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Drop support for Godot 3.3.x
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4 changed files with 16 additions and 6 deletions
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@ -244,7 +244,7 @@ jobs:
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matrix:
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os: [ windows-latest, macos-latest, ubuntu-latest ]
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bits: [ 64, 32 ]
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godot_version: [ 'v3.3.4-stable', 'v3.4.4-stable', 'v3.5-beta1' ]
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godot_version: [ 'v3.4.4-stable', 'v3.5-stable' ]
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exclude:
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- os: macos-latest
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bits: 32
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@ -1 +1 @@
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Subproject commit f9f6767722e17a1d690f7ce975e1e7f8065b61e2
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Subproject commit a2b2e101f840e11359821d17b027d0b4aa1d9ddc
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@ -6,6 +6,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased](https://github.com/lihop/godot-xterm/compare/v2.1.1...HEAD)
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### Removed
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- Dropped support for Godot version 3.3.x.
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## [v2.1.1](https://github.com/lihop/godot-xterm/compare/v2.1.0...v2.1.1) - 2022-08-15
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@ -3,7 +3,7 @@
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# GodotXterm - Terminal Emulator
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<br/>
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[![Godot Version](https://img.shields.io/badge/Godot-3.3+-blue.svg)](https://godotengine.org)
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[![Godot Version](https://img.shields.io/badge/Godot-3.4.x-blue.svg)](#supported-godot-versions)
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[![License](https://img.shields.io/badge/License-MIT-green.svg)](https://github.com/lihop/godot-xterm/blob/stable/LICENSE.md)
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[![Build and Test](https://github.com/lihop/godot-xterm/actions/workflows/main.yml/badge.svg?event=schedule)](https://github.com/lihop/godot-xterm/actions/workflows/main.yml)
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@ -28,9 +28,10 @@ https://user-images.githubusercontent.com/3696783/126894061-a69eb6ad-9979-4723-a
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1. [Features](#features)
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2. [Screenshots](#screenshots)
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3. [Demos and Examples](#demos-and-examples)
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4. [Installation](#installation)
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5. [Documentation](#documentation)
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6. [License](#license)
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4. [Supported Godot Versions](#supported-godot-versions)
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5. [Installation](#installation)
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6. [Documentation](#documentation)
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7. [License](#license)
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## Features
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@ -87,6 +88,13 @@ Other examples of GodotXterm usage are available online:
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Are you using GodotXterm in your project and want it listed here? Please [open a pull request](https://github.com/lihop/godot-xterm/pulls) to have it added.
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## Supported Godot Versions
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GodotXterm aims to support the current stable release of Godot, but may lag slightly.
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Currently, Godot versions 3.4.x are supported with support for 3.5 coming soon.
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Versions 3.3.x are no longer officially supported but *may* work if the GDNative libraries are
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compiled using an older version of godot-cpp.
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## Installation
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GodotXterm is available on the [Godot Asset Library](https://godotengine.org/asset-library/asset/1007).
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