[gd_scene load_steps=2 format=2]

[sub_resource type="GDScript" id=1]
script/source = "tool
extends Timer

func _enter_tree():
	start()

func _on_timeout():
	get_tree().quit(0)
"

[node name="Timer" type="Timer"]
process_mode = 0
wait_time = 10.0
one_shot = true
autostart = true
script = SubResource( 1 )

[connection signal="timeout" from="." to="." method="_on_timeout"]