Rename 'modules' directory to 'external'

Former-commit-id: 8d3eec465f
This commit is contained in:
Leroy Hopson 2020-09-23 17:29:33 +07:00
parent db6486e6f3
commit e59db03d11
6 changed files with 9 additions and 9 deletions

View file

@ -18,10 +18,10 @@ opts.Add(PathVariable('target_path', 'The path where the lib is installed.', 'bi
opts.Add(PathVariable('target_name', 'The library name.', 'libgodotxtermnative', PathVariable.PathAccept))
# Local dependency paths, adapt them to your setup
godot_headers_path = "modules/godot-cpp/godot_headers/"
cpp_bindings_path = "modules/godot-cpp/"
godot_headers_path = "external/godot-cpp/godot_headers/"
cpp_bindings_path = "external/godot-cpp/"
cpp_library = "libgodot-cpp"
libtsm_path = "modules/libtsm/"
libtsm_path = "external/libtsm/"
# only support 64 at this time..
bits = 64