// Copyright (c) 2021, Leroy Hopson (MIT License). #ifndef GODOT_XTERM_PIPE_H #define GODOT_XTERM_PIPE_H #include #include #include namespace godot { class Pipe : public Reference { GODOT_CLASS(Pipe, Reference) public: uv_pipe_t handle; static void _register_methods(); Pipe(); ~Pipe(); void _init(); godot_error open(int fd, bool ipc); void close(); int get_status(); godot_error write(String p_data); void pause(); void resume(); public: int status; private: void _poll_connection(); static godot_error _translate_error(int err); }; } // namespace godot #endif // GODOT_XTERM_PIPE_H