# GodotXterm - Terminal Emulator
[![Godot Version](https://img.shields.io/badge/Godot-4.2+-blue.svg)](#supported-godot-versions) [![License](https://img.shields.io/badge/License-MIT-green.svg)](https://github.com/lihop/godot-xterm/blob/stable/LICENSE.md) [![Build and Test](https://github.com/lihop/godot-xterm/actions/workflows/main.yml/badge.svg?event=schedule)](https://github.com/lihop/godot-xterm/actions/workflows/main.yml) GDNative terminal for Godot. Built using [libtsm](https://www.freedesktop.org/wiki/Software/libtsm/), [libuv](https://github.com/libuv/libuv), and [node-pty](https://github.com/microsoft/node-pty). Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the [Features section](introduction.md#features) for more detail. [![Live Demo](./_static/images/button_live_demo.png)](https://lihop.github.io/godot-xterm-dist/demo) [![View it on GitHub](./_static/images/button_view_it_on_github.png)](https://github.com/lihop/godot-xterm) ```{toctree} :maxdepth: 2 :caption: Table of Contents introduction setup/index api/index CHANGELOG ```