; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "ArrayUtils", "language": "GDScript", "path": "res://addons/SIsilicon.3d.text/array_utils.gd" } ] _global_script_class_icons={ "ArrayUtils": "" } [application] config/name="Godot Xterm" config/icon="res://icon.png" [editor_plugins] enabled=PoolStringArray( "SIsilicon.3d.text", "godot_xterm" ) [rendering] environment/default_environment="res://default_env.tres"