godot-xterm/addons/godot_xterm/native
Leroy Hopson 3fb2580fc6
Build scripts: check if submodule directories are empty
In a freshly cloned repo, submodule directories exist but are not
empty. Check if they are empty and update submodules. Previously,
submodules where only updated if their directories did not exist.
2021-06-15 14:14:48 +07:00
..
bin Move and recompile pre-built binary 2020-10-16 14:58:11 +07:00
src Explicity check not javascript when including pseudoterminal 2021-06-15 14:02:01 +07:00
thirdparty Rename directory 'external' -> 'thirdparty' 2021-06-12 15:10:42 +07:00
build.sh Build scripts: check if submodule directories are empty 2021-06-15 14:14:48 +07:00
docker-compose.yaml Update files for javascript build and export 2021-06-15 14:02:40 +07:00
godotxtermnative.gdnlib Add HTML5 support 2021-06-07 18:29:33 +07:00
SConstruct Rename directory 'external' -> 'thirdparty' 2021-06-12 15:10:42 +07:00
shell.nix Update files for javascript build and export 2021-06-15 14:02:40 +07:00