[configuration]

entry_symbol = "godot_xterm_library_init"
compatibility_minimum = "4.2.1"

[libraries]

macos.debug = "res://addons/godot_xterm/native/bin/libgodot-xterm.macos.template_debug.framework"
macos.release = "res://addons/godot_xterm/native/bin/libgodot-xterm.macos.template_release.framework"
windows.debug.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_debug.x86_32.dll"
windows.release.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_release.x86_32.dll"
windows.debug.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_debug.x86_64.dll"
windows.release.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_release.x86_64.dll"
linux.debug.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.x86_64.so"
linux.release.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.x86_64.so"
linux.debug.arm64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.arm64.so"
linux.release.arm64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.arm64.so"
linux.debug.rv64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.rv64.so"
linux.release.rv64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.rv64.so"