godot-xterm/.gitattributes
Leroy Hopson 9569c9e489 perf(term): add benchmarks
Adds benchmarks by running [alacritty/vtebench](https://github.com/alacritty/vtebench)
benchmarks in the terminal.
Uses code based on [godotengine/godot-benchmarks](https://github.com/godotengine/godot-benchmarks)
to measure average GPU and CPU time spent per frame.
Uses [github-action-benchmark](https://github.com/benchmark-action/github-action-benchmark)
for continuous integration, and publishes benchmark results to https://lihop.github.io/godot-xterm/dev/bench/.
2024-06-09 21:21:30 +12:00

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# Properly detect languages on Github.
*.h linguist-language=cpp
*.gd linguist-language=GDScript
# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf
# The above only works properly for Git 2.10+, so for older versions
# we need to manually list the binary files we don't want modified.
*.dll binary
*.dylib binary
*.png binary
*.so binary
*.ttf binary
*.wasm binary
*.wav binary
# Files to exclude from asset-lib download.
/addons/gd-plug export-ignore
/default_env.tres export-ignore
/benchmark export-ignore
/docs export-ignore
/.env.example export-ignore
/examples export-ignore
/export_presets.cfg export-ignore
/.gitattributes export-ignore
/.github export-ignore
/.gitignore export-ignore
/.gitmodules export-ignore
/icon.png export-ignore
/icon.png.import export-ignore
/.import export-ignore
/Justfile export-ignore
/LICENSE.md export-ignore
/misc export-ignore
/plug.gd export-ignore
/.plugged export-ignore
/.pre-commit-config.yaml export-ignore
/project.godot export-ignore
/README.md export-ignore
/requirements.txt export-ignore
/test export-ignore
/themes export-ignore