godot-xterm/addons/godot_xterm/circular_list.gd
2020-05-17 17:32:06 +07:00

75 lines
1.6 KiB
GDScript

# Copyright (c) 2016 The xterm.js authors. All rights reserved.
# Ported to GDScript by the GodotXterm authors.
# License MIT
extends Reference
# Represents a circular list; a list with a maximum size that wraps around when push is called,
# overriding values at the start of the list.
signal deleted
signal inserted
signal trimmed
var _array
var _start_index: int
var length: int = 0 setget _set_length,_get_length
var max_length: int setget _set_max_length,_get_max_length
func _set_length(new_length: int):
if new_length > length:
for i in range(length, new_length):
_array[i] = null
length = new_length
func _get_length():
return length
func _set_max_length(new_max_length):
if max_length == new_max_length:
return
# Reconstruct array, starting at index 0.
# Only transfer values from the indexes 0 to length.
var new_array = []
new_array.resize(new_max_length)
for i in range(0, min(new_max_length, length)):
new_array[i] = _array[_get_cyclic_index(i)]
_array = new_array
max_length = new_max_length
_start_index = 0
func _get_max_length():
return max_length
func _init(max_length):
self.max_length = max_length
_array = []
_array.resize(max_length)
_start_index = 0
func get_el(index: int):
return _array[_get_cyclic_index(index)]
func set_el(index: int, value) -> void:
_array[_get_cyclic_index(index)] = value
func push(value) -> void:
_array[_get_cyclic_index(length)] = value
if length == max_length:
_start_index += 1
_start_index %= max_length
emit_signal("trimmed", 1)
else:
length += 1
func _get_cyclic_index(index: int) -> int:
return _start_index + index % max_length