[gd_scene load_steps=2 format=2] [sub_resource type="GDScript" id=1] script/source = "tool extends Timer func _enter_tree(): start() func _on_timeout(): get_tree().quit(0) " [node name="Timer" type="Timer"] process_mode = 0 wait_time = 10.0 one_shot = true autostart = true script = SubResource( 1 ) [connection signal="timeout" from="." to="." method="_on_timeout"]