# GodotXterm - Terminal Emulator
[![Godot Version](https://img.shields.io/badge/Godot-4.2+-blue.svg)](#supported-godot-versions)
[![License](https://img.shields.io/badge/License-MIT-green.svg)](https://github.com/lihop/godot-xterm/blob/stable/LICENSE.md)
[![Build and Test](https://github.com/lihop/godot-xterm/actions/workflows/main.yml/badge.svg?event=schedule)](https://github.com/lihop/godot-xterm/actions/workflows/main.yml)
GDNative terminal for Godot.
Built using [libtsm](https://www.freedesktop.org/wiki/Software/libtsm/), [libuv](https://github.com/libuv/libuv), and [node-pty](https://github.com/microsoft/node-pty).
Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and Web. See the [Features section](introduction.md#features) for more detail.
[![Live Demo](./_static/images/button_live_demo.png)](https://lihop.github.io/godot-xterm-dist/demo)
[![View it on GitHub](./_static/images/button_view_it_on_github.png)](https://github.com/lihop/godot-xterm)
```{toctree}
:maxdepth: 2
:caption: Table of Contents
introduction
themes
setup/index
api/index
CHANGELOG
```