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Make native library easier to build/use
Makes libtsm a static library rather than dynamic so that it doesn't
have to be installed as a system library on the user's operating system.
Also updates SConstruct to work on more operating systems other than
just NixOS. Adds a number of docker files for building the library on
various distributions (NixOS, Arch Linux, Ubuntu).
Uses a fork of godot-cpp with an updated godot_headers submodule that
includes godotengine/godot_headers#76. We should go back to tracking
https://github.com/godotengine/godot-cpp once the submodule has
been updated in that repo.
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[submodule "addons/godot_xterm_native/godot-cpp"]
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path = addons/godot_xterm_native/godot-cpp
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url = https://github.com/GodotNativeTools/godot-cpp
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url = https://github.com/lihop/godot-cpp
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[submodule "addons/godot_xterm_native/libtsm"]
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path = addons/godot_xterm_native/libtsm
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url = https://github.com/Aetf/libtsm
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