extends "res://addons/godot_xterm/nodes/terminal/terminal.gd" onready var pty = $PTY var _next_bell := true func _ready(): pty.fork(OS.get_environment("SHELL")) func _on_Terminal_bell(): # Limit the rate at which bells can be rung in case the user does something crazy such as # `while true; do echo -e "\a"; done` # which causes a real mess if we keep adding AudioStreamPlayers. if not _next_bell: return var player := AudioStreamPlayer.new() player.stream = preload("res://addons/godot_xterm/themes/audio/bell.wav") player.autoplay = true player.connect("finished", self, "_on_player_finished", [player]) add_child(player) _next_bell = false func _on_player_finished(player: AudioStreamPlayer): player.queue_free() func _on_Timer_timeout(): _next_bell = true