; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ ] _global_script_class_icons={ } [application] config/name="Godot Xterm Native" run/main_scene="res://examples/terminal/Terminal.tscn" config/icon="res://icon.png" [editor_plugins] enabled=PoolStringArray( "godot_xterm_native" ) [rendering] environment/default_environment="res://default_env.tres"