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Update target Godot version: 3.3.2-stable -> 3.4.4-stable
Also apply automatic updates to .import files after opening project in 3.4.4 editor.
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4 changed files with 8 additions and 17 deletions
6
.github/workflows/main.yml
vendored
6
.github/workflows/main.yml
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@ -6,10 +6,6 @@ on:
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- cron: 0 11 * * *
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env:
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GODOT: Godot_v3.4.3-stable
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GODOT_VERSION: 3.4.3
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GODOT_RELEASE: stable
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# Caches should be automatically invalidated when versions change,
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# but invalidation can be forced by incrementing these numbers.
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EMSCRIPTEN_CACHE_VERSION: 1
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@ -268,7 +264,7 @@ jobs:
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matrix:
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os: [ windows-latest, macos-latest, ubuntu-latest ]
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bits: [ 64, 32 ]
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godot_version: [ 'v3.2-stable', 'v3.3.4-stable', 'v3.4.3-stable', 'v3.5-beta1' ]
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godot_version: [ 'v3.2-stable', 'v3.3.4-stable', 'v3.4.4-stable', 'v3.5-beta1' ]
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exclude:
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- os: macos-latest
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bits: 32
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