mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-24 10:20:24 +01:00
Support universal (x86_64/arm64) builds for macOS
The macOS binary (libgodot-xterm.osx.64.dylib) is now a universal binary that runs natively on both x86_64 and arm64.
This commit is contained in:
parent
110e4eff2d
commit
fd4e383cae
4 changed files with 23 additions and 13 deletions
3
.github/workflows/main.yml
vendored
3
.github/workflows/main.yml
vendored
|
@ -130,7 +130,8 @@ jobs:
|
|||
OS: ${{ matrix.os }}
|
||||
run: |
|
||||
cd addons/godot_xterm/native/thirdparty/libuv
|
||||
args="-DCMAKE_BUILD_TYPE=$TARGET -DBUILD_SHARED_LIBS=OFF -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE"
|
||||
args="-DCMAKE_BUILD_TYPE=$TARGET -DBUILD_SHARED_LIBS=OFF -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE \
|
||||
-DCMAKE_OSX_ARCHITECTURES=x86_64;arm64"
|
||||
if [ "$TARGET" == "release" ]; then
|
||||
args="$args -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL"
|
||||
else
|
||||
|
|
|
@ -6,7 +6,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
|||
|
||||
|
||||
## [Unreleased](https://github.com/lihop/godot-xterm/compare/v2.0.0...HEAD)
|
||||
|
||||
### Added
|
||||
- Support for macOS universal (x86_64/arm64) binaries. The macOS binary
|
||||
`libgodot-xterm.osx.64.dylib` is now a universal binary that runs natively
|
||||
on both x86_64 and arm64.
|
||||
|
||||
## [v2.0.0](https://github.com/lihop/godot-xterm/compare/v1.2.1...v2.0.0) - 2021-07-25
|
||||
### Added
|
||||
|
|
|
@ -62,6 +62,8 @@ opts.Add(EnumVariable(
|
|||
allowed_values=('debug', 'release'),
|
||||
ignorecase=2
|
||||
))
|
||||
opts.Add(EnumVariable("macos_arch", "Target macOS architecture",
|
||||
"universal", ["universal", "x86_64", "arm64"]))
|
||||
opts.Add(BoolVariable(
|
||||
'disable_pty',
|
||||
'Disables the PTY and its dependencies (LibuvUtils and Pipe). Has no effect on platforms where PTY is not supported',
|
||||
|
@ -139,15 +141,17 @@ elif env['platform'] == 'osx':
|
|||
|
||||
if env['bits'] == '32':
|
||||
raise ValueError(
|
||||
'Only 64-bit builds are supported for the macOS target.'
|
||||
'Only 64-bit builds are supported for the osx platform.'
|
||||
)
|
||||
|
||||
env.Append(CCFLAGS=['-arch', 'x86_64'])
|
||||
env.Append(LINKFLAGS=[
|
||||
'-arch',
|
||||
'x86_64',
|
||||
'-Wl,-undefined,dynamic_lookup',
|
||||
])
|
||||
if env["macos_arch"] == "universal":
|
||||
env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
|
||||
else:
|
||||
env.Append(LINKFLAGS=["-arch", env["macos_arch"]])
|
||||
env.Append(CCFLAGS=["-arch", env["macos_arch"]])
|
||||
|
||||
env.Append(LINKFLAGS=['-Wl,-undefined,dynamic_lookup'])
|
||||
|
||||
if env['target'] == 'debug':
|
||||
env.Append(CCFLAGS=['-Og', '-g'])
|
||||
|
@ -249,7 +253,8 @@ env.Append(LIBS=[
|
|||
env.File('thirdparty/godot-cpp/bin/libgodot-cpp.{}.{}.{}{}'.format(
|
||||
env['platform'],
|
||||
env['target'],
|
||||
'wasm' if env['platform'] == 'javascript' else env['bits'],
|
||||
'wasm' if env['platform'] == 'javascript' else env['macos_arch'] if (
|
||||
env['macos_arch'] != 'universal' and env['platform'] == 'osx') else env['bits'],
|
||||
env['LIBSUFFIX'],
|
||||
)),
|
||||
env.File('thirdparty/libtsm/build/bin/libtsm.{}.{}.{}{}'.format(
|
||||
|
|
|
@ -58,13 +58,14 @@ updateSubmodules GODOT_CPP_DIR ${NATIVE_DIR}/thirdparty/godot-cpp
|
|||
# Build godot-cpp bindings.
|
||||
cd ${GODOT_CPP_DIR}
|
||||
echo "scons generate_bindings=yes target=$target -j$nproc"
|
||||
scons generate_bindings=yes target=$target -j$nproc
|
||||
scons generate_bindings=yes macos_arch=$(uname -m) target=$target -j$nproc
|
||||
|
||||
# Build libuv as a static library.
|
||||
cd ${LIBUV_DIR}
|
||||
mkdir build || true
|
||||
cd build
|
||||
args="-DCMAKE_BUILD_TYPE=$target -DBUILD_SHARED_LIBS=OFF -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE"
|
||||
args="-DCMAKE_BUILD_TYPE=$target -DBUILD_SHARED_LIBS=OFF -DCMAKE_POSITION_INDEPENDENT_CODE=TRUE \
|
||||
-DCMAKE_OSX_ARCHITECTURES=$(uname -m)"
|
||||
if [ "$target" == "release" ]; then
|
||||
args="$args -DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreadedDLL"
|
||||
else
|
||||
|
@ -76,7 +77,7 @@ cmake --build build --config $target -j$nproc
|
|||
|
||||
# Build libgodot-xterm.
|
||||
cd ${NATIVE_DIR}
|
||||
scons target=$target disable_pty=$disable_pty -j$nproc
|
||||
scons target=$target macos_arch=$(uname -m) disable_pty=$disable_pty -j$nproc
|
||||
|
||||
# Use Docker to build libgodot-xterm javascript.
|
||||
if [ -x "$(command -v docker-compose)" ]; then
|
||||
|
|
Loading…
Reference in a new issue