[configuration] entry_symbol = "godot_xterm_library_init" compatibility_minimum = "4.2.0" [icons] Terminal = "res://addons/godot_xterm/icons/terminal_icon.svg" PTY = "res://addons/godot_xterm/icons/pty_icon.svg" [libraries] linux.debug.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.x86_64.so" linux.release.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.x86_64.so" linux.debug.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.x86_32.so" linux.release.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.x86_32.so" web.debug.wasm32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.web.template_debug.wasm32.wasm" web.release.wasm32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.web.template_release.wasm32.wasm" macos.debug = "res://addons/godot_xterm/native/bin/libgodot-xterm.macos.template_debug.framework" macos.release = "res://addons/godot_xterm/native/bin/libgodot-xterm.macos.template_release.framework" windows.debug.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_debug.x86_64.dll" windows.release.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_release.x86_64.dll" windows.debug.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_debug.x86_32.dll" windows.release.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_release.x86_32.dll"