godot-xterm/addons/gut/GutScene.gd
Leroy Hopson 6fdf034550
Add GUT (CLI only) and remove gd-plug
Commit GUT directly to the git repo and remove gd-plug as it is no
longer required to install GUT.

Modify GUT to be used by command-line only.

For example:
```
cp test/.gutconfig.ci.json .gutconfig.json
godot --no-window -s addons/gut/gut_cmdln.gd
```
2022-06-04 12:51:53 +07:00

556 lines
13 KiB
GDScript

extends Panel
onready var _script_list = $ScriptsList
onready var _nav_container = $VBox/BottomPanel/VBox/HBox/Navigation
onready var _nav = {
container = _nav_container,
prev = _nav_container.get_node("VBox/HBox/Previous"),
next = _nav_container.get_node("VBox/HBox/Next"),
run = _nav_container.get_node("VBox/HBox/Run"),
current_script = _nav_container.get_node("VBox/CurrentScript"),
run_single = _nav_container.get_node("VBox/HBox/RunSingleScript")
}
onready var _progress_container = $VBox/BottomPanel/VBox/HBox/Progress
onready var _progress = {
script = _progress_container.get_node("ScriptProgress"),
script_xy = _progress_container.get_node("ScriptProgress/xy"),
test = _progress_container.get_node("TestProgress"),
test_xy = _progress_container.get_node("TestProgress/xy")
}
onready var _summary = {
control = $VBox/TitleBar/HBox/Summary,
failing = $VBox/TitleBar/HBox/Summary/Failing,
passing = $VBox/TitleBar/HBox/Summary/Passing,
asserts = $VBox/TitleBar/HBox/Summary/AssertCount,
fail_count = 0,
pass_count = 0
}
onready var _extras = $ExtraOptions
onready var _ignore_pauses = $ExtraOptions/IgnorePause
onready var _continue_button = $VBox/BottomPanel/VBox/HBox/Continue/Continue
onready var _text_box = $VBox/TextDisplay/RichTextLabel
onready var _text_box_container = $VBox/TextDisplay
onready var _log_level_slider = $VBox/BottomPanel/VBox/HBox2/LogLevelSlider
onready var _resize_handle = $ResizeHandle
onready var _current_script = $VBox/BottomPanel/VBox/HBox2/CurrentScriptLabel
onready var _title_replacement = $VBox/TitleBar/HBox/TitleReplacement
onready var _titlebar = {
bar = $VBox/TitleBar, time = $VBox/TitleBar/HBox/Time, label = $VBox/TitleBar/HBox/Title
}
onready var _user_files = $UserFileViewer
var _mouse = {down = false, in_title = false, down_pos = null, in_handle = false}
var _is_running = false
var _start_time = 0.0
var _time = 0.0
const DEFAULT_TITLE = "GUT"
var _pre_maximize_rect = null
var _font_size = 20
var _compact_mode = false
var min_sizes = {
compact = Vector2(330, 100),
full = Vector2(740, 300),
}
signal end_pause
signal ignore_pause
signal log_level_changed
signal run_script
signal run_single_script
func _ready():
if Engine.editor_hint:
return
_current_script.text = ""
_pre_maximize_rect = get_rect()
_hide_scripts()
_update_controls()
_nav.current_script.set_text("No scripts available")
set_title()
clear_summary()
_titlebar.time.set_text("t: 0.0")
_extras.visible = false
update()
set_font_size(_font_size)
set_font("CourierPrime")
_user_files.set_position(Vector2(10, 30))
func elapsed_time_as_str():
return str("%.1f" % (_time / 1000.0), "s")
func _process(_delta):
if _is_running:
_time = OS.get_ticks_msec() - _start_time
_titlebar.time.set_text(str("t: ", elapsed_time_as_str()))
func _draw(): # needs get_size()
# Draw the lines in the corner to show where you can
# drag to resize the dialog
var grab_margin = 3
var line_space = 3
var grab_line_color = Color(.4, .4, .4)
if _resize_handle.visible:
for i in range(1, 10):
var x = rect_size - Vector2(i * line_space, grab_margin)
var y = rect_size - Vector2(grab_margin, i * line_space)
draw_line(x, y, grab_line_color, 1, true)
func _on_Maximize_draw():
# draw the maximize square thing.
var btn = $VBox/TitleBar/HBox/Maximize
btn.set_text("")
var w = btn.get_size().x
var h = btn.get_size().y
btn.draw_rect(Rect2(0, 2, w, h - 2), Color(0, 0, 0, 1))
btn.draw_rect(Rect2(2, 6, w - 4, h - 8), Color(1, 1, 1, 1))
func _on_ShowExtras_draw():
var btn = $VBox/BottomPanel/VBox/HBox/Continue/ShowExtras
btn.set_text("")
var start_x = 20
var start_y = 15
var pad = 5
var color = Color(.1, .1, .1, 1)
var width = 2
for i in range(3):
var y = start_y + pad * i
btn.draw_line(
Vector2(start_x, y), Vector2(btn.get_size().x - start_x, y), color, width, true
)
# ####################
# GUI Events
# ####################
func _on_Run_pressed():
_run_mode()
emit_signal("run_script", get_selected_index())
func _on_CurrentScript_pressed():
_toggle_scripts()
func _on_Previous_pressed():
_select_script(get_selected_index() - 1)
func _on_Next_pressed():
_select_script(get_selected_index() + 1)
func _on_LogLevelSlider_value_changed(_value):
emit_signal("log_level_changed", _log_level_slider.value)
func _on_Continue_pressed():
_continue_button.disabled = true
emit_signal("end_pause")
func _on_IgnorePause_pressed():
var checked = _ignore_pauses.is_pressed()
emit_signal("ignore_pause", checked)
if checked:
emit_signal("end_pause")
_continue_button.disabled = true
func _on_RunSingleScript_pressed():
_run_mode()
emit_signal("run_single_script", get_selected_index())
func _on_ScriptsList_item_selected(index):
var tmr = $ScriptsList/DoubleClickTimer
if !tmr.is_stopped():
_run_mode()
emit_signal("run_single_script", get_selected_index())
tmr.stop()
else:
tmr.start()
_select_script(index)
func _on_TitleBar_mouse_entered():
_mouse.in_title = true
func _on_TitleBar_mouse_exited():
_mouse.in_title = false
func _input(event):
if event is InputEventMouseButton:
if event.button_index == 1:
_mouse.down = event.pressed
if _mouse.down:
_mouse.down_pos = event.position
if _mouse.in_title:
if event is InputEventMouseMotion and _mouse.down:
set_position(get_position() + (event.position - _mouse.down_pos))
_mouse.down_pos = event.position
_pre_maximize_rect = get_rect()
if _mouse.in_handle:
if event is InputEventMouseMotion and _mouse.down:
var new_size = rect_size + event.position - _mouse.down_pos
var new_mouse_down_pos = event.position
rect_size = new_size
_mouse.down_pos = new_mouse_down_pos
_pre_maximize_rect = get_rect()
func _on_ResizeHandle_mouse_entered():
_mouse.in_handle = true
func _on_ResizeHandle_mouse_exited():
_mouse.in_handle = false
func _on_RichTextLabel_gui_input(ev):
pass
# leaving this b/c it is wired up and might have to send
# more signals through
func _on_Copy_pressed():
OS.clipboard = _text_box.text
func _on_ShowExtras_toggled(button_pressed):
_extras.visible = button_pressed
func _on_Maximize_pressed():
if get_rect() == _pre_maximize_rect:
compact_mode(false)
maximize()
else:
compact_mode(false)
rect_size = _pre_maximize_rect.size
rect_position = _pre_maximize_rect.position
func _on_Minimize_pressed():
compact_mode(!_compact_mode)
func _on_Minimize_draw():
# draw the maximize square thing.
var btn = $VBox/TitleBar/HBox/Minimize
btn.set_text("")
var w = btn.get_size().x
var h = btn.get_size().y
btn.draw_rect(Rect2(0, h - 3, w, 3), Color(0, 0, 0, 1))
func _on_UserFiles_pressed():
_user_files.show_open()
# ####################
# Private
# ####################
func _run_mode(is_running = true):
if is_running:
_start_time = OS.get_ticks_msec()
_time = 0.0
clear_summary()
_is_running = is_running
_hide_scripts()
_nav.prev.disabled = is_running
_nav.next.disabled = is_running
_nav.run.disabled = is_running
_nav.current_script.disabled = is_running
_nav.run_single.disabled = is_running
func _select_script(index):
var text = _script_list.get_item_text(index)
var max_len = 50
if text.length() > max_len:
text = "..." + text.right(text.length() - (max_len - 5))
_nav.current_script.set_text(text)
_script_list.select(index)
_update_controls()
func _toggle_scripts():
if _script_list.visible:
_hide_scripts()
else:
_show_scripts()
func _show_scripts():
_script_list.show()
func _hide_scripts():
_script_list.hide()
func _update_controls():
var is_empty = _script_list.get_selected_items().size() == 0
if is_empty:
_nav.next.disabled = true
_nav.prev.disabled = true
else:
var index = get_selected_index()
_nav.prev.disabled = index <= 0
_nav.next.disabled = index >= _script_list.get_item_count() - 1
_nav.run.disabled = is_empty
_nav.current_script.disabled = is_empty
_nav.run_single.disabled = is_empty
func _update_summary():
if !_summary:
return
var total = _summary.fail_count + _summary.pass_count
_summary.control.visible = !total == 0
_summary.asserts.text = str("Failures ", _summary.fail_count, "/", total)
# ####################
# Public
# ####################
func run_mode(is_running = true):
_run_mode(is_running)
func set_scripts(scripts):
_script_list.clear()
for i in range(scripts.size()):
_script_list.add_item(scripts[i])
_select_script(0)
_update_controls()
func select_script(index):
_select_script(index)
func get_selected_index():
return _script_list.get_selected_items()[0]
func get_log_level():
return _log_level_slider.value
func set_log_level(value):
var new_value = value
if new_value == null:
new_value = 0
# !! For some reason, _log_level_slider was null, but this wasn't, so
# here's another hardcoded node path.
$VBox/BottomPanel/VBox/HBox2/LogLevelSlider.value = new_value
func set_ignore_pause(should):
_ignore_pauses.pressed = should
func get_ignore_pause():
return _ignore_pauses.pressed
func get_text_box():
# due to some timing issue, this cannot return _text_box but can return
# this.
return $VBox/TextDisplay/RichTextLabel
func end_run():
_run_mode(false)
_update_controls()
func set_progress_script_max(value):
var max_val = max(value, 1)
_progress.script.set_max(max_val)
_progress.script_xy.set_text(str("0/", max_val))
func set_progress_script_value(value):
_progress.script.set_value(value)
var txt = str(value, "/", _progress.test.get_max())
_progress.script_xy.set_text(txt)
func set_progress_test_max(value):
var max_val = max(value, 1)
_progress.test.set_max(max_val)
_progress.test_xy.set_text(str("0/", max_val))
func set_progress_test_value(value):
_progress.test.set_value(value)
var txt = str(value, "/", _progress.test.get_max())
_progress.test_xy.set_text(txt)
func clear_progress():
_progress.test.set_value(0)
_progress.script.set_value(0)
func pause():
_continue_button.disabled = false
func set_title(title = null):
if title == null:
_titlebar.label.set_text(DEFAULT_TITLE)
else:
_titlebar.label.set_text(title)
func add_passing(amount = 1):
if !_summary:
return
_summary.pass_count += amount
_update_summary()
func add_failing(amount = 1):
if !_summary:
return
_summary.fail_count += amount
_update_summary()
func clear_summary():
_summary.fail_count = 0
_summary.pass_count = 0
_update_summary()
func maximize():
if is_inside_tree():
var vp_size_offset = get_tree().root.get_viewport().get_visible_rect().size
rect_size = vp_size_offset / get_scale()
set_position(Vector2(0, 0))
func clear_text():
_text_box.bbcode_text = ""
func scroll_to_bottom():
pass
#_text_box.cursor_set_line(_gui.get_text_box().get_line_count())
func _set_font_size_for_rtl(rtl, new_size):
if rtl.get("custom_fonts/normal_font") != null:
rtl.get("custom_fonts/bold_italics_font").size = new_size
rtl.get("custom_fonts/bold_font").size = new_size
rtl.get("custom_fonts/italics_font").size = new_size
rtl.get("custom_fonts/normal_font").size = new_size
func _set_fonts_for_rtl(rtl, base_font_name):
pass
func set_font_size(new_size):
_font_size = new_size
_set_font_size_for_rtl(_text_box, new_size)
_set_font_size_for_rtl(_user_files.get_rich_text_label(), new_size)
func _set_font(rtl, font_name, custom_name):
if font_name == null:
rtl.set("custom_fonts/" + custom_name, null)
else:
var dyn_font = preload("res://addons/godot_xterm/themes/fonts/regular.tres").duplicate()
rtl.set("custom_fonts/" + custom_name, dyn_font)
func _set_all_fonts_in_ftl(ftl, base_name):
if base_name == "Default":
_set_font(ftl, null, "normal_font")
_set_font(ftl, null, "bold_font")
_set_font(ftl, null, "italics_font")
_set_font(ftl, null, "bold_italics_font")
else:
_set_font(ftl, base_name + "-Regular", "normal_font")
_set_font(ftl, base_name + "-Bold", "bold_font")
_set_font(ftl, base_name + "-Italic", "italics_font")
_set_font(ftl, base_name + "-BoldItalic", "bold_italics_font")
set_font_size(_font_size)
func set_font(base_name):
_set_all_fonts_in_ftl(_text_box, base_name)
_set_all_fonts_in_ftl(_user_files.get_rich_text_label(), base_name)
func set_default_font_color(color):
_text_box.set("custom_colors/default_color", color)
func set_background_color(color):
_text_box_container.color = color
func get_waiting_label():
return $VBox/TextDisplay/WaitingLabel
func compact_mode(should):
if _compact_mode == should:
return
_compact_mode = should
_text_box_container.visible = !should
_nav.container.visible = !should
_log_level_slider.visible = !should
$VBox/BottomPanel/VBox/HBox/Continue/ShowExtras.visible = !should
_titlebar.label.visible = !should
_resize_handle.visible = !should
_current_script.visible = !should
_title_replacement.visible = should
if should:
rect_min_size = min_sizes.compact
rect_size = rect_min_size
else:
rect_min_size = min_sizes.full
rect_size = min_sizes.full
goto_bottom_right_corner()
func set_script_path(text):
_current_script.text = text
func goto_bottom_right_corner():
rect_position = get_tree().root.get_viewport().get_visible_rect().size - rect_size