mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-22 09:40:25 +01:00
1870 lines
66 KiB
GDScript
1870 lines
66 KiB
GDScript
class_name GutTest
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# ##############################################################################
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#(G)odot (U)nit (T)est class
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#
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# ##############################################################################
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# The MIT License (MIT)
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# =====================
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#
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# Copyright (c) 2020 Tom "Butch" Wesley
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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#
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# ##############################################################################
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# View readme for usage details.
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#
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# Version - see gut.gd
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# ##############################################################################
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# Class that all test scripts must extend.
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#
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# This provides all the asserts and other testing features. Test scripts are
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# run by the Gut class in gut.gd
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# ##############################################################################
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extends Node
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var _utils = load("res://addons/gut/utils.gd").get_instance()
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var _compare = _utils.Comparator.new()
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# Need a reference to the instance that is running the tests. This
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# is set by the gut class when it runs the tests. This gets you
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# access to the asserts in the tests you write.
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var gut = null
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var _disable_strict_datatype_checks = false
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# Holds all the text for a test's fail/pass. This is used for testing purposes
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# to see the text of a failed sub-test in test_test.gd
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var _fail_pass_text = []
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const EDITOR_PROPERTY = PROPERTY_USAGE_SCRIPT_VARIABLE | PROPERTY_USAGE_DEFAULT
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const VARIABLE_PROPERTY = PROPERTY_USAGE_SCRIPT_VARIABLE
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# Summary counts for the test.
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var _summary = {asserts = 0, passed = 0, failed = 0, tests = 0, pending = 0}
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# This is used to watch signals so we can make assertions about them.
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var _signal_watcher = load("res://addons/gut/signal_watcher.gd").new()
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# Convenience copy of _utils.DOUBLE_STRATEGY
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var DOUBLE_STRATEGY = _utils.DOUBLE_STRATEGY
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var _lgr = _utils.get_logger()
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var _strutils = _utils.Strutils.new()
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# syntax sugar
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var ParameterFactory = _utils.ParameterFactory
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var CompareResult = _utils.CompareResult
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var InputFactory = _utils.InputFactory
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var InputSender = _utils.InputSender
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func _init():
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pass
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func _str(thing):
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return _strutils.type2str(thing)
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# ------------------------------------------------------------------------------
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# Fail an assertion. Causes test and script to fail as well.
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# ------------------------------------------------------------------------------
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func _fail(text):
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_summary.asserts += 1
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_summary.failed += 1
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_fail_pass_text.append("failed: " + text)
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if gut:
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_lgr.failed(text)
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gut._fail(text)
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# ------------------------------------------------------------------------------
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# Pass an assertion.
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# ------------------------------------------------------------------------------
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func _pass(text):
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_summary.asserts += 1
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_summary.passed += 1
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_fail_pass_text.append("passed: " + text)
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if gut:
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_lgr.passed(text)
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gut._pass(text)
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# ------------------------------------------------------------------------------
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# Checks if the datatypes passed in match. If they do not then this will cause
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# a fail to occur. If they match then TRUE is returned, FALSE if not. This is
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# used in all the assertions that compare values.
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# ------------------------------------------------------------------------------
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func _do_datatypes_match__fail_if_not(got, expected, text):
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var did_pass = true
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if !_disable_strict_datatype_checks:
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var got_type = typeof(got)
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var expect_type = typeof(expected)
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if got_type != expect_type and got != null and expected != null:
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# If we have a mismatch between float and int (types 2 and 3) then
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# print out a warning but do not fail.
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if [2, 3].has(got_type) and [2, 3].has(expect_type):
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_lgr.warn(
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str(
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"Warn: Float/Int comparison. Got ",
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_strutils.types[got_type],
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" but expected ",
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_strutils.types[expect_type]
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)
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)
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elif (
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[TYPE_STRING, TYPE_STRING_NAME].has(got_type)
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and [TYPE_STRING, TYPE_STRING_NAME].has(expect_type)
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):
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pass
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else:
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_fail(
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(
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"Cannot compare "
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+ _strutils.types[got_type]
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+ "["
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+ _str(got)
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+ "] to "
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+ _strutils.types[expect_type]
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+ "["
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+ _str(expected)
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+ "]. "
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+ text
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)
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)
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did_pass = false
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return did_pass
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# ------------------------------------------------------------------------------
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# Create a string that lists all the methods that were called on an spied
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# instance.
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# ------------------------------------------------------------------------------
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func _get_desc_of_calls_to_instance(inst):
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var BULLET = " * "
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var calls = gut.get_spy().get_call_list_as_string(inst)
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# indent all the calls
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calls = BULLET + calls.replace("\n", "\n" + BULLET)
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# remove_at trailing newline and bullet
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calls = calls.substr(0, calls.length() - BULLET.length() - 1)
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return "Calls made on " + str(inst) + "\n" + calls
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# ------------------------------------------------------------------------------
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# Signal assertion helper. Do not call directly, use _can_make_signal_assertions
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# ------------------------------------------------------------------------------
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func _fail_if_does_not_have_signal(object, signal_name):
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var did_fail = false
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if !_signal_watcher.does_object_have_signal(object, signal_name):
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_fail(str("Object ", object, " does not have the signal [", signal_name, "]"))
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did_fail = true
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return did_fail
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# ------------------------------------------------------------------------------
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# Signal assertion helper. Do not call directly, use _can_make_signal_assertions
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# ------------------------------------------------------------------------------
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func _fail_if_not_watching(object):
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var did_fail = false
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if !_signal_watcher.is_watching_object(object):
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_fail(
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str(
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"Cannot make signal assertions because the object ",
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object,
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" is not being watched. Call watch_signals(some_object) to be able to make assertions about signals."
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)
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)
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did_fail = true
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return did_fail
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# ------------------------------------------------------------------------------
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# Returns text that contains original text and a list of all the signals that
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# were emitted for the passed in object.
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# ------------------------------------------------------------------------------
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func _get_fail_msg_including_emitted_signals(text, object):
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return str(text, " (Signals emitted: ", _signal_watcher.get_signals_emitted(object), ")")
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# ------------------------------------------------------------------------------
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# This validates that parameters is an array and generates a specific error
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# and a failure with a specific message
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# ------------------------------------------------------------------------------
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func _fail_if_parameters_not_array(parameters):
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var invalid = parameters != null and typeof(parameters) != TYPE_ARRAY
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if invalid:
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_lgr.error('The "parameters" parameter must be an array of expected parameter values.')
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_fail("Cannot compare paramter values because an array was not passed.")
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return invalid
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func _create_obj_from_type(type):
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var obj = null
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if type.is_class("PackedScene"):
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obj = type.instantiate()
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add_child(obj)
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else:
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obj = type.new()
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return obj
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# #######################
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# Virtual Methods
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# #######################
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# alias for prerun_setup
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func before_all():
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pass
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# alias for setup
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func before_each():
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pass
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# alias for postrun_teardown
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func after_all():
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pass
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# alias for teardown
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func after_each():
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pass
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# #######################
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# Public
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# #######################
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func get_logger():
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return _lgr
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func set_logger(logger):
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_lgr = logger
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# #######################
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# Asserts
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# #######################
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# ------------------------------------------------------------------------------
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# Asserts that the expected value equals the value got.
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# ------------------------------------------------------------------------------
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func assert_eq(got, expected, text = ""):
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if _do_datatypes_match__fail_if_not(got, expected, text):
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var disp = "[" + _str(got) + "] expected to equal [" + _str(expected) + "]: " + text
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var result = null
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if typeof(got) == TYPE_ARRAY:
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result = _compare.shallow(got, expected)
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else:
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result = _compare.simple(got, expected)
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if typeof(got) in [TYPE_ARRAY, TYPE_DICTIONARY]:
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disp = str(result.summary, " ", text)
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if result.are_equal:
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_pass(disp)
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else:
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_fail(disp)
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# ------------------------------------------------------------------------------
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# Asserts that the value got does not equal the "not expected" value.
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# ------------------------------------------------------------------------------
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func assert_ne(got, not_expected, text = ""):
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if _do_datatypes_match__fail_if_not(got, not_expected, text):
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var disp = (
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"[" + _str(got) + "] expected to not equal [" + _str(not_expected) + "]: " + text
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)
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var result = null
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if typeof(got) == TYPE_ARRAY:
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result = _compare.shallow(got, not_expected)
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else:
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result = _compare.simple(got, not_expected)
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if typeof(got) in [TYPE_ARRAY, TYPE_DICTIONARY]:
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disp = str(result.summary, " ", text)
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if result.are_equal:
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_fail(disp)
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else:
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_pass(disp)
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# ------------------------------------------------------------------------------
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# Asserts that the expected value almost equals the value got.
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# ------------------------------------------------------------------------------
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func assert_almost_eq(got, expected, error_interval, text = ""):
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var disp = (
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"["
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+ _str(got)
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+ "] expected to equal ["
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+ _str(expected)
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+ "] +/- ["
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+ str(error_interval)
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+ "]: "
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+ text
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)
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if (
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_do_datatypes_match__fail_if_not(got, expected, text)
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and _do_datatypes_match__fail_if_not(got, error_interval, text)
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):
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if not _is_almost_eq(got, expected, error_interval):
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_fail(disp)
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else:
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_pass(disp)
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# ------------------------------------------------------------------------------
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# Asserts that the expected value does not almost equal the value got.
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# ------------------------------------------------------------------------------
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func assert_almost_ne(got, not_expected, error_interval, text = ""):
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var disp = (
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"["
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+ _str(got)
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+ "] expected to not equal ["
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+ _str(not_expected)
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+ "] +/- ["
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+ str(error_interval)
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+ "]: "
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+ text
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)
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if (
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_do_datatypes_match__fail_if_not(got, not_expected, text)
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and _do_datatypes_match__fail_if_not(got, error_interval, text)
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):
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if _is_almost_eq(got, not_expected, error_interval):
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_fail(disp)
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else:
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_pass(disp)
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# ------------------------------------------------------------------------------
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# Helper function which correctly compares two variables,
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# while properly handling vector2/3 types
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# ------------------------------------------------------------------------------
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func _is_almost_eq(got, expected, error_interval) -> bool:
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var result = false
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if typeof(got) == TYPE_VECTOR2:
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if got.x >= (expected.x - error_interval.x) and got.x <= (expected.x + error_interval.x):
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if (
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got.y >= (expected.y - error_interval.y)
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and got.y <= (expected.y + error_interval.y)
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):
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result = true
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elif typeof(got) == TYPE_VECTOR3:
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if got.x >= (expected.x - error_interval.x) and got.x <= (expected.x + error_interval.x):
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if (
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got.y >= (expected.y - error_interval.y)
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and got.y <= (expected.y + error_interval.y)
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):
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if (
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got.z >= (expected.z - error_interval.z)
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and got.z <= (expected.z + error_interval.z)
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):
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result = true
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elif got >= (expected - error_interval) and got <= (expected + error_interval):
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result = true
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return result
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# ------------------------------------------------------------------------------
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# Asserts got is greater than expected
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# ------------------------------------------------------------------------------
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func assert_gt(got, expected, text = ""):
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var disp = "[" + _str(got) + "] expected to be > than [" + _str(expected) + "]: " + text
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if _do_datatypes_match__fail_if_not(got, expected, text):
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if got > expected:
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_pass(disp)
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else:
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_fail(disp)
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# ------------------------------------------------------------------------------
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# Asserts got is less than expected
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# ------------------------------------------------------------------------------
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func assert_lt(got, expected, text = ""):
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var disp = "[" + _str(got) + "] expected to be < than [" + _str(expected) + "]: " + text
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if _do_datatypes_match__fail_if_not(got, expected, text):
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if got < expected:
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_pass(disp)
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else:
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_fail(disp)
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# ------------------------------------------------------------------------------
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# asserts that got is true
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# ------------------------------------------------------------------------------
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func assert_true(got, text = ""):
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if typeof(got) == TYPE_BOOL:
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if got:
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_pass(text)
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else:
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_fail(text)
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else:
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var msg = str("Cannot convert ", _strutils.type2str(got), " to boolean")
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_fail(msg)
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# ------------------------------------------------------------------------------
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# Asserts that got is false
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# ------------------------------------------------------------------------------
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func assert_false(got, text = ""):
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if typeof(got) == TYPE_BOOL:
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if got:
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_fail(text)
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else:
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_pass(text)
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else:
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var msg = str("Cannot convert ", _strutils.type2str(got), " to boolean")
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_fail(msg)
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# ------------------------------------------------------------------------------
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# Asserts value is between (inclusive) the two expected values.
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# ------------------------------------------------------------------------------
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func assert_between(got, expect_low, expect_high, text = ""):
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var disp = (
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"["
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+ _str(got)
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+ "] expected to be between ["
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+ _str(expect_low)
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+ "] and ["
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+ str(expect_high)
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+ "]: "
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+ text
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)
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if (
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_do_datatypes_match__fail_if_not(got, expect_low, text)
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and _do_datatypes_match__fail_if_not(got, expect_high, text)
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):
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if expect_low > expect_high:
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disp = (
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"INVALID range. ["
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+ str(expect_low)
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+ "] is not less than ["
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+ str(expect_high)
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+ "]"
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)
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_fail(disp)
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else:
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if got < expect_low or got > expect_high:
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_fail(disp)
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else:
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_pass(disp)
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|
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# ------------------------------------------------------------------------------
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# Asserts value is not between (exclusive) the two expected values.
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# ------------------------------------------------------------------------------
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func assert_not_between(got, expect_low, expect_high, text = ""):
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var disp = (
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"["
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+ _str(got)
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+ "] expected not to be between ["
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+ _str(expect_low)
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+ "] and ["
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+ str(expect_high)
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+ "]: "
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+ text
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)
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if (
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_do_datatypes_match__fail_if_not(got, expect_low, text)
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and _do_datatypes_match__fail_if_not(got, expect_high, text)
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):
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if expect_low > expect_high:
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disp = (
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"INVALID range. ["
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+ str(expect_low)
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+ "] is not less than ["
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+ str(expect_high)
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+ "]"
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)
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_fail(disp)
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else:
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if got > expect_low and got < expect_high:
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_fail(disp)
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else:
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_pass(disp)
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|
|
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# ------------------------------------------------------------------------------
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# Uses the 'has' method of the object passed in to determine if it contains
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# the passed in element.
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# ------------------------------------------------------------------------------
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func assert_has(obj, element, text = ""):
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var disp = str("Expected [", _str(obj), "] to contain value: [", _str(element), "]: ", text)
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if obj.has(element):
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_pass(disp)
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else:
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_fail(disp)
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|
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# ------------------------------------------------------------------------------
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# ------------------------------------------------------------------------------
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func assert_does_not_have(obj, element, text = ""):
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var disp = str(
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"Expected [", _str(obj), "] to NOT contain value: [", _str(element), "]: ", text
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)
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if obj.has(element):
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_fail(disp)
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else:
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_pass(disp)
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|
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# ------------------------------------------------------------------------------
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# Asserts that a file exists
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# ------------------------------------------------------------------------------
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func assert_file_exists(file_path):
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var disp = "expected [" + file_path + "] to exist."
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if FileAccess.file_exists(file_path):
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_pass(disp)
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|
else:
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_fail(disp)
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|
|
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# ------------------------------------------------------------------------------
|
|
# Asserts that a file should not exist
|
|
# ------------------------------------------------------------------------------
|
|
func assert_file_does_not_exist(file_path):
|
|
var disp = "expected [" + file_path + "] to NOT exist"
|
|
if !FileAccess.file_exists(file_path):
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts the specified file is empty
|
|
# ------------------------------------------------------------------------------
|
|
func assert_file_empty(file_path):
|
|
var disp = "expected [" + file_path + "] to be empty"
|
|
if FileAccess.file_exists(file_path) and gut.is_file_empty(file_path):
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts the specified file is not empty
|
|
# ------------------------------------------------------------------------------
|
|
func assert_file_not_empty(file_path):
|
|
var disp = "expected [" + file_path + "] to contain data"
|
|
if !gut.is_file_empty(file_path):
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts the object has the specified method
|
|
# ------------------------------------------------------------------------------
|
|
func assert_has_method(obj, method, text = ""):
|
|
var disp = _str(obj) + " should have method: " + method
|
|
if text != "":
|
|
disp = _str(obj) + " " + text
|
|
assert_true(obj.has_method(method), disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Verifies the object has get and set methods for the property passed in. The
|
|
# property isn't tied to anything, just a name to be appended to the end of
|
|
# get_ and set_. Asserts the get_ and set_ methods exist, if not, it stops there.
|
|
# If they exist then it asserts get_ returns the expected default then calls
|
|
# set_ and asserts get_ has the value it was set to.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_accessors(obj, property, default, set_to):
|
|
var fail_count = _summary.failed
|
|
var get_func = "get_" + property
|
|
var set_func = "set_" + property
|
|
|
|
if obj.has_method("is_" + property):
|
|
get_func = "is_" + property
|
|
|
|
assert_has_method(obj, get_func, "should have getter starting with get_ or is_")
|
|
assert_has_method(obj, set_func)
|
|
# SHORT CIRCUIT
|
|
if _summary.failed > fail_count:
|
|
return
|
|
assert_eq(obj.call(get_func), default, "It should have the expected default value.")
|
|
obj.call(set_func, set_to)
|
|
assert_eq(obj.call(get_func), set_to, "The set value should have been returned.")
|
|
|
|
|
|
# ---------------------------------------------------------------------------
|
|
# Property search helper. Used to retrieve Dictionary of specified property
|
|
# from passed object. Returns null if not found.
|
|
# If provided, property_usage constrains the type of property returned by
|
|
# passing either:
|
|
# EDITOR_PROPERTY for properties defined as: export var some_value: int
|
|
# VARIABLE_PROPERTY for properties defined as: var another_value
|
|
# ---------------------------------------------------------------------------
|
|
func _find_object_property(obj, property_name, property_usage = null):
|
|
var result = null
|
|
var found = false
|
|
var properties = obj.get_property_list()
|
|
|
|
while !found and !properties.is_empty():
|
|
var property = properties.pop_back()
|
|
if property["name"] == property_name:
|
|
if property_usage == null or property["usage"] == property_usage:
|
|
result = property
|
|
found = true
|
|
return result
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts a class exports a variable.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_exports(obj, property_name, type):
|
|
var disp = "expected %s to have editor property [%s]" % [_str(obj), property_name]
|
|
var property = _find_object_property(obj, property_name, EDITOR_PROPERTY)
|
|
if property != null:
|
|
disp += (
|
|
" of type [%s]. Got type [%s]."
|
|
% [_strutils.types[type], _strutils.types[property["type"]]]
|
|
)
|
|
if property["type"] == type:
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Signal assertion helper.
|
|
#
|
|
# Verifies that the object and signal are valid for making signal assertions.
|
|
# This will fail with specific messages that indicate why they are not valid.
|
|
# This returns true/false to indicate if the object and signal are valid.
|
|
# ------------------------------------------------------------------------------
|
|
func _can_make_signal_assertions(object, signal_name):
|
|
return !(_fail_if_not_watching(object) or _fail_if_does_not_have_signal(object, signal_name))
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Check if an object is connected to a signal on another object. Returns True
|
|
# if it is and false otherwise
|
|
# ------------------------------------------------------------------------------
|
|
func _is_connected(signaler_obj, connect_to_obj, signal_name, method_name = ""):
|
|
if method_name != "":
|
|
return signaler_obj.is_connected(signal_name, Callable(connect_to_obj, method_name))
|
|
else:
|
|
var connections = signaler_obj.get_signal_connection_list(signal_name)
|
|
for conn in connections:
|
|
if (
|
|
conn["signal"].get_name() == signal_name
|
|
and conn["callable"].get_object() == connect_to_obj
|
|
):
|
|
return true
|
|
return false
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Watch the signals for an object. This must be called before you can make
|
|
# any assertions about the signals themselves.
|
|
# ------------------------------------------------------------------------------
|
|
func watch_signals(object):
|
|
_signal_watcher.watch_signals(object)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts that an object is connected to a signal on another object
|
|
#
|
|
# This will fail with specific messages if the target object is not connected
|
|
# to the specified signal on the source object.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_connected(signaler_obj, connect_to_obj, signal_name, method_name = ""):
|
|
pass
|
|
var method_disp = ""
|
|
if method_name != "":
|
|
method_disp = str(" using method: [", method_name, "] ")
|
|
var disp = str(
|
|
"Expected object ",
|
|
_str(signaler_obj),
|
|
" to be connected to signal: [",
|
|
signal_name,
|
|
"] on ",
|
|
_str(connect_to_obj),
|
|
method_disp
|
|
)
|
|
if _is_connected(signaler_obj, connect_to_obj, signal_name, method_name):
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts that an object is not connected to a signal on another object
|
|
#
|
|
# This will fail with specific messages if the target object is connected
|
|
# to the specified signal on the source object.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_not_connected(signaler_obj, connect_to_obj, signal_name, method_name = ""):
|
|
var method_disp = ""
|
|
if method_name != "":
|
|
method_disp = str(" using method: [", method_name, "] ")
|
|
var disp = str(
|
|
"Expected object ",
|
|
_str(signaler_obj),
|
|
" to not be connected to signal: [",
|
|
signal_name,
|
|
"] on ",
|
|
_str(connect_to_obj),
|
|
method_disp
|
|
)
|
|
if _is_connected(signaler_obj, connect_to_obj, signal_name, method_name):
|
|
_fail(disp)
|
|
else:
|
|
_pass(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts that a signal has been emitted at least once.
|
|
#
|
|
# This will fail with specific messages if the object is not being watched or
|
|
# the object does not have the specified signal
|
|
# ------------------------------------------------------------------------------
|
|
func assert_signal_emitted(object, signal_name, text = ""):
|
|
var disp = str(
|
|
"Expected object ", _str(object), " to have emitted signal [", signal_name, "]: ", text
|
|
)
|
|
if _can_make_signal_assertions(object, signal_name):
|
|
if _signal_watcher.did_emit(object, signal_name):
|
|
_pass(disp)
|
|
else:
|
|
_fail(_get_fail_msg_including_emitted_signals(disp, object))
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts that a signal has not been emitted.
|
|
#
|
|
# This will fail with specific messages if the object is not being watched or
|
|
# the object does not have the specified signal
|
|
# ------------------------------------------------------------------------------
|
|
func assert_signal_not_emitted(object, signal_name, text = ""):
|
|
var disp = str(
|
|
"Expected object ", _str(object), " to NOT emit signal [", signal_name, "]: ", text
|
|
)
|
|
if _can_make_signal_assertions(object, signal_name):
|
|
if _signal_watcher.did_emit(object, signal_name):
|
|
_fail(disp)
|
|
else:
|
|
_pass(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts that a signal was fired with the specified parameters. The expected
|
|
# parameters should be passed in as an array. An optional index can be passed
|
|
# when a signal has fired more than once. The default is to retrieve the most
|
|
# recent emission of the signal.
|
|
#
|
|
# This will fail with specific messages if the object is not being watched or
|
|
# the object does not have the specified signal
|
|
# ------------------------------------------------------------------------------
|
|
func assert_signal_emitted_with_parameters(object, signal_name, parameters, index = -1):
|
|
if typeof(parameters) != TYPE_ARRAY:
|
|
_lgr.error(
|
|
"The expected parameters must be wrapped in an array, you passed: " + _str(parameters)
|
|
)
|
|
_fail("Bad Parameters")
|
|
return
|
|
|
|
var disp = str(
|
|
"Expected object ",
|
|
_str(object),
|
|
" to emit signal [",
|
|
signal_name,
|
|
"] with parameters ",
|
|
parameters,
|
|
", got "
|
|
)
|
|
if _can_make_signal_assertions(object, signal_name):
|
|
if _signal_watcher.did_emit(object, signal_name):
|
|
var parms_got = _signal_watcher.get_signal_parameters(object, signal_name, index)
|
|
var diff_result = _compare.deep(parameters, parms_got)
|
|
if diff_result.are_equal:
|
|
_pass(str(disp, parms_got))
|
|
else:
|
|
_fail(
|
|
str(
|
|
"Expected object ",
|
|
_str(object),
|
|
" to emit signal [",
|
|
signal_name,
|
|
"] with parameters ",
|
|
diff_result.summarize()
|
|
)
|
|
)
|
|
else:
|
|
var text = str("Object ", object, " did not emit signal [", signal_name, "]")
|
|
_fail(_get_fail_msg_including_emitted_signals(text, object))
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assert that a signal has been emitted a specific number of times.
|
|
#
|
|
# This will fail with specific messages if the object is not being watched or
|
|
# the object does not have the specified signal
|
|
# ------------------------------------------------------------------------------
|
|
func assert_signal_emit_count(object, signal_name, times, text = ""):
|
|
if _can_make_signal_assertions(object, signal_name):
|
|
var count = _signal_watcher.get_emit_count(object, signal_name)
|
|
var disp = str(
|
|
"Expected the signal [",
|
|
signal_name,
|
|
"] emit count of [",
|
|
count,
|
|
"] to equal [",
|
|
times,
|
|
"]: ",
|
|
text
|
|
)
|
|
if count == times:
|
|
_pass(disp)
|
|
else:
|
|
_fail(_get_fail_msg_including_emitted_signals(disp, object))
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assert that the passed in object has the specified signal
|
|
# ------------------------------------------------------------------------------
|
|
func assert_has_signal(object, signal_name, text = ""):
|
|
var disp = str("Expected object ", _str(object), " to have signal [", signal_name, "]: ", text)
|
|
if _signal_watcher.does_object_have_signal(object, signal_name):
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Returns the number of times a signal was emitted. -1 returned if the object
|
|
# is not being watched.
|
|
# ------------------------------------------------------------------------------
|
|
func get_signal_emit_count(object, signal_name):
|
|
return _signal_watcher.get_emit_count(object, signal_name)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Get the parmaters of a fired signal. If the signal was not fired null is
|
|
# returned. You can specify an optional index (use get_signal_emit_count to
|
|
# determine the number of times it was emitted). The default index is the
|
|
# latest time the signal was fired (size() -1 insetead of 0). The parameters
|
|
# returned are in an array.
|
|
# ------------------------------------------------------------------------------
|
|
func get_signal_parameters(object, signal_name, index = -1):
|
|
return _signal_watcher.get_signal_parameters(object, signal_name, index)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Get the parameters for a method call to a doubled object. By default it will
|
|
# return the most recent call. You can optionally specify an index.
|
|
#
|
|
# Returns:
|
|
# * an array of parameter values if a call the method was found
|
|
# * null when a call to the method was not found or the index specified was
|
|
# invalid.
|
|
# ------------------------------------------------------------------------------
|
|
func get_call_parameters(object, method_name, index = -1):
|
|
var to_return = null
|
|
if _utils.is_double(object):
|
|
to_return = gut.get_spy().get_call_parameters(object, method_name, index)
|
|
else:
|
|
_lgr.error("You must pass a doulbed object to get_call_parameters.")
|
|
|
|
return to_return
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Returns the call count for a method with optional paramter matching.
|
|
# ------------------------------------------------------------------------------
|
|
func get_call_count(object, method_name, parameters = null):
|
|
return gut.get_spy().call_count(object, method_name, parameters)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assert that object is an instance of a_class
|
|
# ------------------------------------------------------------------------------
|
|
func assert_is(object, a_class, text = ""):
|
|
var disp = "" #var disp = str('Expected [', _str(object), '] to be type of [', a_class, ']: ', text)
|
|
var NATIVE_CLASS = "GDScriptNativeClass"
|
|
var GDSCRIPT_CLASS = "GDScript"
|
|
var bad_param_2 = "Parameter 2 must be a Class (like Node2D or Label). You passed "
|
|
|
|
if typeof(object) != TYPE_OBJECT:
|
|
_fail(str("Parameter 1 must be an instance of an object. You passed: ", _str(object)))
|
|
elif typeof(a_class) != TYPE_OBJECT:
|
|
_fail(str(bad_param_2, _str(a_class)))
|
|
else:
|
|
var a_str = _str(a_class)
|
|
disp = str("Expected [", _str(object), "] to extend [", a_str, "]: ", text)
|
|
if !_utils.is_native_class(a_class) and !_utils.is_gdscript(a_class):
|
|
_fail(str(bad_param_2, a_str))
|
|
else:
|
|
if object is a_class:
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
func _get_typeof_string(the_type):
|
|
var to_return = ""
|
|
if _strutils.types.has(the_type):
|
|
to_return += str(the_type, "(", _strutils.types[the_type], ")")
|
|
else:
|
|
to_return += str(the_type)
|
|
return to_return
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func assert_typeof(object, type, text = ""):
|
|
var disp = str("Expected [typeof(", object, ") = ")
|
|
disp += _get_typeof_string(typeof(object))
|
|
disp += "] to equal ["
|
|
disp += _get_typeof_string(type) + "]"
|
|
disp += ". " + text
|
|
if typeof(object) == type:
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func assert_not_typeof(object, type, text = ""):
|
|
var disp = str("Expected [typeof(", object, ") = ")
|
|
disp += _get_typeof_string(typeof(object))
|
|
disp += "] to not equal ["
|
|
disp += _get_typeof_string(type) + "]"
|
|
disp += ". " + text
|
|
if typeof(object) != type:
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assert that text contains given search string.
|
|
# The match_case flag determines case sensitivity.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_string_contains(text, search, match_case = true):
|
|
var empty_search = "Expected text and search strings to be non-empty. You passed '%s' and '%s'."
|
|
var disp = "Expected '%s' to contain '%s', match_case=%s" % [text, search, match_case]
|
|
if text == "" or search == "":
|
|
_fail(empty_search % [text, search])
|
|
elif match_case:
|
|
if text.find(search) == -1:
|
|
_fail(disp)
|
|
else:
|
|
_pass(disp)
|
|
else:
|
|
if text.to_lower().find(search.to_lower()) == -1:
|
|
_fail(disp)
|
|
else:
|
|
_pass(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assert that text starts with given search string.
|
|
# match_case flag determines case sensitivity.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_string_starts_with(text, search, match_case = true):
|
|
var empty_search = "Expected text and search strings to be non-empty. You passed '%s' and '%s'."
|
|
var disp = "Expected '%s' to start with '%s', match_case=%s" % [text, search, match_case]
|
|
if text == "" or search == "":
|
|
_fail(empty_search % [text, search])
|
|
elif match_case:
|
|
if text.find(search) == 0:
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
else:
|
|
if text.to_lower().find(search.to_lower()) == 0:
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assert that text ends with given search string.
|
|
# match_case flag determines case sensitivity.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_string_ends_with(text, search, match_case = true):
|
|
var empty_search = "Expected text and search strings to be non-empty. You passed '%s' and '%s'."
|
|
var disp = "Expected '%s' to end with '%s', match_case=%s" % [text, search, match_case]
|
|
var required_index = len(text) - len(search)
|
|
if text == "" or search == "":
|
|
_fail(empty_search % [text, search])
|
|
elif match_case:
|
|
if text.find(search) == required_index:
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
else:
|
|
if text.to_lower().find(search.to_lower()) == required_index:
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assert that a method was called on an instance of a doubled class. If
|
|
# parameters are supplied then the params passed in when called must match.
|
|
# TODO make 3rd parameter "param_or_text" and add fourth parameter of "text" and
|
|
# then work some magic so this can have a "text" parameter without being
|
|
# annoying.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_called(inst, method_name, parameters = null):
|
|
var disp = str("Expected [", method_name, "] to have been called on ", _str(inst))
|
|
|
|
if _fail_if_parameters_not_array(parameters):
|
|
return
|
|
|
|
if !_utils.is_double(inst):
|
|
_fail(
|
|
"You must pass a doubled instance to assert_called. Check the wiki for info on using double."
|
|
)
|
|
else:
|
|
if gut.get_spy().was_called(inst, method_name, parameters):
|
|
_pass(disp)
|
|
else:
|
|
if parameters != null:
|
|
disp += str(" with parameters ", parameters)
|
|
_fail(str(disp, "\n", _get_desc_of_calls_to_instance(inst)))
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assert that a method was not called on an instance of a doubled class. If
|
|
# parameters are specified then this will only fail if it finds a call that was
|
|
# sent matching parameters.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_not_called(inst, method_name, parameters = null):
|
|
var disp = str("Expected [", method_name, "] to NOT have been called on ", _str(inst))
|
|
|
|
if _fail_if_parameters_not_array(parameters):
|
|
return
|
|
|
|
if !_utils.is_double(inst):
|
|
_fail(
|
|
"You must pass a doubled instance to assert_not_called. Check the wiki for info on using double."
|
|
)
|
|
else:
|
|
if gut.get_spy().was_called(inst, method_name, parameters):
|
|
if parameters != null:
|
|
disp += str(" with parameters ", parameters)
|
|
_fail(str(disp, "\n", _get_desc_of_calls_to_instance(inst)))
|
|
else:
|
|
_pass(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assert that a method on an instance of a doubled class was called a number
|
|
# of times. If parameters are specified then only calls with matching
|
|
# parameter values will be counted.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_call_count(inst, method_name, expected_count, parameters = null):
|
|
var count = gut.get_spy().call_count(inst, method_name, parameters)
|
|
|
|
if _fail_if_parameters_not_array(parameters):
|
|
return
|
|
|
|
var param_text = ""
|
|
if parameters:
|
|
param_text = " with parameters " + str(parameters)
|
|
var disp = "Expected [%s] on %s to be called [%s] times%s. It was called [%s] times."
|
|
disp = disp % [method_name, _str(inst), expected_count, param_text, count]
|
|
|
|
if !_utils.is_double(inst):
|
|
_fail(
|
|
"You must pass a doubled instance to assert_call_count. Check the wiki for info on using double."
|
|
)
|
|
else:
|
|
if count == expected_count:
|
|
_pass(disp)
|
|
else:
|
|
_fail(str(disp, "\n", _get_desc_of_calls_to_instance(inst)))
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts the passed in value is null
|
|
# ------------------------------------------------------------------------------
|
|
func assert_null(got, text = ""):
|
|
var disp = str("Expected [", _str(got), "] to be NULL: ", text)
|
|
if got == null:
|
|
_pass(disp)
|
|
else:
|
|
_fail(disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts the passed in value is null
|
|
# ------------------------------------------------------------------------------
|
|
func assert_not_null(got, text = ""):
|
|
var disp = str("Expected [", _str(got), "] to be anything but NULL: ", text)
|
|
if got == null:
|
|
_fail(disp)
|
|
else:
|
|
_pass(disp)
|
|
|
|
|
|
# -----------------------------------------------------------------------------
|
|
# Asserts object has been freed from memory
|
|
# We pass in a title (since if it is freed, we lost all identity data)
|
|
# -----------------------------------------------------------------------------
|
|
func assert_freed(obj, title = "something"):
|
|
var disp = title
|
|
if is_instance_valid(obj):
|
|
disp = _strutils.type2str(obj) + title
|
|
assert_true(not is_instance_valid(obj), "Expected [%s] to be freed" % disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts Object has not been freed from memory
|
|
# -----------------------------------------------------------------------------
|
|
func assert_not_freed(obj, title):
|
|
var disp = title
|
|
if is_instance_valid(obj):
|
|
disp = _strutils.type2str(obj) + title
|
|
assert_true(is_instance_valid(obj), "Expected [%s] to not be freed" % disp)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Asserts that the current test has not introduced any new orphans. This only
|
|
# applies to the test code that preceedes a call to this method so it should be
|
|
# the last thing your test does.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_no_new_orphans(text = ""):
|
|
var count = gut.get_orphan_counter().get_counter("test")
|
|
var msg = ""
|
|
if text != "":
|
|
msg = ": " + text
|
|
# Note that get_counter will return -1 if the counter does not exist. This
|
|
# can happen with a misplaced assert_no_new_orphans. Checking for > 0
|
|
# ensures this will not cause some weird failure.
|
|
if count > 0:
|
|
_fail(str("Expected no orphans, but found ", count, msg))
|
|
else:
|
|
_pass("No new orphans found." + msg)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Validates the singleton_name is a string and exists. Errors when conditions
|
|
# are not met. Returns true/false if singleton_name is valid or not.
|
|
# ------------------------------------------------------------------------------
|
|
func _validate_singleton_name(singleton_name):
|
|
var is_valid = true
|
|
if typeof(singleton_name) != TYPE_STRING:
|
|
_lgr.error(
|
|
"double_singleton requires a Godot singleton name, you passed " + _str(singleton_name)
|
|
)
|
|
is_valid = false
|
|
# Sometimes they have underscores in front of them, sometimes they do not.
|
|
# The doubler is smart enought of ind the right thing, so this has to be
|
|
# that smart as well.
|
|
elif !ClassDB.class_exists(singleton_name) and !ClassDB.class_exists("_" + singleton_name):
|
|
var txt = str(
|
|
"The singleton [",
|
|
singleton_name,
|
|
"] could not be found. ",
|
|
"Check the GlobalScope page for a list of singletons."
|
|
)
|
|
_lgr.error(txt)
|
|
is_valid = false
|
|
return is_valid
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func assert_setget(instance, name_property, const_or_setter = null, getter = "__not_set__"):
|
|
_lgr.deprecated("assert_setget")
|
|
_fail(
|
|
"assert_setget has been removed. Use assert_property, assert_set_property, assert_readonly_property instead."
|
|
)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# This will set the property through the setter and compare the result to the
|
|
# expected value. Useful when setter is not simple.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_set_property(obj, property_name, new_value, expected_value):
|
|
pending("this hasn't been implemented yet")
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# This will attempt to assign new_value to the property and verify that it
|
|
# is equal to expected_value.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_readonly_property(obj, property_name, new_value, expected_value):
|
|
pending("this hasn't been implemented yet")
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Checks the object for 'get_' and 'set_' methods for the specified property.
|
|
# If found a warning is generated.
|
|
# ------------------------------------------------------------------------------
|
|
func _warn_for_public_accessors(obj, property_name):
|
|
var public_accessors = []
|
|
var accessor_names = [
|
|
str("get_", property_name), str("is_", property_name), str("set_", property_name)
|
|
]
|
|
|
|
for acc in accessor_names:
|
|
if obj.has_method(acc):
|
|
public_accessors.append(acc)
|
|
|
|
if public_accessors.size() > 0:
|
|
_lgr.warn(str("Public accessors ", public_accessors, " found for property ", property_name))
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Assumes backing varible with be _<property_name>. This will perform all the
|
|
# asserts of assert_property. Then this will set the value through the setter
|
|
# and check the backing variable value. It will then reset throught the setter
|
|
# and set the backing variable and check the getter.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_property_with_backing_variable(
|
|
obj, property_name, default_value, new_value, backed_by_name = null
|
|
):
|
|
var setter_name = str("@", property_name, "_setter")
|
|
var getter_name = str("@", property_name, "_getter")
|
|
var backing_name = _utils.nvl(backed_by_name, str("_", property_name))
|
|
var pre_fail_count = get_fail_count()
|
|
|
|
var props = obj.get_property_list()
|
|
var found = false
|
|
var idx = 0
|
|
while idx < props.size() and !found:
|
|
found = props[idx].name == backing_name
|
|
idx += 1
|
|
|
|
assert_true(found, str(obj, " has ", backing_name, " variable."))
|
|
assert_true(obj.has_method(setter_name), str("There should be a setter for ", property_name))
|
|
assert_true(obj.has_method(getter_name), str("There should be a getter for ", property_name))
|
|
|
|
if pre_fail_count == get_fail_count():
|
|
var call_setter = Callable(obj, setter_name)
|
|
var call_getter = Callable(obj, getter_name)
|
|
|
|
assert_eq(
|
|
obj.get(backing_name),
|
|
default_value,
|
|
str("Variable ", backing_name, " has default value.")
|
|
)
|
|
assert_eq(call_getter.call(), default_value, "Getter returns default value.")
|
|
call_setter.call(new_value)
|
|
assert_eq(call_getter.call(), new_value, "Getter returns value from Setter.")
|
|
assert_eq(obj.get(backing_name), new_value, str("Variable ", backing_name, " was set"))
|
|
|
|
_warn_for_public_accessors(obj, property_name)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# This will verify that the method has a setter and getter for the property.
|
|
# It will then use the getter to check the default. Then use the
|
|
# setter with new_value and verify the getter returns the same value.
|
|
# ------------------------------------------------------------------------------
|
|
func assert_property(obj, property_name, default_value, new_value) -> void:
|
|
var free_me = null
|
|
var resource = null
|
|
var pre_fail_count = get_fail_count()
|
|
|
|
var setter_name = str("@", property_name, "_setter")
|
|
var getter_name = str("@", property_name, "_getter")
|
|
|
|
if typeof(obj) != TYPE_OBJECT:
|
|
_fail(str(_str(obj), " is not an object"))
|
|
return
|
|
|
|
assert_has_method(obj, setter_name)
|
|
assert_has_method(obj, getter_name)
|
|
|
|
if pre_fail_count == get_fail_count():
|
|
var call_setter = Callable(obj, setter_name)
|
|
var call_getter = Callable(obj, getter_name)
|
|
|
|
assert_eq(call_getter.call(), default_value, "Default value")
|
|
call_setter.call(new_value)
|
|
assert_eq(call_getter.call(), new_value, "Getter gets Setter value")
|
|
|
|
_warn_for_public_accessors(obj, property_name)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Mark the current test as pending.
|
|
# ------------------------------------------------------------------------------
|
|
func pending(text = ""):
|
|
_summary.pending += 1
|
|
if gut:
|
|
_lgr.pending(text)
|
|
gut._pending(text)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Yield for the time sent in. The optional message will be printed when
|
|
# Gut detects the yield.
|
|
# ------------------------------------------------------------------------------
|
|
func wait_seconds(time, msg = ""):
|
|
var to_return = gut.set_wait_time(time, msg)
|
|
return to_return
|
|
|
|
|
|
func yield_for(time, msg = ""):
|
|
_lgr.deprecated("yield_for", "wait_seconds")
|
|
var to_return = gut.set_wait_time(time, msg)
|
|
return to_return
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Yield to a signal or a maximum amount of time, whichever comes first.
|
|
# ------------------------------------------------------------------------------
|
|
func wait_for_signal(sig, max_wait, msg = ""):
|
|
watch_signals(sig.get_object())
|
|
var to_return = gut.set_wait_for_signal_or_time(sig.get_object(), sig.get_name(), max_wait, msg)
|
|
return to_return
|
|
|
|
|
|
func yield_to(obj, signal_name, max_wait, msg = ""):
|
|
_lgr.deprecated("yield_to", "wait_for_signal")
|
|
watch_signals(obj)
|
|
var to_return = gut.set_wait_for_signal_or_time(obj, signal_name, max_wait, msg)
|
|
return to_return
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Yield for a number of frames. The optional message will be printed. when
|
|
# Gut detects a yield.
|
|
# ------------------------------------------------------------------------------
|
|
func wait_frames(frames, msg = ""):
|
|
if frames <= 0:
|
|
var text = str(
|
|
"yeild_frames: frames must be > 0, you passed ", frames, ". 0 frames waited."
|
|
)
|
|
_lgr.error(text)
|
|
frames = 1
|
|
|
|
var to_return = gut.set_wait_frames(frames, msg)
|
|
return to_return
|
|
|
|
|
|
func yield_frames(frames, msg = ""):
|
|
_lgr.deprecated("yield_frames", "wait_frames")
|
|
var to_return = wait_frames(frames, msg)
|
|
return to_return
|
|
|
|
|
|
func get_summary():
|
|
return _summary
|
|
|
|
|
|
func get_fail_count():
|
|
return _summary.failed
|
|
|
|
|
|
func get_pass_count():
|
|
return _summary.passed
|
|
|
|
|
|
func get_pending_count():
|
|
return _summary.pending
|
|
|
|
|
|
func get_assert_count():
|
|
return _summary.asserts
|
|
|
|
|
|
func clear_signal_watcher():
|
|
_signal_watcher.clear()
|
|
|
|
|
|
func get_double_strategy():
|
|
return gut.get_doubler().get_strategy()
|
|
|
|
|
|
func set_double_strategy(double_strategy):
|
|
gut.get_doubler().set_strategy(double_strategy)
|
|
|
|
|
|
func pause_before_teardown():
|
|
gut.pause_before_teardown()
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Convert the _summary dictionary into text
|
|
# ------------------------------------------------------------------------------
|
|
func get_summary_text():
|
|
var to_return = get_script().get_path() + "\n"
|
|
to_return += str(" ", _summary.passed, " of ", _summary.asserts, " passed.")
|
|
if _summary.pending > 0:
|
|
to_return += str("\n ", _summary.pending, " pending")
|
|
if _summary.failed > 0:
|
|
to_return += str("\n ", _summary.failed, " failed.")
|
|
return to_return
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Double a script, inner class, or scene using a path or a loaded script/scene.
|
|
#
|
|
#
|
|
# ------------------------------------------------------------------------------
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func _smart_double(thing, double_strat, partial):
|
|
var override_strat = _utils.nvl(double_strat, gut.get_doubler().get_strategy())
|
|
var to_return = null
|
|
|
|
if thing is PackedScene:
|
|
if partial:
|
|
to_return = gut.get_doubler().partial_double_scene(thing, override_strat)
|
|
else:
|
|
to_return = gut.get_doubler().double_scene(thing, override_strat)
|
|
|
|
elif _utils.is_native_class(thing):
|
|
if partial:
|
|
to_return = gut.get_doubler().partial_double_gdnative(thing)
|
|
else:
|
|
to_return = gut.get_doubler().double_gdnative(thing)
|
|
|
|
elif thing is GDScript:
|
|
if partial:
|
|
to_return = gut.get_doubler().partial_double(thing, override_strat)
|
|
else:
|
|
to_return = gut.get_doubler().double(thing, override_strat)
|
|
|
|
return to_return
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# This is here to aid in the transition to the new doubling sytnax. Once this
|
|
# has been established it could be removed. We must keep the is_instance check
|
|
# going forward though.
|
|
# ------------------------------------------------------------------------------
|
|
func _are_double_parameters_valid(thing, p2, p3):
|
|
var bad_msg = ""
|
|
if p3 != null or typeof(p2) == TYPE_STRING:
|
|
bad_msg += "Doubling using a subpath is not supported. Call register_inner_class and then pass the Inner Class to double().\n"
|
|
|
|
if typeof(thing) == TYPE_STRING:
|
|
bad_msg += "Doubling using the path to a script or scene is no longer supported. Load the script or scene and pass that to double instead.\n"
|
|
|
|
if _utils.is_instance(thing):
|
|
bad_msg += "double requires a script, you passed an instance: " + _str(thing)
|
|
|
|
if bad_msg != "":
|
|
_lgr.error(bad_msg)
|
|
|
|
return bad_msg == ""
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func double(thing, double_strat = null, not_used_anymore = null):
|
|
if !_are_double_parameters_valid(thing, double_strat, not_used_anymore):
|
|
return null
|
|
|
|
return _smart_double(thing, double_strat, false)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# ------------------------------------------------------------------------------
|
|
func partial_double(thing, double_strat = null, not_used_anymore = null):
|
|
if !_are_double_parameters_valid(thing, double_strat, not_used_anymore):
|
|
return null
|
|
|
|
return _smart_double(thing, double_strat, true)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Doubles a Godot singleton
|
|
# ------------------------------------------------------------------------------
|
|
func double_singleton(singleton_name):
|
|
return null
|
|
# var to_return = null
|
|
# if(_validate_singleton_name(singleton_name)):
|
|
# to_return = gut.get_doubler().double_singleton(singleton_name)
|
|
# return to_return
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Partial Doubles a Godot singleton
|
|
# ------------------------------------------------------------------------------
|
|
func partial_double_singleton(singleton_name):
|
|
return null
|
|
# var to_return = null
|
|
# if(_validate_singleton_name(singleton_name)):
|
|
# to_return = gut.get_doubler().partial_double_singleton(singleton_name)
|
|
# return to_return
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Specifically double a scene
|
|
# ------------------------------------------------------------------------------
|
|
func double_scene(path, strategy = null):
|
|
_lgr.deprecated("test.double_scene has been removed.", "double")
|
|
return null
|
|
|
|
# var override_strat = _utils.nvl(strategy, gut.get_doubler().get_strategy())
|
|
# return gut.get_doubler().double_scene(path, override_strat)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Specifically double a script
|
|
# ------------------------------------------------------------------------------
|
|
func double_script(path, strategy = null):
|
|
_lgr.deprecated("test.double_script has been removed.", "double")
|
|
return null
|
|
|
|
# var override_strat = _utils.nvl(strategy, gut.get_doubler().get_strategy())
|
|
# return gut.get_doubler().double(path, override_strat)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Specifically double an Inner class in a a script
|
|
# ------------------------------------------------------------------------------
|
|
func double_inner(path, subpath, strategy = null):
|
|
_lgr.deprecated(
|
|
"double_inner should not be used. Use register_inner_classes and double instead.", "double"
|
|
)
|
|
return null
|
|
|
|
var override_strat = _utils.nvl(strategy, gut.get_doubler().get_strategy())
|
|
return gut.get_doubler().double_inner(path, subpath, override_strat)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Add a method that the doubler will ignore. You can pass this a loaded script
|
|
# or scene. These ignores are cleared after every test.
|
|
# ------------------------------------------------------------------------------
|
|
func ignore_method_when_doubling(thing, method_name):
|
|
if typeof(thing) == TYPE_STRING:
|
|
_lgr.error(
|
|
"ignore_method_when_doubling no longer supports paths to scripts or scenes. Load them and pass them instead."
|
|
)
|
|
return
|
|
|
|
var r = thing
|
|
|
|
if thing is PackedScene:
|
|
var inst = thing.instantiate()
|
|
if inst.get_script():
|
|
r = inst.get_script()
|
|
|
|
gut.get_doubler().add_ignored_method(r, method_name)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Stub something.
|
|
#
|
|
# Parameters
|
|
# 1: the thing to stub, a file path or an instance or a class
|
|
# 2: either an inner class subpath or the method name
|
|
# 3: the method name if an inner class subpath was specified
|
|
# NOTE: right now we cannot stub inner classes at the path level so this should
|
|
# only be called with two parameters. I did the work though so I'm going
|
|
# to leave it but not update the wiki.
|
|
# ------------------------------------------------------------------------------
|
|
func stub(thing, p2, p3 = null):
|
|
if _utils.is_instance(thing) and !_utils.is_double(thing):
|
|
_lgr.error(str("You cannot use stub on ", _str(thing), " because it is not a double."))
|
|
return _utils.StubParams.new()
|
|
|
|
var method_name = p2
|
|
var subpath = null
|
|
if p3 != null:
|
|
subpath = p2
|
|
method_name = p3
|
|
|
|
var sp = _utils.StubParams.new(thing, method_name, subpath)
|
|
gut.get_stubber().add_stub(sp)
|
|
return sp
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# convenience wrapper.
|
|
# ------------------------------------------------------------------------------
|
|
func simulate(obj, times, delta):
|
|
gut.simulate(obj, times, delta)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Replace the node at base_node.get_node(path) with with_this. All references
|
|
# to the node via $ and get_node(...) will now return with_this. with_this will
|
|
# get all the groups that the node that was replaced had.
|
|
#
|
|
# The node that was replaced is queued to be freed.
|
|
#
|
|
# TODO see replace_by method, this could simplify the logic here.
|
|
# ------------------------------------------------------------------------------
|
|
func replace_node(base_node, path_or_node, with_this):
|
|
var path = path_or_node
|
|
|
|
if typeof(path_or_node) != TYPE_STRING:
|
|
# This will cause an engine error if it fails. It always returns a
|
|
# NodePath, even if it fails. Checking the name count is the only way
|
|
# I found to check if it found something or not (after it worked I
|
|
# didn't look any farther).
|
|
path = base_node.get_path_to(path_or_node)
|
|
if path.get_name_count() == 0:
|
|
_lgr.error("You passed an object that base_node does not have. Cannot replace node.")
|
|
return
|
|
|
|
if !base_node.has_node(path):
|
|
_lgr.error(str("Could not find node at path [", path, "]"))
|
|
return
|
|
|
|
var to_replace = base_node.get_node(path)
|
|
var parent = to_replace.get_parent()
|
|
var replace_name = to_replace.get_name()
|
|
|
|
parent.remove_child(to_replace)
|
|
parent.add_child(with_this)
|
|
with_this.set_name(replace_name)
|
|
with_this.set_owner(parent)
|
|
|
|
var groups = to_replace.get_groups()
|
|
for i in range(groups.size()):
|
|
with_this.add_to_group(groups[i])
|
|
|
|
to_replace.queue_free()
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# This method does a somewhat complicated dance with Gut. It assumes that Gut
|
|
# will clear its parameter handler after it finishes calling a parameterized test
|
|
# enough times.
|
|
# ------------------------------------------------------------------------------
|
|
func use_parameters(params):
|
|
var ph = gut.parameter_handler
|
|
if ph == null:
|
|
ph = _utils.ParameterHandler.new(params)
|
|
gut.parameter_handler = ph
|
|
|
|
var output = str(
|
|
"(call #", ph.get_call_count() + 1, ") with parameters: ", ph.get_current_parameters()
|
|
)
|
|
_lgr.log(output)
|
|
_lgr.inc_indent()
|
|
return ph.next_parameters()
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Marks whatever is passed in to be freed after the test finishes. It also
|
|
# returns what is passed in so you can save a line of code.
|
|
# var thing = autofree(Thing.new())
|
|
# ------------------------------------------------------------------------------
|
|
func autofree(thing):
|
|
gut.get_autofree().add_free(thing)
|
|
return thing
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Works the same as autofree except queue_free will be called on the object
|
|
# instead. This also imparts a brief pause after the test finishes so that
|
|
# the queued object has time to free.
|
|
# ------------------------------------------------------------------------------
|
|
func autoqfree(thing):
|
|
gut.get_autofree().add_queue_free(thing)
|
|
return thing
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# The same as autofree but it also adds the object as a child of the test.
|
|
# ------------------------------------------------------------------------------
|
|
func add_child_autofree(node, legible_unique_name = false):
|
|
gut.get_autofree().add_free(node)
|
|
# Explicitly calling super here b/c add_child MIGHT change and I don't want
|
|
# a bug sneaking its way in here.
|
|
super.add_child(node, legible_unique_name)
|
|
return node
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# The same as autoqfree but it also adds the object as a child of the test.
|
|
# ------------------------------------------------------------------------------
|
|
func add_child_autoqfree(node, legible_unique_name = false):
|
|
gut.get_autofree().add_queue_free(node)
|
|
# Explicitly calling super here b/c add_child MIGHT change and I don't want
|
|
# a bug sneaking its way in here.
|
|
super.add_child(node, legible_unique_name)
|
|
return node
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Returns true if the test is passing as of the time of this call. False if not.
|
|
# ------------------------------------------------------------------------------
|
|
func is_passing():
|
|
if (
|
|
gut.get_current_test_object() != null
|
|
and !["before_all", "after_all"].has(gut.get_current_test_object().name)
|
|
):
|
|
return (
|
|
gut.get_current_test_object().passed and gut.get_current_test_object().assert_count > 0
|
|
)
|
|
else:
|
|
_lgr.error("No current test object found. is_passing must be called inside a test.")
|
|
return null
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Returns true if the test is failing as of the time of this call. False if not.
|
|
# ------------------------------------------------------------------------------
|
|
func is_failing():
|
|
if (
|
|
gut.get_current_test_object() != null
|
|
and !["before_all", "after_all"].has(gut.get_current_test_object().name)
|
|
):
|
|
return !gut.get_current_test_object().passed
|
|
else:
|
|
_lgr.error("No current test object found. is_failing must be called inside a test.")
|
|
return null
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Marks the test as passing. Does not override any failing asserts or calls to
|
|
# fail_test. Same as a passing assert.
|
|
# ------------------------------------------------------------------------------
|
|
func pass_test(text):
|
|
_pass(text)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Marks the test as failing. Same as a failing assert.
|
|
# ------------------------------------------------------------------------------
|
|
func fail_test(text):
|
|
_fail(text)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Peforms a deep compare on both values, a CompareResult instnace is returned.
|
|
# The optional max_differences paramter sets the max_differences to be displayed.
|
|
# ------------------------------------------------------------------------------
|
|
func compare_deep(v1, v2, max_differences = null):
|
|
var result = _compare.deep(v1, v2)
|
|
if max_differences != null:
|
|
result.max_differences = max_differences
|
|
return result
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Peforms a shallow compare on both values, a CompareResult instnace is returned.
|
|
# The optional max_differences paramter sets the max_differences to be displayed.
|
|
# ------------------------------------------------------------------------------
|
|
func compare_shallow(v1, v2, max_differences = null):
|
|
var result = _compare.shallow(v1, v2)
|
|
if max_differences != null:
|
|
result.max_differences = max_differences
|
|
return result
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Performs a deep compare and asserts the values are equal
|
|
# ------------------------------------------------------------------------------
|
|
func assert_eq_deep(v1, v2):
|
|
var result = compare_deep(v1, v2)
|
|
if result.are_equal:
|
|
_pass(result.get_short_summary())
|
|
else:
|
|
_fail(result.summary)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Performs a deep compare and asserts the values are not equal
|
|
# ------------------------------------------------------------------------------
|
|
func assert_ne_deep(v1, v2):
|
|
var result = compare_deep(v1, v2)
|
|
if !result.are_equal:
|
|
_pass(result.get_short_summary())
|
|
else:
|
|
_fail(result.get_short_summary())
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Performs a shallow compare and asserts the values are equal
|
|
# ------------------------------------------------------------------------------
|
|
func assert_eq_shallow(v1, v2):
|
|
var result = compare_shallow(v1, v2)
|
|
if result.are_equal:
|
|
_pass(result.get_short_summary())
|
|
else:
|
|
_fail(result.summary)
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Performs a shallow compare and asserts the values are not equal
|
|
# ------------------------------------------------------------------------------
|
|
func assert_ne_shallow(v1, v2):
|
|
var result = compare_shallow(v1, v2)
|
|
if !result.are_equal:
|
|
_pass(result.get_short_summary())
|
|
else:
|
|
_fail(result.get_short_summary())
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Checks the passed in version string (x.x.x) against the engine version to see
|
|
# if the engine version is less than the expected version. If it is then the
|
|
# test is mareked as passed (for a lack of anything better to do). The result
|
|
# of the check is returned.
|
|
#
|
|
# Example:
|
|
# if(skip_if_godot_version_lt('3.5.0')):
|
|
# return
|
|
# ------------------------------------------------------------------------------
|
|
func skip_if_godot_version_lt(expected):
|
|
var should_skip = !_utils.is_godot_version_gte(expected)
|
|
if should_skip:
|
|
_pass(str("Skipping ", _utils.godot_version(), " is less than ", expected))
|
|
return should_skip
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Checks if the passed in version matches the engine version. The passed in
|
|
# version can contain just the major, major.minor or major.minor.path. If
|
|
# the version is not the same then the test is marked as passed. The result of
|
|
# the check is returned.
|
|
#
|
|
# Example:
|
|
# if(skip_if_godot_version_ne('3.4')):
|
|
# return
|
|
# ------------------------------------------------------------------------------
|
|
func skip_if_godot_version_ne(expected):
|
|
var should_skip = !_utils.is_godot_version(expected)
|
|
if should_skip:
|
|
_pass(str("Skipping ", _utils.godot_version(), " is not ", expected))
|
|
return should_skip
|
|
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Registers all the inner classes in a script with the doubler. This is required
|
|
# before you can double any inner class.
|
|
# ------------------------------------------------------------------------------
|
|
func register_inner_classes(base_script):
|
|
gut.get_doubler().inner_class_registry.register(base_script)
|