godot-xterm/addons/gut/collected_test.gd
2024-01-06 23:33:15 +13:00

117 lines
2.9 KiB
GDScript

# ------------------------------------------------------------------------------
# Used to keep track of info about each test ran.
# ------------------------------------------------------------------------------
# the name of the function
var name = ""
# flag to know if the name has been printed yet. Used by the logger.
var has_printed_name = false
# the number of arguments the method has
var arg_count = 0
# The number of asserts in the test. Converted to a property for backwards
# compatibility. This now reflects the text sizes instead of being a value
# that can be altered externally.
var assert_count = 0:
get:
return pass_texts.size() + fail_texts.size()
set(val):
pass
# Converted to propety for backwards compatibility. This now cannot be set
# externally
var pending = false:
get:
return is_pending()
set(val):
pass
# the line number when the test fails
var line_number = -1
# Set internally by Gut using whatever reason Gut wants to use to set this.
# Gut will skip these marked true and the test will be listed as risky.
var should_skip = false
var pass_texts = []
var fail_texts = []
var pending_texts = []
var orphans = 0
var was_run = false
func did_pass():
return is_passing()
func add_fail(fail_text):
fail_texts.append(fail_text)
func add_pending(pending_text):
pending_texts.append(pending_text)
func add_pass(passing_text):
pass_texts.append(passing_text)
# must have passed an assert and not have any other status to be passing
func is_passing():
return pass_texts.size() > 0 and fail_texts.size() == 0 and pending_texts.size() == 0
# failing takes precedence over everything else, so any failures makes the
# test a failure.
func is_failing():
return fail_texts.size() > 0
# test is only pending if pending was called and the test is not failing.
func is_pending():
return pending_texts.size() > 0 and fail_texts.size() == 0
func is_risky():
return should_skip or (was_run and !did_something())
func did_something():
return is_passing() or is_failing() or is_pending()
func get_status_text():
var to_return = GutUtils.TEST_STATUSES.NO_ASSERTS
if should_skip:
to_return = GutUtils.TEST_STATUSES.SKIPPED
elif !was_run:
to_return = GutUtils.TEST_STATUSES.NOT_RUN
elif pending_texts.size() > 0:
to_return = GutUtils.TEST_STATUSES.PENDING
elif fail_texts.size() > 0:
to_return = GutUtils.TEST_STATUSES.FAILED
elif pass_texts.size() > 0:
to_return = GutUtils.TEST_STATUSES.PASSED
return to_return
# Deprecated
func get_status():
return get_status_text()
func to_s():
var pad = " "
var to_return = str(name, "[", get_status_text(), "]\n")
for i in range(fail_texts.size()):
to_return += str(pad, "Fail: ", fail_texts[i])
for i in range(pending_texts.size()):
to_return += str(pad, "Pending: ", pending_texts[i], "\n")
for i in range(pass_texts.size()):
to_return += str(pad, "Pass: ", pass_texts[i], "\n")
return to_return