mirror of
https://github.com/lihop/godot-xterm.git
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9569c9e489
Adds benchmarks by running [alacritty/vtebench](https://github.com/alacritty/vtebench) benchmarks in the terminal. Uses code based on [godotengine/godot-benchmarks](https://github.com/godotengine/godot-benchmarks) to measure average GPU and CPU time spent per frame. Uses [github-action-benchmark](https://github.com/benchmark-action/github-action-benchmark) for continuous integration, and publishes benchmark results to https://lihop.github.io/godot-xterm/dev/bench/.
42 lines
1.1 KiB
Text
42 lines
1.1 KiB
Text
# Properly detect languages on Github.
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*.h linguist-language=cpp
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*.gd linguist-language=GDScript
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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# The above only works properly for Git 2.10+, so for older versions
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# we need to manually list the binary files we don't want modified.
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*.dll binary
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*.dylib binary
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*.png binary
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*.so binary
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*.ttf binary
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*.wasm binary
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*.wav binary
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# Files to exclude from asset-lib download.
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/addons/gd-plug export-ignore
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/default_env.tres export-ignore
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/benchmark export-ignore
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/docs export-ignore
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/.env.example export-ignore
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/examples export-ignore
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/export_presets.cfg export-ignore
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/.gitattributes export-ignore
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/.github export-ignore
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/.gitignore export-ignore
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/.gitmodules export-ignore
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/icon.png export-ignore
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/icon.png.import export-ignore
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/.import export-ignore
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/Justfile export-ignore
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/LICENSE.md export-ignore
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/misc export-ignore
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/plug.gd export-ignore
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/.plugged export-ignore
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/.pre-commit-config.yaml export-ignore
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/project.godot export-ignore
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/README.md export-ignore
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/requirements.txt export-ignore
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/test export-ignore
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/themes export-ignore
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