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Support universal (x86_64/arm64) builds for macOS
The macOS binary (libgodot-xterm.osx.64.dylib) is now a universal binary that runs natively on both x86_64 and arm64.
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parent
110e4eff2d
commit
fd4e383cae
4 changed files with 23 additions and 13 deletions
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@ -62,6 +62,8 @@ opts.Add(EnumVariable(
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allowed_values=('debug', 'release'),
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ignorecase=2
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))
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opts.Add(EnumVariable("macos_arch", "Target macOS architecture",
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"universal", ["universal", "x86_64", "arm64"]))
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opts.Add(BoolVariable(
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'disable_pty',
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'Disables the PTY and its dependencies (LibuvUtils and Pipe). Has no effect on platforms where PTY is not supported',
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@ -139,15 +141,17 @@ elif env['platform'] == 'osx':
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if env['bits'] == '32':
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raise ValueError(
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'Only 64-bit builds are supported for the macOS target.'
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'Only 64-bit builds are supported for the osx platform.'
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)
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env.Append(CCFLAGS=['-arch', 'x86_64'])
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env.Append(LINKFLAGS=[
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'-arch',
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'x86_64',
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'-Wl,-undefined,dynamic_lookup',
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])
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if env["macos_arch"] == "universal":
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env.Append(LINKFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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env.Append(CCFLAGS=["-arch", "x86_64", "-arch", "arm64"])
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else:
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env.Append(LINKFLAGS=["-arch", env["macos_arch"]])
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env.Append(CCFLAGS=["-arch", env["macos_arch"]])
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env.Append(LINKFLAGS=['-Wl,-undefined,dynamic_lookup'])
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-Og', '-g'])
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@ -249,7 +253,8 @@ env.Append(LIBS=[
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env.File('thirdparty/godot-cpp/bin/libgodot-cpp.{}.{}.{}{}'.format(
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env['platform'],
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env['target'],
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'wasm' if env['platform'] == 'javascript' else env['bits'],
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'wasm' if env['platform'] == 'javascript' else env['macos_arch'] if (
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env['macos_arch'] != 'universal' and env['platform'] == 'osx') else env['bits'],
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env['LIBSUFFIX'],
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)),
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env.File('thirdparty/libtsm/build/bin/libtsm.{}.{}.{}{}'.format(
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