mirror of
https://github.com/lihop/godot-xterm.git
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4bd25bb92c
Adds 'Terminal' type to the default theme. Sets values to those similar to CodeEdit and TextEdit. Colors default to Xterm defaults.
67 lines
3 KiB
Python
67 lines
3 KiB
Python
# Configuration file for the Sphinx documentation builder.
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#
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# For the full list of built-in configuration values, see the documentation:
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# https://www.sphinx-doc.org/en/master/usage/configuration.html
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import os
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# -- Project information -----------------------------------------------------
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# https://www.sphinx-doc.org/en/master/usage/configuration.html#project-information
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project = 'GodotXterm'
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copyright = '2024, Leroy Hopson'
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author = 'Leroy Hopson'
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godot_version = '3.5'
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# -- General configuration ---------------------------------------------------
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# https://www.sphinx-doc.org/en/master/usage/configuration.html#general-configuration
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extensions = ['myst_parser', 'sphinx_rtd_theme']
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myst_enable_extensions = ['colon_fence', 'substitution']
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templates_path = ['_templates']
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exclude_patterns = ['_build', 'Thumbs.db', '.DS_Store']
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current_branch = os.getenv('CURRENT_BRANCH', 'main')
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godot_class = 'https://docs.godotengine.org/en/' + godot_version + '/classes/class_{}'
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# -- Options for HTML output -------------------------------------------------
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# https://www.sphinx-doc.org/en/master/usage/configuration.html#options-for-html-output
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html_static_path = ['_static']
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html_theme = 'sphinx_rtd_theme'
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html_theme_options = {
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'logo_only': True
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}
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html_logo = '_static/images/logo.png'
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myst_substitutions = {
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'repo': 'https://github.com/lihop/godot-xterm/blob/{}'.format(current_branch),
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'godot_docs': 'https://docs.godotengine.org/en/' + godot_version,
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'PTY': '[PTY](/api/pty.md)',
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'Terminal': '[Terminal](/api/terminal.md)',
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# Godot classes.
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'AudioStream': '[AudioStream](' + godot_class.format('audiostream.html') + ')',
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'CanvasItem': '[CanvasItem](' + godot_class.format('canvasitem.html') + ')',
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'CodeEdit': '[CodeEdit](' + godot_class.format('code_edit.html') + ')',
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'Color': '[Color](' + godot_class.format('color.html') + ')',
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'Control': '[Control](' + godot_class.format('control.html') + ')',
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'Error': '[Error](' + godot_class.format('%40globalscope.html#enum-globalscope-error') + ')',
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'Font': '[Font](' + godot_class.format('font.html') + ')',
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'InputEventKey': '[InputEventKey](' + godot_class.format('inputeventkey.html') + ')',
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'Node': '[Node](' + godot_class.format('node.html') + ')',
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'NodePath': '[NodePath](' + godot_class.format('nodepath.html') + ')',
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'Object': '[Object](' + godot_class.format('object.html') + ')',
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'OK': '[OK](' + godot_class.format('%40globalscope.html#class-globalscope-constant-ok') + ')',
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'PoolByteArray': '[PoolByteArray](' + godot_class.format('poolbytearray.html') + ')',
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'PoolStringArray': '[PoolStringArray](' + godot_class.format('poolstringarray.html') + ')',
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'String': '[String](' + godot_class.format('string.html') + ')',
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'TextEdit': '[TextEdit](' + godot_class.format('text_edit.html') + ')',
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'Vector2': '[Vector2](' + godot_class.format('vector2.html') + ')',
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'bool': '[bool](' + godot_class.format('bool.html') + ')',
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'float': '[float](' + godot_class.format('float.html') + ')',
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'int': '[int](' + godot_class.format('int.html') + ')',
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}
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