Commit graph

8 commits

Author SHA1 Message Date
Leroy Hopson
8255d8b3ce
fix(ci): exclude godot-cpp and libtsm from cache
The godot-cpp and libtsm dependecies are built via the SConstruct file
and therefore can be handled by the SCons cache. By caching the
seperately, changes to the submodules were being overwritten.
2024-03-03 21:04:40 +13:00
Leroy Hopson
c6609ebae5
feat(compat): make compatible with godot v4.2+
Previously the plugin could only be used with v4.2.1. This commit
extends support support back to v4.2.0.
2024-03-03 21:04:10 +13:00
Leroy Hopson
420c774a43
Re-enable native builds 2024-02-13 20:34:47 +13:00
Leroy Hopson
d6ca4f2817
Merge remote-tracking branch 'origin/master' into godot4 2024-02-13 11:02:24 +13:00
Leroy Hopson
2ba480b4da
Update build files and GitHub Actions workflow 2023-01-26 08:21:43 +13:00
Leroy Hopson
7796afa3c0
Update workflow to address warnings
- Upgrades actions using Node.js 12 to versions using Node.js 16.
- Updates deprecated set-output command.
- Specifies more specific version of CMake on macOS runner.
2023-01-11 08:19:10 +13:00
Leroy Hopson
1110219cf7
Only restore submodules on exact match
Only restore git submodules if we have an exact match, otherwise we will
restore outdated submodules over newer ones, then save the outdated
version with the exact match after.
2022-08-22 22:56:02 +12:00
Leroy Hopson
5108c7cabd
Extract submodule cache steps to compound action
Creates a reusable action for caching submodules in the thirdparty
directory.
2022-07-11 09:33:00 +12:00