mirror of
https://github.com/lihop/godot-xterm.git
synced 2024-11-25 02:30:27 +01:00
d784b53e25
Commit GUT directly to the git repo and remove gd-plug as it is no longer required to install GUT. Modify GUT to be used by command-line only. For example: ``` cp test/.gutconfig.ci.json .gutconfig.json godot --no-window -s addons/gut/gut_cmdln.gd ```
51 lines
780 B
GDScript
51 lines
780 B
GDScript
var things = {}
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func get_unique_count():
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return things.size()
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func add(thing):
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if things.has(thing):
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things[thing] += 1
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else:
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things[thing] = 1
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func has(thing):
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return things.has(thing)
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func get(thing):
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var to_return = 0
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if things.has(thing):
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to_return = things[thing]
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return to_return
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func sum():
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var count = 0
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for key in things:
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count += things[key]
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return count
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func to_s():
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var to_return = ""
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for key in things:
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to_return += str(key, ": ", things[key], "\n")
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to_return += str("sum: ", sum())
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return to_return
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func get_max_count():
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var max_val = null
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for key in things:
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if max_val == null or things[key] > max_val:
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max_val = things[key]
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return max_val
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func add_array_items(array):
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for i in range(array.size()):
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add(array[i])
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