[configuration] entry_symbol = "godot_xterm_library_init" compatibility_minimum = "4.2.0" [libraries] linux.debug.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.x86_64.so" linux.release.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.x86_64.so" linux.debug.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_debug.x86_32.so" linux.release.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.linux.template_release.x86_32.so" macos.debug = "res://addons/godot_xterm/native/bin/libgodot-xterm.macos.template_debug.framework" macos.release = "res://addons/godot_xterm/native/bin/libgodot-xterm.macos.template_release.framework" windows.debug.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_debug.x86_64.dll" windows.release.x86_64 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_release.x86_64.dll" windows.debug.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_debug.x86_32.dll" windows.release.x86_32 = "res://addons/godot_xterm/native/bin/libgodot-xterm.windows.template_release.x86_32.dll"