# GodotXterm - Terminal Emulator
[![Godot Version](https://img.shields.io/badge/Godot-3.4.x-blue.svg)](#supported-godot-versions)
[![License](https://img.shields.io/badge/License-MIT-green.svg)](https://github.com/lihop/godot-xterm/blob/stable/LICENSE.md)
[![Build and Test](https://github.com/lihop/godot-xterm/actions/workflows/main.yml/badge.svg?event=schedule)](https://github.com/lihop/godot-xterm/actions/workflows/main.yml)
GDNative terminal for Godot.
Built using [libtsm](https://www.freedesktop.org/wiki/Software/libtsm/), [libuv](https://github.com/libuv/libuv), and [node-pty](https://github.com/microsoft/node-pty).
Primarily developed and tested on Linux, it also supports macOS with partial support for Windows and HTML5. See the [Features section](https://docs.godot-xterm.nix.nz/en/stable/introduction.html#features) of [the documentation](https://docs.godot-xterm.nix.nz/en/stable) for more detail.
The plugin currently supports Godot 3.x, with a Godot 4 (GDExtension) version under development on the [`main`](https://github.com/lihop/godot-xterm/tree/main) branch.
The latest code for the Godot 3 version can be found on the [`godot-3.x`](https://github.com/lihop/godot-xterm/tree/godot-3.x) branch.