mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-15 06:40:24 +01:00
d784b53e25
Commit GUT directly to the git repo and remove gd-plug as it is no longer required to install GUT. Modify GUT to be used by command-line only. For example: ``` cp test/.gutconfig.ci.json .gutconfig.json godot --no-window -s addons/gut/gut_cmdln.gd ```
268 lines
10 KiB
GDScript
268 lines
10 KiB
GDScript
# ##############################################################################
|
|
#(G)odot (U)nit (T)est class
|
|
#
|
|
# ##############################################################################
|
|
# The MIT License (MIT)
|
|
# =====================
|
|
#
|
|
# Copyright (c) 2020 Tom "Butch" Wesley
|
|
#
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in
|
|
# all copies or substantial portions of the Software.
|
|
#
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
# THE SOFTWARE.
|
|
#
|
|
# ##############################################################################
|
|
# This is the control that is added via the editor. It exposes GUT settings
|
|
# through the editor and delays the creation of the GUT instance until
|
|
# Engine.get_main_loop() works as expected.
|
|
# ##############################################################################
|
|
tool
|
|
extends Control
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# GUT Settings
|
|
# ------------------------------------------------------------------------------
|
|
export(String, "AnonymousPro", "CourierPrime", "LobsterTwo", "Default") var _font_name = "AnonymousPro"
|
|
export(int) var _font_size = 20
|
|
export(Color) var _font_color = Color(.8, .8, .8, 1)
|
|
export(Color) var _background_color = Color(.15, .15, .15, 1)
|
|
# Enable/Disable coloring of output.
|
|
export(bool) var _color_output = true
|
|
# The full/partial name of a script to select upon startup
|
|
export(String) var _select_script = ""
|
|
# The full/partial name of a test. All tests that contain the string will be
|
|
# run
|
|
export(String) var _tests_like = ""
|
|
# The full/partial name of an Inner Class to be run. All Inner Classes that
|
|
# contain the string will be run.
|
|
export(String) var _inner_class_name = ""
|
|
# Start running tests when the scene finishes loading
|
|
export var _run_on_load = false
|
|
# Maximize the GUT control on startup
|
|
export var _should_maximize = false
|
|
# Print output to the consol as well
|
|
export var _should_print_to_console = true
|
|
# Display orphan counts at the end of tests/scripts.
|
|
export var _show_orphans = true
|
|
# The log level.
|
|
export(int, "Fail/Errors", "Errors/Warnings/Test Names", "Everything") var _log_level = 1
|
|
# When enabled GUT will yield between tests to give the GUI time to paint.
|
|
# Disabling this can make the program appear to hang and can have some
|
|
# unwanted consequences with the timing of freeing objects
|
|
export var _yield_between_tests = true
|
|
# When GUT compares values it first checks the types to prevent runtime errors.
|
|
# This behavior can be disabled if desired. This flag was added early in
|
|
# development to prevent any breaking changes and will likely be removed in
|
|
# the future.
|
|
export var _disable_strict_datatype_checks = false
|
|
# The prefix used to find test methods.
|
|
export var _test_prefix = "test_"
|
|
# The prefix used to find test scripts.
|
|
export var _file_prefix = "test_"
|
|
# The file extension for test scripts (I don't think you can change this and
|
|
# everythign work).
|
|
export var _file_extension = ".gd"
|
|
# The prefix used to find Inner Test Classes.
|
|
export var _inner_class_prefix = "Test"
|
|
# The directory GUT will use to write any temporary files. This isn't used
|
|
# much anymore since there was a change to the double creation implementation.
|
|
# This will be removed in a later release.
|
|
export(String) var _temp_directory = "user://gut_temp_directory"
|
|
# The path and filename for exported test information.
|
|
export(String) var _export_path = ""
|
|
# When enabled, any directory added will also include its subdirectories when
|
|
# GUT looks for test scripts.
|
|
export var _include_subdirectories = false
|
|
# Allow user to add test directories via editor. This is done with strings
|
|
# instead of an array because the interface for editing arrays is really
|
|
# cumbersome and complicates testing because arrays set through the editor
|
|
# apply to ALL instances. This also allows the user to use the built in
|
|
# dialog to pick a directory.
|
|
export(String, DIR) var _directory1 = ""
|
|
export(String, DIR) var _directory2 = ""
|
|
export(String, DIR) var _directory3 = ""
|
|
export(String, DIR) var _directory4 = ""
|
|
export(String, DIR) var _directory5 = ""
|
|
export(String, DIR) var _directory6 = ""
|
|
# Must match the types in _utils for double strategy
|
|
export(int, "FULL", "PARTIAL") var _double_strategy = 1
|
|
# Path and filename to the script to run before all tests are run.
|
|
export(String, FILE) var _pre_run_script = ""
|
|
# Path and filename to the script to run after all tests are run.
|
|
export(String, FILE) var _post_run_script = ""
|
|
# Path to the file that gut will export results to in the junit xml format
|
|
export(String, FILE) var _junit_xml_file = ""
|
|
# Flag to include a timestamp in the filename of _junit_xml_file
|
|
export(bool) var _junit_xml_timestamp = false
|
|
# ------------------------------------------------------------------------------
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Signals
|
|
# ------------------------------------------------------------------------------
|
|
# Emitted when all the tests have finished running.
|
|
signal tests_finished
|
|
# Emitted when GUT is ready to be interacted with, and before any tests are run.
|
|
signal gut_ready
|
|
|
|
# ------------------------------------------------------------------------------
|
|
# Private stuff.
|
|
# ------------------------------------------------------------------------------
|
|
var _gut = null
|
|
var _lgr = null
|
|
var _cancel_import = false
|
|
var _placeholder = null
|
|
|
|
|
|
func _init():
|
|
# This min size has to be what the min size of the GutScene's min size is
|
|
# but it has to be set here and not inferred i think.
|
|
rect_min_size = Vector2(740, 250)
|
|
|
|
|
|
func _ready():
|
|
# Must call this deferred so that there is enough time for
|
|
# Engine.get_main_loop() is populated and the psuedo singleton utils.gd
|
|
# can be setup correctly.
|
|
if Engine.editor_hint:
|
|
_placeholder = load("res://addons/gut/GutScene.tscn").instance()
|
|
call_deferred("add_child", _placeholder)
|
|
_placeholder.rect_size = rect_size
|
|
else:
|
|
call_deferred("_setup_gut")
|
|
|
|
connect("resized", self, "_on_resized")
|
|
|
|
|
|
func _on_resized():
|
|
if _placeholder != null:
|
|
_placeholder.rect_size = rect_size
|
|
|
|
|
|
# Templates can be missing if tests are exported and the export config for the
|
|
# project does not include '*.txt' files. This check and related flags make
|
|
# sure GUT does not blow up and that the error is not lost in all the import
|
|
# output that is generated as well as ensuring that no tests are run.
|
|
#
|
|
# Assumption: This is only a concern when running from the scene since you
|
|
# cannot run GUT from the command line in an exported game.
|
|
func _check_for_templates():
|
|
var f = File.new()
|
|
if !f.file_exists("res://addons/gut/double_templates/function_template.txt"):
|
|
_lgr.error(
|
|
'Templates are missing. Make sure you are exporting "*.txt" or "addons/gut/double_templates/*.txt".'
|
|
)
|
|
_run_on_load = false
|
|
_cancel_import = true
|
|
return false
|
|
return true
|
|
|
|
|
|
func _setup_gut():
|
|
var _utils = load("res://addons/gut/utils.gd").get_instance()
|
|
|
|
_lgr = _utils.get_logger()
|
|
_gut = load("res://addons/gut/gut.gd").new()
|
|
_gut.connect("tests_finished", self, "_on_tests_finished")
|
|
|
|
if !_check_for_templates():
|
|
return
|
|
|
|
_gut._select_script = _select_script
|
|
_gut._tests_like = _tests_like
|
|
_gut._inner_class_name = _inner_class_name
|
|
|
|
_gut._test_prefix = _test_prefix
|
|
_gut._file_prefix = _file_prefix
|
|
_gut._file_extension = _file_extension
|
|
_gut._inner_class_prefix = _inner_class_prefix
|
|
_gut._temp_directory = _temp_directory
|
|
|
|
_gut.set_should_maximize(_should_maximize)
|
|
_gut.set_yield_between_tests(_yield_between_tests)
|
|
_gut.disable_strict_datatype_checks(_disable_strict_datatype_checks)
|
|
_gut.set_export_path(_export_path)
|
|
_gut.set_include_subdirectories(_include_subdirectories)
|
|
_gut.set_double_strategy(_double_strategy)
|
|
_gut.set_pre_run_script(_pre_run_script)
|
|
_gut.set_post_run_script(_post_run_script)
|
|
_gut.set_color_output(_color_output)
|
|
_gut.show_orphans(_show_orphans)
|
|
_gut.set_junit_xml_file(_junit_xml_file)
|
|
_gut.set_junit_xml_timestamp(_junit_xml_timestamp)
|
|
|
|
get_parent().add_child(_gut)
|
|
|
|
if !_utils.is_version_ok():
|
|
return
|
|
|
|
_gut.set_log_level(_log_level)
|
|
|
|
_gut.add_directory(_directory1)
|
|
_gut.add_directory(_directory2)
|
|
_gut.add_directory(_directory3)
|
|
_gut.add_directory(_directory4)
|
|
_gut.add_directory(_directory5)
|
|
_gut.add_directory(_directory6)
|
|
|
|
_gut.get_logger().disable_printer("console", !_should_print_to_console)
|
|
# When file logging enabled then the log will contain terminal escape
|
|
# strings. So when running the scene this is disabled. Also if enabled
|
|
# this may cause duplicate entries into the logs.
|
|
_gut.get_logger().disable_printer("terminal", true)
|
|
|
|
_gut.get_gui().set_font_size(_font_size)
|
|
_gut.get_gui().set_font(_font_name)
|
|
_gut.get_gui().set_default_font_color(_font_color)
|
|
_gut.get_gui().set_background_color(_background_color)
|
|
_gut.get_gui().rect_size = rect_size
|
|
emit_signal("gut_ready")
|
|
|
|
if _run_on_load:
|
|
# Run the test scripts. If one has been selected then only run that one
|
|
# otherwise all tests will be run.
|
|
var run_rest_of_scripts = _select_script == null
|
|
_gut.test_scripts(run_rest_of_scripts)
|
|
|
|
|
|
func _is_ready_to_go(action):
|
|
if _gut == null:
|
|
push_error(
|
|
str(
|
|
"GUT is not ready for ",
|
|
action,
|
|
" yet. Perform actions on GUT in/after the gut_ready signal."
|
|
)
|
|
)
|
|
return _gut != null
|
|
|
|
|
|
func _on_tests_finished():
|
|
emit_signal("tests_finished")
|
|
|
|
|
|
func get_gut():
|
|
return _gut
|
|
|
|
|
|
func export_if_tests_found():
|
|
if _is_ready_to_go("export_if_tests_found"):
|
|
_gut.export_if_tests_found()
|
|
|
|
|
|
func import_tests_if_none_found():
|
|
if _is_ready_to_go("import_tests_if_none_found") and !_cancel_import:
|
|
_gut.import_tests_if_none_found()
|