; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Reference", "class": "GutHookScript", "language": "GDScript", "path": "res://addons/gut/hook_script.gd" }, { "base": "Node", "class": "GutTest", "language": "GDScript", "path": "res://addons/gut/test.gd" } ] _global_script_class_icons={ "GutHookScript": "", "GutTest": "" } [application] config/name="Godot Xterm" run/main_scene="res://examples/menu/menu.tscn" config/icon="res://icon.png" [display] window/vsync/use_vsync=false [editor_plugins] enabled=PoolStringArray( "res://addons/godot_xterm/plugin.cfg" ) [rendering] quality/filters/anisotropic_filter_level=16 quality/filters/msaa=4 environment/default_environment="res://default_env.tres"