Commit graph

8 commits

Author SHA1 Message Date
Leroy Hopson
d8c8b5b272 Make native library easier to build/use
Makes libtsm a static library rather than dynamic so that it doesn't
have to be installed as a system library on the user's operating system.

Also updates SConstruct to work on more operating systems other than
just NixOS. Adds a number of docker files for building the library on
various distributions (NixOS, Arch Linux, Ubuntu).

Uses a fork of godot-cpp with an updated godot_headers submodule that
includes godotengine/godot_headers#76. We should go back to tracking
https://github.com/godotengine/godot-cpp once the submodule has
been updated in that repo.
2020-10-05 17:56:40 +07:00
Leroy Hopson
1187c9b7a3 Basics working, added pseudoterminal 2020-10-05 17:56:21 +07:00
Leroy Hopson
2b3e40d39e
Update README with note about native branch 2020-07-20 11:30:30 +07:00
Leroy Hopson
d8156e0d5a Travis CI integration 2020-05-10 17:23:58 +12:00
Leroy Hopson
f5e98c68ce Add more badges 2020-05-10 15:51:33 +12:00
Leroy Hopson
fc27f9cf95 Update the README 2020-05-10 02:33:54 +07:00
Leroy Hopson
96e9ddcf79 Add all the files 2020-05-10 01:42:19 +07:00
Leroy Hopson
d7db117f8b
Initial commit 2020-05-09 23:49:45 +07:00