
||||||
margin_bottom = 268.0
|
|
||||||
mouse_default_cursor_shape = 5
|
|
||||||
popup_exclusive = true
|
|
||||||
|
|
||||||
[node name="VBoxContainer" type="VBoxContainer" parent="PopupDialog"]
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
margin_left = 6.0
|
|
||||||
margin_top = 6.0
|
|
||||||
margin_right = -6.0
|
|
||||||
margin_bottom = -6.0
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="PopupDialog/VBoxContainer"]
|
|
||||||
margin_right = 258.0
|
|
||||||
margin_bottom = 14.0
|
|
||||||
text = "Generating geometry"
|
|
||||||
align = 1
|
|
||||||
|
|
||||||
[node name="ProgressBar" type="ProgressBar" parent="PopupDialog/VBoxContainer"]
|
|
||||||
margin_top = 18.0
|
|
||||||
margin_right = 258.0
|
|
||||||
margin_bottom = 32.0
|
|
||||||
step = 1.0
|
|
||||||
[connection signal="pressed" from="." to="." method="_on_Button_pressed"]
|
|
|
@ -1,7 +0,0 @@
|
||||||
[plugin]
|
|
||||||
|
|
||||||
name="3D Text"
|
|
||||||
description="This plugin allows you to make 3D text within the Godot engine."
|
|
||||||
author="SIsilicon"
|
|
||||||
version="0.6.1"
|
|
||||||
script="3d_text_plugin.gd"
|
|
|
@ -1,74 +0,0 @@
|
||||||
[gd_scene load_steps=7 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://addons/SIsilicon.3d.text/default_font.ttf" type="DynamicFontData" id=1]
|
|
||||||
|
|
||||||
[sub_resource type="Environment" id=1]
|
|
||||||
background_mode = 1
|
|
||||||
background_energy = 0.0
|
|
||||||
|
|
||||||
[sub_resource type="World" id=2]
|
|
||||||
environment = SubResource( 1 )
|
|
||||||
|
|
||||||
[sub_resource type="DynamicFont" id=3]
|
|
||||||
size = 100
|
|
||||||
font_data = ExtResource( 1 )
|
|
||||||
|
|
||||||
[sub_resource type="Shader" id=4]
|
|
||||||
code = "shader_type canvas_item;
|
|
||||||
|
|
||||||
uniform int Max = 3;
|
|
||||||
|
|
||||||
float getAlpha(sampler2D tex, ivec2 coord) {
|
|
||||||
return texelFetch(tex, coord, 0).r;
|
|
||||||
}
|
|
||||||
|
|
||||||
void fragment() {
|
|
||||||
ivec2 coord = ivec2(FRAGCOORD.xy);
|
|
||||||
bool inside = getAlpha(SCREEN_TEXTURE, coord) > 0.5;
|
|
||||||
|
|
||||||
float dist = float((Max+1) * (Max+1));
|
|
||||||
for(int y = -Max; y <= Max; y++) {
|
|
||||||
for(int x = -Max; x <= Max; x++) {
|
|
||||||
if(x == 0 && y == 0) continue;
|
|
||||||
ivec2 delta = ivec2(x,y);
|
|
||||||
|
|
||||||
if(inside) {
|
|
||||||
if(getAlpha(SCREEN_TEXTURE, coord + delta) < 0.5) {
|
|
||||||
dist = min(dist, float(x*x + y*y));
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if(getAlpha(SCREEN_TEXTURE, coord + delta) > 0.5) {
|
|
||||||
dist = min(dist, float(x*x + y*y));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
dist = sqrt(dist) * (float(!inside) * 2.0 - 1.0);
|
|
||||||
|
|
||||||
COLOR = vec4(dist / float(Max+1));
|
|
||||||
}"
|
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id=5]
|
|
||||||
shader = SubResource( 4 )
|
|
||||||
shader_param/Max = 10
|
|
||||||
|
|
||||||
[node name="Viewport" type="Viewport"]
|
|
||||||
size = Vector2( 190, 114 )
|
|
||||||
own_world = true
|
|
||||||
world = SubResource( 2 )
|
|
||||||
transparent_bg = true
|
|
||||||
handle_input_locally = false
|
|
||||||
render_target_update_mode = 1
|
|
||||||
gui_disable_input = true
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="."]
|
|
||||||
margin_right = 190.0
|
|
||||||
margin_bottom = 114.0
|
|
||||||
size_flags_horizontal = 4
|
|
||||||
custom_fonts/font = SubResource( 3 )
|
|
||||||
text = "Text"
|
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="Label"]
|
|
||||||
material = SubResource( 5 )
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
|
@ -45,7 +45,13 @@ func import(source_file, save_path, options, r_platform_variant, r_gen_files):
|
||||||
asciicast.add_track(Animation.TYPE_METHOD, 0)
|
asciicast.add_track(Animation.TYPE_METHOD, 0)
|
||||||
asciicast.track_set_path(0, ".")
|
asciicast.track_set_path(0, ".")
|
||||||
|
|
||||||
var time: float
|
var frame = {
|
||||||
|
"time": 0.0,
|
||||||
|
"data": {
|
||||||
|
"method": "write",
|
||||||
|
"args": [PoolByteArray()]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
while not file.eof_reached():
|
while not file.eof_reached():
|
||||||
var line = file.get_line()
|
var line = file.get_line()
|
||||||
|
@ -56,14 +62,25 @@ func import(source_file, save_path, options, r_platform_variant, r_gen_files):
|
||||||
if typeof(p.result) != TYPE_ARRAY:
|
if typeof(p.result) != TYPE_ARRAY:
|
||||||
continue
|
continue
|
||||||
|
|
||||||
time = p.result[0]
|
|
||||||
var event_type: String = p.result[1]
|
var event_type: String = p.result[1]
|
||||||
var event_data: PoolByteArray = p.result[2].to_utf8()
|
var event_data: PoolByteArray = p.result[2].to_utf8()
|
||||||
|
|
||||||
if event_type == "o":
|
# Asciicast recordings have a resolution of 0.000001, however animation
|
||||||
asciicast.track_insert_key(0, time, {"method": "write",
|
# track keys only have a resolution of 0.01, therefore we must combine
|
||||||
"args": [event_data]})
|
# events that would occur in the same keyframe, otherwise only the last
|
||||||
|
# event is inserted and the previous events are overwritten.
|
||||||
|
var time = stepify(p.result[0], 0.01)
|
||||||
|
|
||||||
asciicast.length = time
|
if event_type == "o":
|
||||||
|
if time == frame.time:
|
||||||
|
asciicast.track_remove_key_at_position(0, time)
|
||||||
|
frame.data.args[0] = frame.data.args[0] + event_data
|
||||||
|
else:
|
||||||
|
frame.time = time
|
||||||
|
frame.data.args = [event_data]
|
||||||
|
|
||||||
|
asciicast.track_insert_key(0, frame.time, frame.data)
|
||||||
|
|
||||||
|
asciicast.length = frame.time
|
||||||
|
|
||||||
return ResourceSaver.save("%s.%s" % [save_path, get_save_extension()], asciicast)
|
return ResourceSaver.save("%s.%s" % [save_path, get_save_extension()], asciicast)
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include "pseudoterminal.h"
|
#include "pseudoterminal.h"
|
||||||
#include <pty.h>
|
#include <pty.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
#include <sys/wait.h>
|
||||||
#include <termios.h>
|
#include <termios.h>
|
||||||
|
|
||||||
using namespace godot;
|
using namespace godot;
|
||||||
|
@ -11,9 +12,11 @@ void Pseudoterminal::_register_methods()
|
||||||
register_method("_init", &Pseudoterminal::_init);
|
register_method("_init", &Pseudoterminal::_init);
|
||||||
register_method("_ready", &Pseudoterminal::_ready);
|
register_method("_ready", &Pseudoterminal::_ready);
|
||||||
|
|
||||||
register_method("put_data", &Pseudoterminal::put_data);
|
register_method("write", &Pseudoterminal::write);
|
||||||
|
register_method("resize", &Pseudoterminal::resize);
|
||||||
|
|
||||||
register_signal<Pseudoterminal>((char *)"data_received", "data", GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY);
|
register_signal<Pseudoterminal>((char *)"data_sent", "data", GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY);
|
||||||
|
register_signal<Pseudoterminal>((char *)"exited", "status", GODOT_VARIANT_TYPE_INT);
|
||||||
}
|
}
|
||||||
|
|
||||||
Pseudoterminal::Pseudoterminal()
|
Pseudoterminal::Pseudoterminal()
|
||||||
|
@ -22,18 +25,20 @@ Pseudoterminal::Pseudoterminal()
|
||||||
|
|
||||||
Pseudoterminal::~Pseudoterminal()
|
Pseudoterminal::~Pseudoterminal()
|
||||||
{
|
{
|
||||||
|
pty_thread.join();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Pseudoterminal::_init()
|
void Pseudoterminal::_init()
|
||||||
{
|
{
|
||||||
pty_thread = std::thread(&Pseudoterminal::process_pty, this);
|
|
||||||
bytes_to_write = 0;
|
bytes_to_write = 0;
|
||||||
|
pty_thread = std::thread(&Pseudoterminal::process_pty, this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Pseudoterminal::process_pty()
|
void Pseudoterminal::process_pty()
|
||||||
{
|
{
|
||||||
int fd;
|
int fd;
|
||||||
char *name;
|
char *name;
|
||||||
|
int status;
|
||||||
|
|
||||||
should_process_pty = true;
|
should_process_pty = true;
|
||||||
|
|
||||||
|
@ -68,9 +73,30 @@ void Pseudoterminal::process_pty()
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Vector2 zero = Vector2(0, 0);
|
||||||
|
|
||||||
/* Parent */
|
/* Parent */
|
||||||
while (1)
|
while (1)
|
||||||
{
|
{
|
||||||
|
{
|
||||||
|
std::lock_guard<std::mutex> guard(size_mutex);
|
||||||
|
if (size != zero)
|
||||||
|
{
|
||||||
|
struct winsize ws;
|
||||||
|
memset(&ws, 0, sizeof(ws));
|
||||||
|
ws.ws_col = size.x;
|
||||||
|
ws.ws_row = size.y;
|
||||||
|
|
||||||
|
ioctl(fd, TIOCSWINSZ, &ws);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (waitpid(pty_pid, &status, WNOHANG))
|
||||||
|
{
|
||||||
|
emit_signal("exited", status);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
int ready = -1;
|
int ready = -1;
|
||||||
fd_set read_fds;
|
fd_set read_fds;
|
||||||
fd_set write_fds;
|
fd_set write_fds;
|
||||||
|
@ -93,10 +119,7 @@ void Pseudoterminal::process_pty()
|
||||||
|
|
||||||
if (bytes_to_write > 0)
|
if (bytes_to_write > 0)
|
||||||
{
|
{
|
||||||
write(fd, write_buffer, bytes_to_write);
|
::write(fd, write_buffer, bytes_to_write);
|
||||||
|
|
||||||
Godot::print(String("wrote {0} bytes").format(Array::make(bytes_to_write)));
|
|
||||||
|
|
||||||
bytes_to_write = 0;
|
bytes_to_write = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -114,30 +137,11 @@ void Pseudoterminal::process_pty()
|
||||||
if (bytes_read <= 0)
|
if (bytes_read <= 0)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
//while (1)
|
|
||||||
//{
|
|
||||||
// ret = read(fd, read_buffer, 1);
|
|
||||||
|
|
||||||
// if (ret == -1 || ret == 0)
|
|
||||||
// {
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// bytes_read += ret;
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
PoolByteArray data = PoolByteArray();
|
PoolByteArray data = PoolByteArray();
|
||||||
data.resize(bytes_read);
|
data.resize(bytes_read);
|
||||||
memcpy(data.write().ptr(), read_buffer, bytes_read);
|
memcpy(data.write().ptr(), read_buffer, bytes_read);
|
||||||
|
|
||||||
emit_signal("data_received", PoolByteArray(data));
|
emit_signal("data_sent", PoolByteArray(data));
|
||||||
|
|
||||||
if (bytes_read > 0)
|
|
||||||
{
|
|
||||||
//Godot::print(String("read {0} bytes").format(Array::make(bytes_read)));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -148,9 +152,15 @@ void Pseudoterminal::_ready()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void Pseudoterminal::put_data(PoolByteArray data)
|
void Pseudoterminal::write(PoolByteArray data)
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> guard(write_buffer_mutex);
|
std::lock_guard<std::mutex> guard(write_buffer_mutex);
|
||||||
bytes_to_write = data.size();
|
bytes_to_write = data.size();
|
||||||
memcpy(write_buffer, data.read().ptr(), bytes_to_write);
|
memcpy(write_buffer, data.read().ptr(), bytes_to_write);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Pseudoterminal::resize(Vector2 new_size)
|
||||||
|
{
|
||||||
|
std::lock_guard<std::mutex> guard(size_mutex);
|
||||||
|
size = new_size;
|
||||||
|
}
|
|
@ -29,6 +29,9 @@ namespace godot
|
||||||
int bytes_to_read;
|
int bytes_to_read;
|
||||||
std::mutex read_buffer_mutex;
|
std::mutex read_buffer_mutex;
|
||||||
|
|
||||||
|
Vector2 size;
|
||||||
|
std::mutex size_mutex;
|
||||||
|
|
||||||
void process_pty();
|
void process_pty();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -40,7 +43,8 @@ namespace godot
|
||||||
void _init();
|
void _init();
|
||||||
void _ready();
|
void _ready();
|
||||||
|
|
||||||
void put_data(PoolByteArray data);
|
void write(PoolByteArray data);
|
||||||
|
void resize(Vector2 size);
|
||||||
};
|
};
|
||||||
} // namespace godot
|
} // namespace godot
|
||||||
|
|
||||||
|
|
|
@ -215,7 +215,17 @@ static void write_cb(struct tsm_vte *vte, const char *u8, size_t len, void *data
|
||||||
for (int i = 0; i < len; i++)
|
for (int i = 0; i < len; i++)
|
||||||
bytes.append(u8[i]);
|
bytes.append(u8[i]);
|
||||||
|
|
||||||
term->emit_signal("data_read", bytes);
|
if (len > 0)
|
||||||
|
{
|
||||||
|
if (term->input_event_key.is_valid())
|
||||||
|
{
|
||||||
|
// The callback was fired from a key press event so emit the "key_pressed" signal.
|
||||||
|
term->emit_signal("key_pressed", String(u8), term->input_event_key);
|
||||||
|
term->input_event_key.unref();
|
||||||
|
}
|
||||||
|
|
||||||
|
term->emit_signal("data_sent", bytes);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static int text_draw_cb(struct tsm_screen *con,
|
static int text_draw_cb(struct tsm_screen *con,
|
||||||
|
@ -258,7 +268,6 @@ static int text_draw_cb(struct tsm_screen *con,
|
||||||
|
|
||||||
void Terminal::_register_methods()
|
void Terminal::_register_methods()
|
||||||
{
|
{
|
||||||
|
|
||||||
register_method("_init", &Terminal::_init);
|
register_method("_init", &Terminal::_init);
|
||||||
register_method("_ready", &Terminal::_ready);
|
register_method("_ready", &Terminal::_ready);
|
||||||
register_method("_gui_input", &Terminal::_gui_input);
|
register_method("_gui_input", &Terminal::_gui_input);
|
||||||
|
@ -267,10 +276,12 @@ void Terminal::_register_methods()
|
||||||
register_method("write", &Terminal::write);
|
register_method("write", &Terminal::write);
|
||||||
register_method("update_size", &Terminal::update_size);
|
register_method("update_size", &Terminal::update_size);
|
||||||
|
|
||||||
//register_property<Terminal, int>("rows", &Terminal::rows, 24);
|
register_property<Terminal, int>("rows", &Terminal::rows, 24);
|
||||||
//register_property<Terminal, int>("cols", &Terminal::cols, 80);
|
register_property<Terminal, int>("cols", &Terminal::cols, 80);
|
||||||
|
|
||||||
register_signal<Terminal>("data_read", "data", GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY);
|
register_signal<Terminal>("data_sent", "data", GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY);
|
||||||
|
register_signal<Terminal>("key_pressed", "data", GODOT_VARIANT_TYPE_STRING, "event", GODOT_VARIANT_TYPE_OBJECT);
|
||||||
|
register_signal<Terminal>("size_changed", "new_size", GODOT_VARIANT_TYPE_VECTOR2);
|
||||||
}
|
}
|
||||||
|
|
||||||
Terminal::Terminal()
|
Terminal::Terminal()
|
||||||
|
@ -349,6 +360,7 @@ void Terminal::_gui_input(Variant event)
|
||||||
auto iter = keymap.find({unicode, scancode});
|
auto iter = keymap.find({unicode, scancode});
|
||||||
uint32_t keysym = (iter != keymap.end() ? iter->second : XKB_KEY_NoSymbol);
|
uint32_t keysym = (iter != keymap.end() ? iter->second : XKB_KEY_NoSymbol);
|
||||||
|
|
||||||
|
input_event_key = k;
|
||||||
tsm_vte_handle_keyboard(vte, keysym, ascii, mods, unicode ? unicode : TSM_VTE_INVALID);
|
tsm_vte_handle_keyboard(vte, keysym, ascii, mods, unicode ? unicode : TSM_VTE_INVALID);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -425,6 +437,9 @@ void Terminal::draw_foreground(int row, int col, Color fgcolor)
|
||||||
|
|
||||||
struct cell cell = cells[row][col];
|
struct cell cell = cells[row][col];
|
||||||
|
|
||||||
|
if (cell.ch == nullptr)
|
||||||
|
return; // No foreground to draw
|
||||||
|
|
||||||
/* Set the font */
|
/* Set the font */
|
||||||
|
|
||||||
Ref<Font> fontref = get_font("");
|
Ref<Font> fontref = get_font("");
|
||||||
|
@ -448,9 +463,6 @@ void Terminal::draw_foreground(int row, int col, Color fgcolor)
|
||||||
|
|
||||||
/* Draw the foreground */
|
/* Draw the foreground */
|
||||||
|
|
||||||
if (cell.ch == nullptr)
|
|
||||||
return; // No foreground to draw
|
|
||||||
|
|
||||||
if (cell.attr.blink)
|
if (cell.attr.blink)
|
||||||
; // TODO: Handle blink
|
; // TODO: Handle blink
|
||||||
|
|
||||||
|
@ -523,7 +535,7 @@ void Terminal::update_size()
|
||||||
rows = std::max(2, (int)floor(get_rect().size.y / cell_size.y));
|
rows = std::max(2, (int)floor(get_rect().size.y / cell_size.y));
|
||||||
cols = std::max(1, (int)floor(get_rect().size.x / cell_size.x));
|
cols = std::max(1, (int)floor(get_rect().size.x / cell_size.x));
|
||||||
|
|
||||||
Godot::print(String("resized_rows: {0}, resized_cols: {1}").format(Array::make(rows, cols)));
|
emit_signal("size_changed", Vector2(cols, rows));
|
||||||
|
|
||||||
Cells new_cells = {};
|
Cells new_cells = {};
|
||||||
|
|
||||||
|
|
|
@ -28,6 +28,8 @@ namespace godot
|
||||||
|
|
||||||
Cells cells;
|
Cells cells;
|
||||||
|
|
||||||
|
Ref<InputEventKey> input_event_key;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
tsm_screen *screen;
|
tsm_screen *screen;
|
||||||
tsm_vte *vte;
|
tsm_vte *vte;
|
||||||
|
|
131
addons/godot_xterm/nodes/terminal/README.md
Normal file
131
addons/godot_xterm/nodes/terminal/README.md
Normal file
|
@ -0,0 +1,131 @@
|
||||||
|
# Terminal
|
||||||
|
|
||||||
|
**Inherits:** [Control] < [CanvasItem] < [Node] < [Object]
|
||||||
|
|
||||||
|
|
||||||
|
Terminal emulator.
|
||||||
|
|
||||||
|
**IMPORTANT:**
|
||||||
|
|
||||||
|
<img align="right" src="./docs/important_properties.png"/>
|
||||||
|
|
||||||
|
- If you are not seeing anything in the terminal check that a theme has been set. If there is no theme, everything will be drawn in black by default.
|
||||||
|
- If the terminal isn't responding to keyboard or mouse input check that `focus_mode` is set to `All`, otherwise `_gui_input()` won't be called so no input will be processed.
|
||||||
|
|
||||||
|
|
||||||
|
## Description
|
||||||
|
|
||||||
|
![Flow Diagram](./docs/flow_diagram.svg)
|
||||||
|
|
||||||
|
### (1) User Input
|
||||||
|
|
||||||
|
The users enters some data into the terminal, typically by typing something on the keyboard or clicking (and possibly dragging) somewhere on the screen.
|
||||||
|
This corresponds to the `_gui_input()` method which is implemented in [terminal.cpp](../native/src/terminal.cpp).
|
||||||
|
|
||||||
|
### (2) Terminal Output
|
||||||
|
|
||||||
|
The user input from (1) is processed by the terminal and converted.
|
||||||
|
For example, if the user were to press the down key, the terminal would
|
||||||
|
and the `data_sent` signal would be emitted with the value `"\u001b[A"`.
|
||||||
|
For a full list of escape sequences ["XTerm Control Sequences"](https://invisible-island.net/xterm/ctlseqs/ctlseqs.html).
|
||||||
|
|
||||||
|
### (3) Terminal Input
|
||||||
|
|
||||||
|
In the other direction, characters can be sent to the terminal. This corresponds to the `write()` method.
|
||||||
|
|
||||||
|
### (4) Draw
|
||||||
|
|
||||||
|
The input from (3) is then intepreted by the terminal and drawn to the screen.
|
||||||
|
For example if the string "\u001b[39;m" was written to the terminal, then it would draw some colorful output to the screen.
|
||||||
|
|
||||||
|
## Properties
|
||||||
|
|
||||||
|
| Type | Name | Default |
|
||||||
|
|-------|------|---------|
|
||||||
|
| [int] | rows | 24 |
|
||||||
|
| [int] | cols | 80 |
|
||||||
|
|
||||||
|
## Methods
|
||||||
|
|
||||||
|
## Theme Properties
|
||||||
|
|
||||||
|
| Type | Name | Default |
|
||||||
|
|---------|-------------------------------|------------------------------|
|
||||||
|
| [Color] | Terminal/colors/Background | Color(0.0, 0.0, 0.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Black | Color(0.0, 0.0, 0.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Blue | Color(0.0, 0.0, 0.5, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Cyan | Color(0.0, 0.5, 0.5, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Dark Grey | Color(0.5, 0.5, 0.5, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Foreground | Color(1.0, 1.0, 1.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Green | Color(0.0, 0.5, 0.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Light Blue | Color(0.0, 0.0, 1.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Light Cyan | Color(0.0, 1.0, 1.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Light Green | Color(0.0, 1.0, 0.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Light Grey | Color(0.75, 0.75, 0.75, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Light Magenta | Color(1.0, 0.0, 1.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Light Red | Color(1.0, 0.0, 0.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Light Yellow | Color(1.0, 1.0, 0.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Magenta | Color(0.5, 0.0, 0.5, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Red | Color(0.5, 0.0, 0.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/White | Color(1.0, 1.0, 1.0, 1.0) |
|
||||||
|
| [Color] | Terminal/colors/Yellow | Color(0.5, 0.5, 0.0, 1.0) |
|
||||||
|
| [Font] | Terminal/fonts/Bold | |
|
||||||
|
| [Font] | Terminal/fonts/Bold Italic | |
|
||||||
|
| [Font] | Terminal/fonts/Italic | |
|
||||||
|
| [Font] | Terminal/fonts/Regular | |
|
||||||
|
|
||||||
|
## Signals
|
||||||
|
|
||||||
|
- **data_sent** **(** PoolByteArray data **)**
|
||||||
|
|
||||||
|
Emitted when some data comes out of the terminal.
|
||||||
|
This typically occurs when the user interacts with the terminal by typing on the keyboard or clicking somewhere.
|
||||||
|
It might also occur.
|
||||||
|
Depending on several terminal settings can be interpreted differently, depending on modifier keys and the terminals settings/state.
|
||||||
|
In a typical setup, this data would be forwarded to the linux operating system.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
- **key_pressed** **(** int row **)**
|
||||||
|
|
||||||
|
Emitted when a key is pressed.
|
||||||
|
|
||||||
|
## Property Descriptions
|
||||||
|
|
||||||
|
- [int] **rows**
|
||||||
|
|
||||||
|
| | |
|
||||||
|
|-----------|-----------------|
|
||||||
|
| *Default* | 24 |
|
||||||
|
| *Setter* | set_rows(value) |
|
||||||
|
| *Getter* | get_rows(value) |
|
||||||
|
|
||||||
|
The number of rows in the terminal's rect.
|
||||||
|
When using a monospace font, this is typically the number of characters that can fit from one side to another.
|
||||||
|
Therefore it is affected by the things thing.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
- [int] **cols**
|
||||||
|
The number of columns in the terminal's rect.
|
||||||
|
|
||||||
|
## Method Descriptions
|
||||||
|
|
||||||
|
- void **write** **(** String|PoolByteArray data **)**
|
||||||
|
|
||||||
|
Writes data to the terminal emulator. Accepts either a String or PoolByteArray.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
```gdscript
|
||||||
|
$Terminal.write("Hello World")
|
||||||
|
$Terminal.write("Hello World".to_utf8())
|
||||||
|
$Terminal.write(PoolByteArray([0x1b, 0x9e])
|
||||||
|
```
|
||||||
|
|
||||||
|
[Control]: https://docs.godotengine.org/en/stable/classes/class_control.html#class-control
|
||||||
|
[CanvasItem]: https://docs.godotengine.org/en/stable/classes/class_canvasitem.html#class-canvasitem
|
||||||
|
[Node]: https://docs.godotengine.org/en/stable/classes/class_node.html#class-node
|
||||||
|
[Object]: https://docs.godotengine.org/en/stable/classes/class_object.html#class-object
|
||||||
|
[Color]: https://docs.godotengine.org/en/stable/classes/class_color.html#class-color
|
||||||
|
[Font]: https://docs.godotengine.org/en/stable/classes/class_font.html#class-font
|
||||||
|
[int]: https://docs.godotengine.org/en/stable/classes/class_int.html#class-int
|
0
addons/godot_xterm/nodes/terminal/docs/.gdignore
Normal file
0
addons/godot_xterm/nodes/terminal/docs/.gdignore
Normal file
3777
addons/godot_xterm/nodes/terminal/docs/flow_diagram.svg
Normal file
3777
addons/godot_xterm/nodes/terminal/docs/flow_diagram.svg
Normal file
File diff suppressed because one or more lines are too long
After Width: | Height: | Size: 360 KiB |
BIN
addons/godot_xterm/nodes/terminal/docs/important_properties.png
Normal file
BIN
addons/godot_xterm/nodes/terminal/docs/important_properties.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 11 KiB |
|
@ -17,3 +17,7 @@ func get_class() -> String:
|
||||||
|
|
||||||
func is_class(name) -> bool:
|
func is_class(name) -> bool:
|
||||||
return name == get_class() or .is_class(name)
|
return name == get_class() or .is_class(name)
|
||||||
|
|
||||||
|
|
||||||
|
func _init():
|
||||||
|
step = 0.01 # Parent override.
|
||||||
|
|
66
addons/godot_xterm/util/tput.gd
Normal file
66
addons/godot_xterm/util/tput.gd
Normal file
|
@ -0,0 +1,66 @@
|
||||||
|
extends Reference
|
||||||
|
class_name TPut
|
||||||
|
|
||||||
|
# Control Sequence Introducer
|
||||||
|
const CSI = "\u001b["
|
||||||
|
|
||||||
|
const CURSOR_UP = "\u001b[A"
|
||||||
|
const CURSOR_DOWN = "\u001b[B"
|
||||||
|
const CURSOR_RIGHT = "\u001b[C"
|
||||||
|
const CURSOR_LEFT = "\u001b[D"
|
||||||
|
|
||||||
|
const DEFAULT_FOREGROUND_COLOR = "\u001b[0m"
|
||||||
|
|
||||||
|
|
||||||
|
var terminal
|
||||||
|
|
||||||
|
|
||||||
|
func _init(p_terminal: Control) -> void:
|
||||||
|
if p_terminal:
|
||||||
|
terminal = p_terminal
|
||||||
|
|
||||||
|
|
||||||
|
func write_string(string: String, color: Color = Color.white) -> void:
|
||||||
|
if color:
|
||||||
|
var fg = "\u001b[38;2;%d;%d;%dm" % [color.r8, color.g8, color.b8]
|
||||||
|
terminal.write(fg.to_utf8())
|
||||||
|
|
||||||
|
terminal.write(string.to_utf8())
|
||||||
|
|
||||||
|
# Reset color back to default.
|
||||||
|
terminal.write("\u001b[0m".to_utf8())
|
||||||
|
|
||||||
|
# tput_* functions based on the tput command.
|
||||||
|
# See: https://man7.org/linux/man-pages/man1/tput.1.html for more info.
|
||||||
|
|
||||||
|
|
||||||
|
# Hide the cursor.
|
||||||
|
func civis():
|
||||||
|
terminal.write("%s?25l" % CSI)
|
||||||
|
|
||||||
|
|
||||||
|
# Position the cursor at the given row and col.
|
||||||
|
func cup(row: int = 0, col: int = 0) -> void:
|
||||||
|
terminal.write("\u001b[%d;%dH" % [row, col])
|
||||||
|
|
||||||
|
|
||||||
|
func setaf(color: Color) -> void:
|
||||||
|
var fg = "\u001b[38;2;%d;%d;%dm" % [color.r8, color.g8, color.b8]
|
||||||
|
terminal.write(fg)
|
||||||
|
|
||||||
|
|
||||||
|
func setab(color: Color) -> void:
|
||||||
|
var bg = "\u001b[48;2;%d;%d;%dm" % [color.r8, color.g8, color.b8]
|
||||||
|
terminal.write(bg)
|
||||||
|
|
||||||
|
|
||||||
|
func rev() -> void:
|
||||||
|
terminal.write("\u001b[7m")
|
||||||
|
|
||||||
|
|
||||||
|
func sgr0() -> void:
|
||||||
|
terminal.write("\u001b[0m")
|
||||||
|
|
||||||
|
|
||||||
|
func reset() -> void:
|
||||||
|
terminal.write("\u001bc")
|
|
@ -1,24 +1,23 @@
|
||||||
[gd_scene load_steps=5 format=2]
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://examples/asciicast/asciicast.gd" type="Script" id=1]
|
|
||||||
[ext_resource path="res://addons/godot_xterm/themes/default.theme" type="Theme" id=2]
|
[ext_resource path="res://addons/godot_xterm/themes/default.theme" type="Theme" id=2]
|
||||||
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=4]
|
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=4]
|
||||||
[ext_resource path="res://examples/asciicast/example.cast" type="Animation" id=6]
|
[ext_resource path="res://examples/asciicast/example.cast" type="Animation" id=6]
|
||||||
|
|
||||||
[node name="Container" type="Container"]
|
[node name="Terminal" type="Control"]
|
||||||
margin_right = 40.0
|
anchor_right = 1.0
|
||||||
margin_bottom = 40.0
|
anchor_bottom = 1.0
|
||||||
script = ExtResource( 1 )
|
focus_mode = 2
|
||||||
|
theme = ExtResource( 2 )
|
||||||
|
script = ExtResource( 4 )
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
rows = 31
|
||||||
|
cols = 102
|
||||||
|
|
||||||
[node name="Terminal" type="Control" parent="."]
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||||
margin_right = 40.0
|
autoplay = "example"
|
||||||
margin_bottom = 40.0
|
playback_speed = 2.0
|
||||||
theme = ExtResource( 2 )
|
|
||||||
script = ExtResource( 4 )
|
|
||||||
|
|
||||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Terminal"]
|
|
||||||
method_call_mode = 1
|
method_call_mode = 1
|
||||||
anims/a = ExtResource( 6 )
|
anims/example = ExtResource( 6 )
|
||||||
|
|
|
@ -1,61 +1,779 @@
|
||||||
{"version": 2, "width": 86, "height": 29, "timestamp": 1589772748, "env": {"SHELL": "/run/current-system/sw/bin/bash", "TERM": "xterm"}}
|
{"version": 2, "width": 95, "height": 56, "timestamp": 1601879053, "env": {"SHELL": "/run/current-system/sw/bin/bash", "TERM": "xterm"}}
|
||||||
[0.082961, "o", "> "]
|
[0.009015, "o", "sh-4.4$ "]
|
||||||
[0.798002, "o", "e"]
|
[0.768572, "o", "#"]
|
||||||
[0.893414, "o", "c"]
|
[0.994511, "o", " "]
|
||||||
[0.956255, "o", "h"]
|
[1.251891, "o", "P"]
|
||||||
[1.008677, "o", "o"]
|
[1.390056, "o", "r"]
|
||||||
[1.089472, "o", " "]
|
[1.556055, "o", "e"]
|
||||||
[1.189602, "o", "h"]
|
[1.633343, "o", "s"]
|
||||||
[1.266892, "o", "e"]
|
[1.758128, "o", "s"]
|
||||||
[1.347483, "o", "l"]
|
[1.837416, "o", " "]
|
||||||
[1.46568, "o", "l"]
|
[2.082763, "o", "E"]
|
||||||
[1.541039, "o", "o"]
|
[2.15487, "o", "S"]
|
||||||
[1.726772, "o", "\r\n"]
|
[2.206575, "o", "C"]
|
||||||
[1.727475, "o", "hello\r\n> "]
|
[2.535156, "o", " "]
|
||||||
[2.060109, "o", "#"]
|
[2.675284, "o", "t"]
|
||||||
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||||||
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|
||||||
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|
||||||
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|
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||||||
|
[54.843652, "o", "\u001b[39m\u001b[38;2;1;182;199mo\u001b[39m\u001b[38;2;1;193;189mt\u001b[39m"]
|
||||||
|
[54.843723, "o", "\u001b[38;2;1;204;177m\u001b[39m\r\n"]
|
||||||
|
[54.843797, "o", "\u001b[38;2;59;254;69m3\u001b[39m"]
|
||||||
|
[54.84387, "o", "\u001b[38;2;70;254;58ma\u001b[39m\u001b[38;2;82;253;48m8\u001b[39m\u001b[38;2;94;250;38m3"]
|
||||||
|
[54.843944, "o", "\u001b[39m\u001b[38;2;106;246;30m0\u001b[39m\u001b[38;2;119;241;22m0\u001b[39m"]
|
||||||
|
[54.844009, "o", "\u001b[38;2;132;235;15m5\u001b[39m\u001b[38;2;144;228;10ma\u001b[39m"]
|
||||||
|
[54.844071, "o", "\u001b[38;2;157;220;6m5\u001b[39m\u001b[38;2;169;211;3md\u001b[39m"]
|
||||||
|
[54.844155, "o", "\u001b[38;2;181;201;1mc\u001b[39m\u001b[38;2;192;190;1m8\u001b[39m"]
|
||||||
|
[54.844245, "o", "\u001b[38;2;203;179;1mb\u001b[39m\u001b[38;2;213;167;3ma\u001b[39m\u001b[38;2;222;154;7m5"]
|
||||||
|
[54.844341, "o", "\u001b[39m\u001b[38;2;230;142;11md\u001b[39m\u001b[38;2;237;129;17m0\u001b[39m\u001b[38;2;243;117;23mf\u001b[39m\u001b[38;2;247;104;31m0\u001b[39m"]
|
||||||
|
[54.844424, "o", "\u001b[38;2;251;92;40ma\u001b[39m\u001b[38;2;253;80;50mb\u001b[39m"]
|
||||||
|
[54.844495, "o", "\u001b[38;2;254;68;60mb\u001b[39m\u001b[38;2;254;57;71m3\u001b[39m"]
|
||||||
|
[54.844563, "o", "\u001b[38;2;253;47;83md\u001b[39m\u001b[38;2;250;38;95me\u001b[39m"]
|
||||||
|
[54.844639, "o", "\u001b[38;2;246;29;107m8\u001b[39m\u001b[38;2;241;22;120m4\u001b[39m\u001b[38;2;235;15;132m7\u001b[39m\u001b[38;2;228;10;145md\u001b[39m"]
|
||||||
|
[54.844728, "o", "\u001b[38;2;219;6;158m2\u001b[39m\u001b[38;2;210;3;170md\u001b[39m"]
|
||||||
|
[54.844818, "o", "\u001b[38;2;200;1;182me\u001b[39m\u001b[38;2;189;1;193m0\u001b[39m\u001b[38;2;178;1;203ma\u001b[39m"]
|
||||||
|
[54.844893, "o", "\u001b[38;2;166;3;213m4\u001b[39m\u001b[38;2;154;7;222m6\u001b[39m\u001b[38;2;141;11;230md\u001b[39m\u001b[38;2;129;17;237m7\u001b[39m"]
|
||||||
|
[54.84499, "o", "\u001b[38;2;116;24;243m7\u001b[39m\u001b[38;2;103;32;248mb\u001b[39m\u001b[38;2;91;40;251m \u001b[39m"]
|
||||||
|
[54.845083, "o", "\u001b[38;2;79;50;253m \u001b[39m\u001b[38;2;68;61;254m.\u001b[39m\u001b[38;2;57;72;254m/\u001b[39m\u001b[38;2;46;83;253mR\u001b[39m\u001b[38;2;37;95;250mE\u001b[39m"]
|
||||||
|
[54.845178, "o", "\u001b[38;2;29;108;246mA\u001b[39m\u001b[38;2;21;120;241mD\u001b[39m"]
|
||||||
|
[54.845256, "o", "\u001b[38;2;15;133;235mM\u001b[39m\u001b[38;2;10;146;227mE\u001b[39m"]
|
||||||
|
[54.845343, "o", "\u001b[38;2;5;158;219m.\u001b[39m\u001b[38;2;3;170;210mm\u001b[39m\u001b[38;2;1;182;199md\u001b[39m"]
|
||||||
|
[54.845422, "o", "\u001b[38;2;1;193;189m\u001b[39m\r\n"]
|
||||||
|
[54.845491, "o", "\u001b[m\u001b[?25h\u001b[?1;5;2004l"]
|
||||||
|
[54.847349, "o", "\u001b]2;laptop:leroy:~/projects/godot-xterm\u0007\r\r\n\u001b[1;32m[\u001b]0;leroy@laptop: ~/projects/godot-xterm\u0007leroy@laptop:~/projects/godot-xterm]$\u001b[0m "]
|
||||||
|
[57.064686, "o", "e"]
|
||||||
|
[57.230802, "o", "x"]
|
||||||
|
[59.010363, "o", "\b\u001b[K"]
|
||||||
|
[59.121216, "o", "\b\u001b[K"]
|
||||||
|
[59.456844, "o", "#"]
|
||||||
|
[59.676225, "o", "/"]
|
||||||
|
[60.10367, "o", "\b\u001b[K"]
|
||||||
|
[60.18748, "o", " "]
|
||||||
|
[60.4099, "o", "w"]
|
||||||
|
[60.748895, "o", "e"]
|
||||||
|
[60.992399, "o", "\b\u001b[K"]
|
||||||
|
[61.116881, "o", "\b\u001b[K"]
|
||||||
|
[61.313248, "o", "W"]
|
||||||
|
[61.473147, "o", "h"]
|
||||||
|
[61.562029, "o", "e"]
|
||||||
|
[61.645136, "o", "n"]
|
||||||
|
[61.917431, "o", " "]
|
||||||
|
[62.093406, "o", "w"]
|
||||||
|
[62.161239, "o", "e"]
|
||||||
|
[62.248416, "o", " "]
|
||||||
|
[62.33829, "o", "a"]
|
||||||
|
[62.415246, "o", "r"]
|
||||||
|
[62.507794, "o", "e"]
|
||||||
|
[62.557211, "o", " "]
|
||||||
|
[62.753875, "o", "f"]
|
||||||
|
[62.85347, "o", "i"]
|
||||||
|
[62.921221, "o", "n"]
|
||||||
|
[63.033374, "o", "i"]
|
||||||
|
[63.094372, "o", "s"]
|
||||||
|
[63.187799, "o", "h"]
|
||||||
|
[63.483077, "o", "e"]
|
||||||
|
[63.612519, "o", "d"]
|
||||||
|
[63.792416, "o", ","]
|
||||||
|
[63.894738, "o", " "]
|
||||||
|
[64.04963, "o", "j"]
|
||||||
|
[64.202261, "o", "u"]
|
||||||
|
[64.263783, "o", "s"]
|
||||||
|
[64.307216, "o", "t"]
|
||||||
|
[64.369715, "o", " "]
|
||||||
|
[64.492205, "o", "e"]
|
||||||
|
[64.653815, "o", "x"]
|
||||||
|
[64.746695, "o", "i"]
|
||||||
|
[64.858507, "o", "t"]
|
||||||
|
[65.103114, "o", " "]
|
||||||
|
[65.664488, "o", "t"]
|
||||||
|
[65.719435, "o", "h"]
|
||||||
|
[65.782418, "o", "e"]
|
||||||
|
[65.844266, "o", " "]
|
||||||
|
[65.963151, "o", "s"]
|
||||||
|
[66.037719, "o", "h"]
|
||||||
|
[66.121665, "o", "e"]
|
||||||
|
[66.224533, "o", "l"]
|
||||||
|
[66.323957, "o", "l"]
|
||||||
|
[66.562302, "o", "\r\n"]
|
||||||
|
[66.562831, "o", "\u001b]2;laptop:leroy:~/projects/godot-xterm\u0007\r\r\n\u001b[1;32m[\u001b]0;leroy@laptop: ~/projects/godot-xterm\u0007leroy@laptop:~/projects/godot-xterm]$\u001b[0m "]
|
||||||
|
[66.844263, "o", "e"]
|
||||||
|
[66.983977, "o", "x"]
|
||||||
|
[67.104686, "o", "i"]
|
||||||
|
[67.212146, "o", "t"]
|
||||||
|
[67.515156, "o", "\r\n"]
|
||||||
|
[67.515263, "o", "exit\r\n"]
|
||||||
|
[67.516389, "o", "\u001b[0;32masciinema: recording finished\u001b[0m\r\n\u001b[0;32masciinema: asciicast saved to new.cast\u001b[0m\r\n"]
|
||||||
|
[67.526166, "o", "sh-4.4$ "]
|
||||||
|
[69.107982, "o", "c"]
|
||||||
|
[69.201795, "o", "o"]
|
||||||
|
[69.306066, "o", "w"]
|
||||||
|
[69.520215, "o", "s"]
|
||||||
|
[69.638453, "o", "a"]
|
||||||
|
[69.696601, "o", "y"]
|
||||||
|
[70.376247, "o", " "]
|
||||||
|
[70.997599, "o", "A"]
|
||||||
|
[71.148845, "o", "l"]
|
||||||
|
[71.283482, "o", "l"]
|
||||||
|
[71.322607, "o", " "]
|
||||||
|
[71.823544, "o", "d"]
|
||||||
|
[71.910819, "o", "o"]
|
||||||
|
[72.005256, "o", "n"]
|
||||||
|
[72.059912, "o", "e"]
|
||||||
|
[72.234089, "o", "!"]
|
||||||
|
[72.62946, "o", "\r\n"]
|
||||||
|
[72.64376, "o", " ___________ \r\n< All done! >\r\n ----------- \r\n \\ ^__^\r\n \\ (oo)\\_______\r\n (__)\\ )\\/\\\r\n ||----w |\r\n || ||\r\n"]
|
||||||
|
[72.644144, "o", "sh-4.4$ "]
|
||||||
|
[73.525287, "o", "\r\n"]
|
||||||
|
[73.525434, "o", "sh-4.4$ "]
|
||||||
|
[74.180823, "o", "e"]
|
||||||
|
[74.345967, "o", "x"]
|
||||||
|
[74.476496, "o", "i"]
|
||||||
|
[74.626928, "o", "t"]
|
||||||
|
[75.019672, "o", "\r\nexit\r\n"]
|
||||||
|
|
149
examples/menu/menu.gd
Normal file
149
examples/menu/menu.gd
Normal file
|
@ -0,0 +1,149 @@
|
||||||
|
tool
|
||||||
|
extends Control
|
||||||
|
# This scene demonstrates how we can control the Terminal node directly by
|
||||||
|
# sending and receiving strings and ANSI escape sequences to the terminal
|
||||||
|
# directly.
|
||||||
|
|
||||||
|
# References:
|
||||||
|
# - https://tldp.org/HOWTO/Bash-Prompt-HOWTO/x361.html
|
||||||
|
# - https://www.youtube.com/watch?v=jTSQlIK_92w
|
||||||
|
|
||||||
|
const TITLE = """
|
||||||
|
░█▀▀░█▀█░█▀▄░█▀█░▀█▀░░░█░█░▀█▀░█▀▀░█▀▄░█▄█\r
|
||||||
|
░█░█░█░█░█░█░█░█░░█░░░░▄▀▄░░█░░█▀▀░█▀▄░█░█\r
|
||||||
|
░▀▀▀░▀▀▀░▀▀░░▀▀▀░░▀░░░░▀░▀░░▀░░▀▀▀░▀░▀░▀░▀\r
|
||||||
|
"""
|
||||||
|
const TITLE_WIDTH = 42
|
||||||
|
|
||||||
|
var menu_items := [
|
||||||
|
{ "name": "Asciicast", "scene": preload("../asciicast/asciicast.tscn") },
|
||||||
|
{ "name": "Terminal", "scene": preload("../terminal/terminal.tscn") },
|
||||||
|
{ "name": "Exit"}
|
||||||
|
]
|
||||||
|
|
||||||
|
var selected_index := 0
|
||||||
|
|
||||||
|
var row: int
|
||||||
|
var menu_start_row: int
|
||||||
|
var offset: int
|
||||||
|
|
||||||
|
onready var tput = TPut.new($Terminal)
|
||||||
|
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
# warning-ignore:return_value_discarded
|
||||||
|
$Terminal.connect("size_changed", self, "draw_all")
|
||||||
|
$Terminal.grab_focus()
|
||||||
|
draw_all()
|
||||||
|
|
||||||
|
|
||||||
|
func draw_all(_size = Vector2.ZERO):
|
||||||
|
offset = int(floor(($Terminal.cols / 2.0) - (TITLE_WIDTH / 2.0)))
|
||||||
|
tput.reset()
|
||||||
|
row = 5
|
||||||
|
tput.civis() # Hide the cursor.
|
||||||
|
draw_title()
|
||||||
|
draw_menu()
|
||||||
|
tput.sgr0()
|
||||||
|
row += 1
|
||||||
|
|
||||||
|
|
||||||
|
func draw_title():
|
||||||
|
tput.cup(row, 0)
|
||||||
|
|
||||||
|
for line in TITLE.split("\r"):
|
||||||
|
row += 1
|
||||||
|
tput.cup(row, offset)
|
||||||
|
$Terminal.write(line)
|
||||||
|
|
||||||
|
# Get the plugin version from the plugin's config file.
|
||||||
|
var config = ConfigFile.new()
|
||||||
|
var err = config.load("res://addons/godot_xterm/plugin.cfg")
|
||||||
|
if err == OK:
|
||||||
|
$Terminal.write("\n")
|
||||||
|
$Terminal.write("Version: %s" % config.get_value("plugin", "version",
|
||||||
|
"unknown"))
|
||||||
|
row += 2
|
||||||
|
|
||||||
|
|
||||||
|
func draw_menu():
|
||||||
|
if not menu_start_row:
|
||||||
|
menu_start_row = row + 1
|
||||||
|
|
||||||
|
row = menu_start_row
|
||||||
|
|
||||||
|
var col_offset: int
|
||||||
|
|
||||||
|
for i in range(menu_items.size()):
|
||||||
|
row += 1
|
||||||
|
var item = menu_items[i]
|
||||||
|
|
||||||
|
if not col_offset:
|
||||||
|
col_offset = int(floor(($Terminal.cols / 2) - (item.name.length() / 2)))
|
||||||
|
|
||||||
|
tput.cup(row, offset)
|
||||||
|
|
||||||
|
if selected_index == i:
|
||||||
|
tput.setab(Color("#FF7500"))
|
||||||
|
tput.setaf(Color.black)
|
||||||
|
|
||||||
|
$Terminal.write("%s. %s" % [i + 1, item.name])
|
||||||
|
|
||||||
|
if selected_index == i:
|
||||||
|
tput.sgr0()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Terminal_key_pressed(data: String, event: InputEventKey) -> void:
|
||||||
|
match(data):
|
||||||
|
TPut.CURSOR_UP: # Up arrow key
|
||||||
|
selected_index = int(clamp(selected_index - 1, 0, menu_items.size() - 1))
|
||||||
|
draw_menu()
|
||||||
|
TPut.CURSOR_DOWN: # Down arrow key
|
||||||
|
selected_index = int(clamp(selected_index + 1, 0, menu_items.size() - 1))
|
||||||
|
draw_menu()
|
||||||
|
"1":
|
||||||
|
selected_index = 0
|
||||||
|
draw_menu()
|
||||||
|
"2":
|
||||||
|
selected_index = 1
|
||||||
|
draw_menu()
|
||||||
|
"3":
|
||||||
|
selected_index = 2
|
||||||
|
draw_menu()
|
||||||
|
|
||||||
|
# We can also match against the raw InputEventKey.
|
||||||
|
if event.scancode == KEY_ENTER:
|
||||||
|
var item = menu_items[selected_index]
|
||||||
|
|
||||||
|
match item.name:
|
||||||
|
"Asciicast":
|
||||||
|
var scene = item.scene.instance()
|
||||||
|
var animation_player: AnimationPlayer = scene.get_node("AnimationPlayer")
|
||||||
|
scene.connect("key_pressed", self, "_on_Asciicast_key_pressed",
|
||||||
|
[animation_player])
|
||||||
|
get_tree().get_root().add_child(scene)
|
||||||
|
visible = false
|
||||||
|
scene.grab_focus()
|
||||||
|
yield(animation_player, "animation_finished")
|
||||||
|
visible = true
|
||||||
|
get_tree().get_root().remove_child(scene)
|
||||||
|
$Terminal.grab_focus()
|
||||||
|
scene.queue_free()
|
||||||
|
"Terminal":
|
||||||
|
var scene = item.scene.instance()
|
||||||
|
var pty = scene.get_node("Pseudoterminal")
|
||||||
|
get_tree().get_root().add_child(scene)
|
||||||
|
visible = false
|
||||||
|
scene.grab_focus()
|
||||||
|
yield(pty, "exited")
|
||||||
|
visible = true
|
||||||
|
$Terminal.grab_focus()
|
||||||
|
scene.queue_free()
|
||||||
|
"Exit":
|
||||||
|
get_tree().quit()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Asciicast_key_pressed(data: String, _event: InputEventKey,
|
||||||
|
animation_player: AnimationPlayer) -> void:
|
||||||
|
if data == "\u001b":
|
||||||
|
animation_player.emit_signal("animation_finished")
|
28
examples/menu/menu.tscn
Normal file
28
examples/menu/menu.tscn
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
[gd_scene load_steps=4 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://addons/godot_xterm/nodes/terminal/terminal.gdns" type="Script" id=1]
|
||||||
|
[ext_resource path="res://examples/menu/menu.gd" type="Script" id=2]
|
||||||
|
[ext_resource path="res://addons/godot_xterm/themes/default.theme" type="Theme" id=3]
|
||||||
|
|
||||||
|
[node name="Menu" type="Control"]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
script = ExtResource( 2 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="Terminal" type="Control" parent="."]
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
focus_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
size_flags_vertical = 3
|
||||||
|
theme = ExtResource( 3 )
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
rows = 31
|
||||||
|
cols = 102
|
||||||
|
[connection signal="key_pressed" from="Terminal" to="." method="_on_Terminal_key_pressed"]
|
7
examples/terminal/Node.gd
Normal file
7
examples/terminal/Node.gd
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
extends Node
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Terminal_key_pressed(event: InputEventKey, data: PoolByteArray):
|
||||||
|
print(data as Array)
|
||||||
|
print(event.scancode)
|
|
@ -8,15 +8,16 @@
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
anchor_bottom = 1.0
|
anchor_bottom = 1.0
|
||||||
focus_mode = 2
|
focus_mode = 2
|
||||||
size_flags_horizontal = 3
|
|
||||||
size_flags_vertical = 3
|
|
||||||
theme = ExtResource( 4 )
|
theme = ExtResource( 4 )
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
rows = 31
|
||||||
|
cols = 102
|
||||||
|
|
||||||
[node name="Pseudoterminal" type="Node" parent="."]
|
[node name="Pseudoterminal" type="Node" parent="."]
|
||||||
script = ExtResource( 2 )
|
script = ExtResource( 2 )
|
||||||
[connection signal="data_read" from="." to="Pseudoterminal" method="put_data"]
|
[connection signal="data_sent" from="." to="Pseudoterminal" method="write"]
|
||||||
[connection signal="data_received" from="Pseudoterminal" to="." method="write"]
|
[connection signal="size_changed" from="." to="Pseudoterminal" method="resize"]
|
||||||
|
[connection signal="data_sent" from="Pseudoterminal" to="." method="write"]
|
|
@ -10,23 +10,30 @@ config_version=4
|
||||||
|
|
||||||
_global_script_classes=[ {
|
_global_script_classes=[ {
|
||||||
"base": "Reference",
|
"base": "Reference",
|
||||||
"class": "ArrayUtils",
|
"class": "TPut",
|
||||||
"language": "GDScript",
|
"language": "GDScript",
|
||||||
"path": "res://addons/SIsilicon.3d.text/array_utils.gd"
|
"path": "res://addons/godot_xterm/util/tput.gd"
|
||||||
} ]
|
} ]
|
||||||
_global_script_class_icons={
|
_global_script_class_icons={
|
||||||
"ArrayUtils": ""
|
"TPut": ""
|
||||||
}
|
}
|
||||||
|
|
||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="Godot Xterm"
|
config/name="Godot Xterm"
|
||||||
|
run/main_scene="res://examples/menu/menu.tscn"
|
||||||
config/icon="res://icon.png"
|
config/icon="res://icon.png"
|
||||||
|
|
||||||
|
[display]
|
||||||
|
|
||||||
|
window/vsync/use_vsync=false
|
||||||
|
|
||||||
[editor_plugins]
|
[editor_plugins]
|
||||||
|
|
||||||
enabled=PoolStringArray( "SIsilicon.3d.text", "godot_xterm" )
|
enabled=PoolStringArray( "godot_xterm" )
|
||||||
|
|
||||||
[rendering]
|
[rendering]
|
||||||
|
|
||||||
|
quality/filters/anisotropic_filter_level=16
|
||||||
|
quality/filters/msaa=4
|
||||||
environment/default_environment="res://default_env.tres"
|
environment/default_environment="res://default_env.tres"
|
||||||
|
|
Loading…
Reference in a new issue