# Copyright (c) 2020 The GodotXterm authors. All rights reserved. # License MIT extends Reference var ch # character var fg = Color(1.0, 1.0, 1.0) # foreground color var bg = Color(0.0, 0.0, 0.0) # background color var ff = 0 # font flags func _init( character: String, background_color: Color = bg, foreground_color: Color = fg, font_flags = ff # Does this work or will it cause problems (this assignement technique) ): ch = character bg = background_color fg = foreground_color ff = font_flags